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authorckocagil@chromium.org <ckocagil@chromium.org@0039d316-1c4b-4281-b951-d872f2087c98>2013-09-16 20:16:20 +0000
committerckocagil@chromium.org <ckocagil@chromium.org@0039d316-1c4b-4281-b951-d872f2087c98>2013-09-16 20:16:20 +0000
commiteced6cba57f61829cfa095499f9c6f0c94d6594b (patch)
treeaf6e23bff7d55d84625213a80fd7f88c902c51ba /ui/gfx
parentbd7189299af5db10ef53bac5f6a13a0dfdce72b8 (diff)
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Windows implementation of multiline RenderText
Multi-line text rendering in the Chromium UI is currently done by slicing the string into multiple lines by using text metrics from cross-platform libraries and rendering text by using different RenderText instances - one for each line. This approach has poor performance and is very bug-prone. This CL adds a cross-platform interface and data structures to RenderText to support multi-line text rendering. This CL also implements the required platform-specific bits for Windows. Support for other platforms will be implemented in subsequent CLs. Multi-line rendering as implemented in this CL is limited. Newline characters are ignored. RTL and complex scripts are supported, while there are be issues with selection highlights. Text-space <-> view-space mappings do not support RTL/complex scripts. BUG=248597 Review URL: https://chromiumcodereview.appspot.com/16867016 git-svn-id: svn://svn.chromium.org/chrome/trunk/src@223394 0039d316-1c4b-4281-b951-d872f2087c98
Diffstat (limited to 'ui/gfx')
-rw-r--r--ui/gfx/break_list.h1
-rw-r--r--ui/gfx/render_text.cc124
-rw-r--r--ui/gfx/render_text.h91
-rw-r--r--ui/gfx/render_text_linux.cc2
-rw-r--r--ui/gfx/render_text_mac.cc4
-rw-r--r--ui/gfx/render_text_unittest.cc95
-rw-r--r--ui/gfx/render_text_win.cc465
-rw-r--r--ui/gfx/render_text_win.h11
8 files changed, 675 insertions, 118 deletions
diff --git a/ui/gfx/break_list.h b/ui/gfx/break_list.h
index 932d545..4b549fc 100644
--- a/ui/gfx/break_list.h
+++ b/ui/gfx/break_list.h
@@ -44,6 +44,7 @@ class BreakList {
// Set the max position and trim any breaks at or beyond that position.
void SetMax(size_t max);
+ size_t max() const { return max_; }
// Get the break applicable to |position| (at or preceeding |position|).
typename std::vector<Break>::iterator GetBreak(size_t position);
diff --git a/ui/gfx/render_text.cc b/ui/gfx/render_text.cc
index c4335b4..5f47528 100644
--- a/ui/gfx/render_text.cc
+++ b/ui/gfx/render_text.cc
@@ -301,6 +301,14 @@ void StyleIterator::UpdatePosition(size_t position) {
style_[i] = styles_[i].GetBreak(position);
}
+LineSegment::LineSegment() : run(0) {}
+
+LineSegment::~LineSegment() {}
+
+Line::Line() : preceding_heights(0), baseline(0) {}
+
+Line::~Line() {}
+
} // namespace internal
RenderText::~RenderText() {
@@ -308,6 +316,8 @@ RenderText::~RenderText() {
void RenderText::SetText(const base::string16& text) {
DCHECK(!composition_range_.IsValid());
+ if (text_ == text)
+ return;
text_ = text;
// Adjust ranged styles and colors to accommodate a new text length.
@@ -394,9 +404,18 @@ void RenderText::SetObscuredRevealIndex(int index) {
ResetLayout();
}
+void RenderText::SetMultiline(bool multiline) {
+ if (multiline != multiline_) {
+ multiline_ = multiline;
+ cached_bounds_and_offset_valid_ = false;
+ lines_.clear();
+ }
+}
+
void RenderText::SetDisplayRect(const Rect& r) {
display_rect_ = r;
cached_bounds_and_offset_valid_ = false;
+ lines_.clear();
}
void RenderText::SetCursorPosition(size_t position) {
@@ -687,6 +706,10 @@ void RenderText::DrawSelectedTextForDrag(Canvas* canvas) {
Rect RenderText::GetCursorBounds(const SelectionModel& caret,
bool insert_mode) {
+ // TODO(ckocagil): Support multiline. This function should return the height
+ // of the line the cursor is on. |GetStringSize()| now returns
+ // the multiline size, eliminate its use here.
