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authorantonm@chromium.org <antonm@chromium.org@0039d316-1c4b-4281-b951-d872f2087c98>2011-05-12 13:37:32 +0000
committerantonm@chromium.org <antonm@chromium.org@0039d316-1c4b-4281-b951-d872f2087c98>2011-05-12 13:37:32 +0000
commit82642bb1c9402e67e46e0a48bdc075fd505fa36d (patch)
treecdbf1eea862acdbc63634ba23e3a8b921bbf72bf /ui/gfx/surface
parentcc12116ee5640dcca9507900f259ed6d6ed4542b (diff)
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Revert "Reland 85013 - Split GLContext::Create*GLContext into GLSurface::Create*GLSurface plus a
surface type independent GLContext::CreateGLContext". git-svn-id: svn://svn.chromium.org/chrome/trunk/src@85124 0039d316-1c4b-4281-b951-d872f2087c98
Diffstat (limited to 'ui/gfx/surface')
-rw-r--r--ui/gfx/surface/accelerated_surface_mac.cc17
1 files changed, 3 insertions, 14 deletions
diff --git a/ui/gfx/surface/accelerated_surface_mac.cc b/ui/gfx/surface/accelerated_surface_mac.cc
index 2210a6f..43c6890 100644
--- a/ui/gfx/surface/accelerated_surface_mac.cc
+++ b/ui/gfx/surface/accelerated_surface_mac.cc
@@ -8,7 +8,6 @@
#include "base/mac/scoped_cftyperef.h"
#include "ui/gfx/gl/gl_bindings.h"
#include "ui/gfx/gl/gl_implementation.h"
-#include "ui/gfx/gl/gl_surface.h"
#include "ui/gfx/rect.h"
#include "ui/gfx/surface/io_surface_support_mac.h"
@@ -27,7 +26,7 @@ bool AcceleratedSurface::Initialize(gfx::GLContext* share_context,
allocate_fbo_ = allocate_fbo;
// Ensure GL is initialized before trying to create an offscreen GL context.
- if (!gfx::GLSurface::InitializeOneOff())
+ if (!gfx::GLContext::InitializeOneOff())
return false;
// Drawing to IOSurfaces via OpenGL only works with desktop GL and
@@ -35,19 +34,9 @@ bool AcceleratedSurface::Initialize(gfx::GLContext* share_context,
if (gfx::GetGLImplementation() != gfx::kGLImplementationDesktopGL)
return false;
- scoped_ptr<gfx::GLSurface> surface(gfx::GLSurface::CreateOffscreenGLSurface(
- gfx::Size(1, 1)));
- if (!surface.get()) {
- Destroy();
- return false;
- }
-
- gl_context_.reset(gfx::GLContext::CreateGLContext(surface.release(),
- share_context));
- if (!gl_context_.get()) {
- Destroy();
+ gl_context_.reset(gfx::GLContext::CreateOffscreenGLContext(share_context));
+ if (!gl_context_.get())
return false;
- }
// Now we're ready to handle SetSurfaceSize calls, which will
// allocate and/or reallocate the IOSurface and associated offscreen