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authorsadrul@chromium.org <sadrul@chromium.org@0039d316-1c4b-4281-b951-d872f2087c98>2011-03-15 02:18:36 +0000
committersadrul@chromium.org <sadrul@chromium.org@0039d316-1c4b-4281-b951-d872f2087c98>2011-03-15 02:18:36 +0000
commitc797cd43680b525ea771dc226ca353078c5c56f1 (patch)
treea172b53773aec97a6c3dd9c4fcf93acc27d0cca2 /ui/gfx/canvas_direct2d.h
parent8df9747bff840d1a63b9fe1309b18e5fb21e8340 (diff)
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Start working on compositor tree painting.
As a first step, maintain a skia canvas in each transformed view. Each transformed view will acquire a texture-id for the canvas it owns. Whenever the canvas is updated, it will trigger a refresh in the compositor tree. BUG=none TEST=none Review URL: http://codereview.chromium.org/6594125 git-svn-id: svn://svn.chromium.org/chrome/trunk/src@78149 0039d316-1c4b-4281-b951-d872f2087c98
Diffstat (limited to 'ui/gfx/canvas_direct2d.h')
-rw-r--r--ui/gfx/canvas_direct2d.h1
1 files changed, 1 insertions, 0 deletions
diff --git a/ui/gfx/canvas_direct2d.h b/ui/gfx/canvas_direct2d.h
index 45452f5..88ab8bf 100644
--- a/ui/gfx/canvas_direct2d.h
+++ b/ui/gfx/canvas_direct2d.h
@@ -78,6 +78,7 @@ class CanvasDirect2D : public Canvas {
virtual gfx::NativeDrawingContext BeginPlatformPaint();
virtual void EndPlatformPaint();
virtual void Transform(const ui::Transform& transform);
+ virtual ui::TextureID GetTextureID();
virtual CanvasSkia* AsCanvasSkia();
virtual const CanvasSkia* AsCanvasSkia() const;