+
EnsureLayout();
size_t caret_pos = caret.caret_pos();
@@ -776,6 +799,7 @@ RenderText::RenderText()
obscured_(false),
obscured_reveal_index_(-1),
truncate_length_(0),
+ multiline_(false),
fade_head_(false),
fade_tail_(false),
background_is_transparent_(false),
@@ -819,6 +843,26 @@ const base::string16& RenderText::GetLayoutText() const {
return layout_text_.empty() ? text_ : layout_text_;
}
+const BreakList<size_t>& RenderText::GetLineBreaks() {
+ if (line_breaks_.max() != 0)
+ return line_breaks_;
+
+ const string16& layout_text = GetLayoutText();
+ const size_t text_length = layout_text.length();
+ line_breaks_.SetValue(0);
+ line_breaks_.SetMax(text_length);
+ base::i18n::BreakIterator iter(layout_text,
+ base::i18n::BreakIterator::BREAK_LINE);
+ const bool success = iter.Init();
+ DCHECK(success);
+ if (success) {
+ do {
+ line_breaks_.ApplyValue(iter.pos(), Range(iter.pos(), text_length));
+ } while (iter.Advance());
+ }
+ return line_breaks_;
+}
+
void RenderText::ApplyCompositionAndSelectionStyles() {
// Save the underline and color breaks to undo the temporary styles later.
DCHECK(!composition_and_selection_styles_applied_);
@@ -845,25 +889,81 @@ void RenderText::UndoCompositionAndSelectionStyles() {
composition_and_selection_styles_applied_ = false;
}
-Vector2d RenderText::GetTextOffset() {
+Vector2d RenderText::GetLineOffset(size_t line_number) {
Vector2d offset = display_rect().OffsetFromOrigin();
- offset.Add(GetUpdatedDisplayOffset());
- offset.Add(GetAlignmentOffset());
+ // TODO(ckocagil): Apply the display offset for multiline scrolling.
+ if (!multiline())
+ offset.Add(GetUpdatedDisplayOffset());
+ else
+ offset.Add(Vector2d(0, lines_[line_number].preceding_heights));
+ offset.Add(GetAlignmentOffset(line_number));
return offset;
}
Point RenderText::ToTextPoint(const Point& point) {
- return point - GetTextOffset();
+ return point - GetLineOffset(0);
+ // TODO(ckocagil): Convert multiline view space points to text space.
}
Point RenderText::ToViewPoint(const Point& point) {
- return point + GetTextOffset();
+ if (!multiline())
+ return point + GetLineOffset(0);
+
+ // TODO(ckocagil): Traverse individual line segments for RTL support.
+ DCHECK(!lines_.empty());
+ int x = point.x();
+ size_t line = 0;
+ for (; line < lines_.size() && x > lines_[line].size.width(); ++line)
+ x -= lines_[line].size.width();
+ return Point(x, point.y()) + GetLineOffset(line);
}
-Vector2d RenderText::GetAlignmentOffset() {
+std::vector<Rect> RenderText::TextBoundsToViewBounds(const Range& x) {
+ std::vector<Rect> rects;
+
+ if (!multiline()) {
+ rects.push_back(Rect(ToViewPoint(Point(x.GetMin(), 0)),
+ Size(x.length(), GetStringSize().height())));
+ return rects;
+ }
+
+ EnsureLayout();
+
+ // Each line segment keeps its position in text coordinates. Traverse all line
+ // segments and if the segment intersects with the given range, add the view
+ // rect corresponding to the intersection to |rects|.
+ for (size_t line = 0; line < lines_.size(); ++line) {
+ int line_x = 0;
+ const Vector2d offset = GetLineOffset(line);
+ for (size_t i = 0; i < lines_[line].segments.size(); ++i) {
+ const internal::LineSegment* segment = &lines_[line].segments[i];
+ const Range intersection = segment->x_range.Intersect(x);
+ if (!intersection.is_empty()) {
+ Rect rect(line_x + intersection.start() - segment->x_range.start(),
+ 0, intersection.length(), lines_[line].size.height());
+ rects.push_back(rect + offset);
+ }
+ line_x += segment->x_range.length();
+ }
+ }
+
+ return rects;
+}
+
+Vector2d RenderText::GetAlignmentOffset(size_t line_number) {
+ // TODO(ckocagil): Enable |lines_| usage in other platforms.
+#if defined(OS_WIN)
+ DCHECK_LT(line_number, lines_.size());
+#endif
Vector2d offset;
if (horizontal_alignment_ != ALIGN_LEFT) {
- offset.set_x(display_rect().width() - GetContentWidth());
+#if defined(OS_WIN)
+ const int width = lines_[line_number].size.width() +
+ (cursor_enabled_ ? 1 : 0);
+#else
+ const int width = GetContentWidth();
+#endif
+ offset.set_x(display_rect().width() - width);
if (horizontal_alignment_ == ALIGN_CENTER)
offset.set_x(offset.x() / 2);
}
@@ -876,14 +976,13 @@ Vector2d RenderText::GetAlignmentOffset() {
}
void RenderText::ApplyFadeEffects(internal::SkiaTextRenderer* renderer) {
- if (!fade_head() && !fade_tail())
+ if (multiline() || (!fade_head() && !fade_tail()))
return;
- const int text_width = GetStringSize().width();
const int display_width = display_rect().width();
// If the text fits as-is, no need to fade.
- if (text_width <= display_width)
+ if (GetStringSize().width() <= display_width)
return;
int gradient_width = CalculateFadeGradientWidth(GetPrimaryFont(),
@@ -915,7 +1014,7 @@ void RenderText::ApplyFadeEffects(internal::SkiaTextRenderer* renderer) {
}
Rect text_rect = display_rect();
- text_rect.Inset(GetAlignmentOffset().x(), 0, 0, 0);
+ text_rect.Inset(GetAlignmentOffset(0).x(), 0, 0, 0);
// TODO(msw): Use the actual text colors corresponding to each faded part.
skia::RefPtr<SkShader> shader = CreateFadeShader(
@@ -949,6 +1048,7 @@ void RenderText::MoveCursorTo(size_t position, bool select) {
void RenderText::UpdateLayoutText() {
layout_text_.clear();
+ line_breaks_.SetMax(0);
if (obscured_) {
size_t obscured_text_length =
@@ -985,6 +1085,8 @@ void RenderText::UpdateCachedBoundsAndOffset() {
if (cached_bounds_and_offset_valid_)
return;
+ // TODO(ckocagil): Add support for scrolling multiline text.
+
// First, set the valid flag true to calculate the current cursor bounds using
// the stale |display_offset_|. Applying |delta_offset| at the end of this
// function will set |cursor_bounds_| and |display_offset_| to correct values.
diff --git a/ui/gfx/render_text.h b/ui/gfx/render_text.h
index 1fc8ed7..fe4720f 100644
--- a/ui/gfx/render_text.h
+++ b/ui/gfx/render_text.h
@@ -111,6 +111,40 @@ class StyleIterator {
DISALLOW_COPY_AND_ASSIGN(StyleIterator);
};
+// Line segments are slices of the layout text to be rendered on a single line.
+struct LineSegment {
+ LineSegment();
+ ~LineSegment();
+
+ // X coordinates of this line segment in text space.
+ Range x_range;
+
+ // The character range this segment corresponds to.
+ Range char_range;
+
+ // Index of the text run that generated this segment.
+ size_t run;
+};
+
+// A line of layout text, comprised of a line segment list and some metrics.
+struct Line {
+ Line();
+ ~Line();
+
+ // Segments that make up this line in visual order.
+ std::vector<LineSegment> segments;
+
+ // A line size is the sum of segment widths and the maximum of segment
+ // heights.
+ Size size;
+
+ // Sum of preceding lines' heights.
+ int preceding_heights;
+
+ // Maximum baseline of all segments on this line.
+ int baseline;
+};
+
} // namespace internal
// RenderText represents an abstract model of styled text and its corresponding
@@ -186,6 +220,11 @@ class UI_EXPORT RenderText {
// cleared when SetText or SetObscured is called.
void SetObscuredRevealIndex(int index);
+ // TODO(ckocagil): Multiline text rendering is currently only supported on
+ // Windows. Support other platforms.
+ bool multiline() const { return multiline_; }
+ void SetMultiline(bool multiline);
+
// Set the maximum length of the displayed layout text, not the actual text.
// A |length| of 0 forgoes a hard limit, but does not guarantee proper
// functionality of very long strings. Applies to subsequent SetText calls.
@@ -281,14 +320,14 @@ class UI_EXPORT RenderText {
// |GetTextDirection()|, not the direction of a particular run.
VisualCursorDirection GetVisualDirectionOfLogicalEnd();
- // Returns the size in pixels of the entire string. For the height, this will
- // return the maximum height among the different fonts in the text runs.
- // Note that this returns the raw size of the string, which does not include
- // the margin area of text shadows.
+ // Returns the size required to display the current string (which is the
+ // wrapped size in multiline mode). Note that this returns the raw size of the
+ // string, which does not include the cursor or the margin area of text
+ // shadows.
virtual Size GetStringSize() = 0;
- // Returns the width of content, which reserves room for the cursor if
- // |cursor_enabled_| is true.
+ // Returns the width of the content (which is the wrapped width in multiline
+ // mode). Reserves room for the cursor if |cursor_enabled_| is true.
int GetContentWidth();
// Returns the common baseline of the text. The returned value is the vertical
@@ -348,6 +387,9 @@ class UI_EXPORT RenderText {
const BreakList<SkColor>& colors() const { return colors_; }
const std::vector<BreakList<bool> >& styles() const { return styles_; }
+ const std::vector<internal::Line>& lines() const { return lines_; }
+ void set_lines(std::vector<internal::Line>* lines) { lines_.swap(*lines); }
+
const Vector2d& GetUpdatedDisplayOffset();
void set_cached_bounds_and_offset_valid(bool valid) {
@@ -406,7 +448,7 @@ class UI_EXPORT RenderText {
// Reset the layout to be invalid.
virtual void ResetLayout() = 0;
- // Ensure the text is laid out.
+ // Ensure the text is laid out, lines are computed, and |lines_| is valid.
virtual void EnsureLayout() = 0;
// Draw the text.
@@ -415,22 +457,29 @@ class UI_EXPORT RenderText {
// Returns the text used for layout, which may be obscured or truncated.
const base::string16& GetLayoutText() const;
+ // Returns layout text positions that are suitable for breaking lines.
+ const BreakList<size_t>& GetLineBreaks();
+
// Apply (and undo) temporary composition underlines and selection colors.
void ApplyCompositionAndSelectionStyles();
void UndoCompositionAndSelectionStyles();
- // Returns the text offset from the origin after applying text alignment and
- // display offset.
- Vector2d GetTextOffset();
+ // Returns the line offset from the origin after applying the text alignment
+ // and the display offset.
+ Vector2d GetLineOffset(size_t line_number);
- // Convert points from the text space to the view space and back.
- // Handles the display area, display offset, and the application LTR/RTL mode.
+ // Convert points from the text space to the view space and back. Handles the
+ // display area, display offset, application LTR/RTL mode and multiline.
Point ToTextPoint(const Point& point);
Point ToViewPoint(const Point& point);
- // Returns the text offset from the origin, taking into account text alignment
+ // Convert a text space x-coordinate range to corresponding rects in view
+ // space.
+ std::vector<Rect> TextBoundsToViewBounds(const Range& x);
+
+ // Returns the line offset from the origin, accounting for text alignment
// only.
- Vector2d GetAlignmentOffset();
+ Vector2d GetAlignmentOffset(size_t line_number);
// Applies fade effects to |renderer|.
void ApplyFadeEffects(internal::SkiaTextRenderer* renderer);
@@ -457,6 +506,9 @@ class UI_EXPORT RenderText {
FRIEND_TEST_ALL_PREFIXES(RenderTextTest, EdgeSelectionModels);
FRIEND_TEST_ALL_PREFIXES(RenderTextTest, GetTextOffset);
FRIEND_TEST_ALL_PREFIXES(RenderTextTest, GetTextOffsetHorizontalDefaultInRTL);
+ FRIEND_TEST_ALL_PREFIXES(RenderTextTest, Multiline_MinWidth);
+ FRIEND_TEST_ALL_PREFIXES(RenderTextTest, Multiline_NormalWidth);
+ FRIEND_TEST_ALL_PREFIXES(RenderTextTest, Multiline_SufficientWidth);
// Set the cursor to |position|, with the caret trailing the previous
// grapheme, or if there is no previous grapheme, leading the cursor position.
@@ -547,6 +599,10 @@ class UI_EXPORT RenderText {
// The obscured and/or truncated text that will be displayed.
base::string16 layout_text_;
+ // Whether the text should be broken into multiple lines. Uses the width of
+ // |display_rect_| as the width cap.
+ bool multiline_;
+
// Fade text head and/or tail, if text doesn't fit into |display_rect_|.
bool fade_head_;
bool fade_tail_;
@@ -574,6 +630,13 @@ class UI_EXPORT RenderText {
// Text shadows to be drawn.
ShadowValues text_shadows_;
+ // A list of valid layout text line break positions.
+ BreakList<size_t> line_breaks_;
+
+ // Lines computed by EnsureLayout. These should be invalidated with
+ // ResetLayout and on |display_rect_| changes.
+ std::vector<internal::Line> lines_;
+
DISALLOW_COPY_AND_ASSIGN(RenderText);
};
diff --git a/ui/gfx/render_text_linux.cc b/ui/gfx/render_text_linux.cc
index 9ad2a3d..11bc487 100644
--- a/ui/gfx/render_text_linux.cc
+++ b/ui/gfx/render_text_linux.cc
@@ -376,7 +376,7 @@ void RenderTextLinux::DrawVisualText(Canvas* canvas) {
DCHECK(layout_);
// Skia will draw glyphs with respect to the baseline.
- Vector2d offset(GetTextOffset() + Vector2d(0, GetBaseline()));
+ Vector2d offset(GetLineOffset(0) + Vector2d(0, GetBaseline()));
SkScalar x = SkIntToScalar(offset.x());
SkScalar y = SkIntToScalar(offset.y());
diff --git a/ui/gfx/render_text_mac.cc b/ui/gfx/render_text_mac.cc
index 61a85cd..39460b5 100644
--- a/ui/gfx/render_text_mac.cc
+++ b/ui/gfx/render_text_mac.cc
@@ -249,9 +249,9 @@ void RenderTextMac::ComputeRuns() {
CFArrayRef ct_runs = CTLineGetGlyphRuns(line_);
const CFIndex ct_runs_count = CFArrayGetCount(ct_runs);
- // TODO(asvitkine): Don't use GetTextOffset() until draw time, since it may be
+ // TODO(asvitkine): Don't use GetLineOffset() until draw time, since it may be
// updated based on alignment changes without resetting the layout.
- gfx::Vector2d text_offset = GetTextOffset();
+ gfx::Vector2d text_offset = GetLineOffset(0);
// Skia will draw glyphs with respect to the baseline.
text_offset += gfx::Vector2d(0, common_baseline_);
diff --git a/ui/gfx/render_text_unittest.cc b/ui/gfx/render_text_unittest.cc
index 625e3f0..b028e12 100644
--- a/ui/gfx/render_text_unittest.cc
+++ b/ui/gfx/render_text_unittest.cc
@@ -6,6 +6,7 @@
#include <algorithm>
+#include "base/format_macros.h"
#include "base/memory/scoped_ptr.h"
#include "base/strings/stringprintf.h"
#include "base/strings/utf_string_conversions.h"
@@ -1294,7 +1295,7 @@ TEST_F(RenderTextTest, GetTextOffset) {
Rect display_rect(font_size);
render_text->SetDisplayRect(display_rect);
- Vector2d offset = render_text->GetTextOffset();
+ Vector2d offset = render_text->GetLineOffset(0);
EXPECT_TRUE(offset.IsZero());
// Set display area's size greater than font size.
@@ -1303,30 +1304,30 @@ TEST_F(RenderTextTest, GetTextOffset) {
render_text->SetDisplayRect(display_rect);
// Check the default horizontal and vertical alignment.
- offset = render_text->GetTextOffset();
+ offset = render_text->GetLineOffset(0);
EXPECT_EQ(kEnlargement / 2, offset.y());
EXPECT_EQ(0, offset.x());
// Check explicitly setting the horizontal alignment.
render_text->SetHorizontalAlignment(ALIGN_LEFT);
- offset = render_text->GetTextOffset();
+ offset = render_text->GetLineOffset(0);
EXPECT_EQ(0, offset.x());
render_text->SetHorizontalAlignment(ALIGN_CENTER);
- offset = render_text->GetTextOffset();
+ offset = render_text->GetLineOffset(0);
EXPECT_EQ(kEnlargement / 2, offset.x());
render_text->SetHorizontalAlignment(ALIGN_RIGHT);
- offset = render_text->GetTextOffset();
+ offset = render_text->GetLineOffset(0);
EXPECT_EQ(kEnlargement, offset.x());
// Check explicitly setting the vertical alignment.
render_text->SetVerticalAlignment(ALIGN_TOP);
- offset = render_text->GetTextOffset();
+ offset = render_text->GetLineOffset(0);
EXPECT_EQ(0, offset.y());
render_text->SetVerticalAlignment(ALIGN_VCENTER);
- offset = render_text->GetTextOffset();
+ offset = render_text->GetLineOffset(0);
EXPECT_EQ(kEnlargement / 2, offset.y());
render_text->SetVerticalAlignment(ALIGN_BOTTOM);
- offset = render_text->GetTextOffset();
+ offset = render_text->GetLineOffset(0);
EXPECT_EQ(kEnlargement, offset.y());
SetRTL(was_rtl);
@@ -1334,7 +1335,7 @@ TEST_F(RenderTextTest, GetTextOffset) {
TEST_F(RenderTextTest, GetTextOffsetHorizontalDefaultInRTL) {
// This only checks the default horizontal alignment in RTL mode; all other
- // GetTextOffset() attributes are checked by the test above.
+ // GetLineOffset(0) attributes are checked by the test above.
const bool was_rtl = base::i18n::IsRTL();
SetRTL(true);
scoped_ptr<RenderText> render_text(RenderText::CreateInstance());
@@ -1345,7 +1346,7 @@ TEST_F(RenderTextTest, GetTextOffsetHorizontalDefaultInRTL) {
render_text->GetStringSize().height());
Rect display_rect(font_size);
render_text->SetDisplayRect(display_rect);
- Vector2d offset = render_text->GetTextOffset();
+ Vector2d offset = render_text->GetLineOffset(0);
EXPECT_EQ(kEnlargement, offset.x());
SetRTL(was_rtl);
}
@@ -1652,6 +1653,80 @@ TEST_F(RenderTextTest, SelectionKeepsLigatures) {
}
#if defined(OS_WIN)
+// Ensure strings wrap onto multiple lines for a small available width.
+TEST_F(RenderTextTest, Multiline_MinWidth) {
+ const wchar_t* kTestStrings[] = { kWeak, kLtr, kLtrRtl, kLtrRtlLtr, kRtl,
+ kRtlLtr, kRtlLtrRtl };
+
+ scoped_ptr<RenderTextWin> render_text(
+ static_cast<RenderTextWin*>(RenderText::CreateInstance()));
+ render_text->SetDisplayRect(Rect(1, 1000));
+ render_text->SetMultiline(true);
+ Canvas canvas;
+
+ for (size_t i = 0; i < arraysize(kTestStrings); ++i) {
+ SCOPED_TRACE(base::StringPrintf("kTestStrings[%" PRIuS "]", i));
+ render_text->SetText(WideToUTF16(kTestStrings[i]));
+ render_text->Draw(&canvas);
+ EXPECT_GT(render_text->lines_.size(), 1U);
+ }
+}
+
+// Ensure strings wrap onto multiple lines for a normal available width.
+TEST_F(RenderTextTest, Multiline_NormalWidth) {
+ const struct {
+ const wchar_t* const text;
+ const Range first_line_char_range;
+ const Range second_line_char_range;
+ } kTestStrings[] = {
+ { L"abc defg hijkl", Range(0, 9), Range(9, 14) },
+ { L"qwertyuiop", Range(0, 8), Range(8, 10) },
+ { L"\x062A\x0641\x0627\x062D\x05EA\x05E4\x05D5\x05D6\x05D9\x05DD",
+ Range(4, 10), Range(0, 4) }
+ };
+
+ scoped_ptr<RenderTextWin> render_text(
+ static_cast<RenderTextWin*>(RenderText::CreateInstance()));
+ render_text->SetDisplayRect(Rect(50, 1000));
+ render_text->SetMultiline(true);
+ Canvas canvas;
+
+ for (size_t i = 0; i < ARRAYSIZE_UNSAFE(kTestStrings); ++i) {
+ SCOPED_TRACE(base::StringPrintf("kTestStrings[%" PRIuS "]", i));
+ render_text->SetText(WideToUTF16(kTestStrings[i].text));
+ render_text->Draw(&canvas);
+ ASSERT_EQ(2U, render_text->lines_.size());
+ ASSERT_EQ(1U, render_text->lines_[0].segments.size());
+ EXPECT_EQ(kTestStrings[i].first_line_char_range,
+ render_text->lines_[0].segments[0].char_range);
+ ASSERT_EQ(1U, render_text->lines_[1].segments.size());
+ EXPECT_EQ(kTestStrings[i].second_line_char_range,
+ render_text->lines_[1].segments[0].char_range);
+ }
+}
+
+// Ensure strings don't wrap onto multiple lines for a sufficient available
+// width.
+TEST_F(RenderTextTest, Multiline_SufficientWidth) {
+ const wchar_t* kTestStrings[] = { L"", L" ", L".", L" . ", L"abc", L"a b c",
+ L"\x62E\x628\x632", L"\x62E \x628 \x632" };
+
+ scoped_ptr<RenderTextWin> render_text(
+ static_cast<RenderTextWin*>(RenderText::CreateInstance()));
+ render_text->SetDisplayRect(Rect(30, 1000));
+ render_text->SetMultiline(true);
+ Canvas canvas;
+
+ for (size_t i = 0; i < arraysize(kTestStrings); ++i) {
+ SCOPED_TRACE(base::StringPrintf("kTestStrings[%" PRIuS "]", i));
+ render_text->SetText(WideToUTF16(kTestStrings[i]));
+ render_text->Draw(&canvas);
+ EXPECT_EQ(1U, render_text->lines_.size());
+ }
+}
+#endif // defined(OS_WIN)
+
+#if defined(OS_WIN)
TEST_F(RenderTextTest, Win_BreakRunsByUnicodeBlocks) {
scoped_ptr<RenderTextWin> render_text(
static_cast<RenderTextWin*>(RenderText::CreateInstance()));
diff --git a/ui/gfx/render_text_win.cc b/ui/gfx/render_text_win.cc
index 2eff381..f0e42bd 100644
--- a/ui/gfx/render_text_win.cc
+++ b/ui/gfx/render_text_win.cc
@@ -156,6 +156,96 @@ gfx::Range CharRangeToGlyphRange(const internal::TextRun& run,
return result;
}
+// Starting from |start_char|, finds a suitable line break position at or before
+// |available_width| using word break info from |breaks|. If |empty_line| is
+// true, this function will not roll back to |start_char| and |*next_char| will
+// be greater than |start_char| (to avoid constructing empty lines).
+// TODO(ckocagil): Do not break ligatures and diacritics.
+// TextRun::logical_clusters might help.
+// TODO(ckocagil): We might have to reshape after breaking at ligatures.
+// See whether resolving the TODO above resolves this too.
+// TODO(ckocagil): Do not reserve width for whitespace at the end of lines.
+void BreakRunAtWidth(const internal::TextRun& run,
+ const BreakList<size_t>& breaks,
+ size_t start_char,
+ int available_width,
+ bool empty_line,
+ int* width,
+ size_t* next_char) {
+ DCHECK(run.range.Contains(Range(start_char, start_char + 1)));
+ BreakList<size_t>::const_iterator word = breaks.GetBreak(start_char);
+ BreakList<size_t>::const_iterator next_word = word + 1;
+ // Width from |std::max(word->first, start_char)| to the current character.
+ int word_width = 0;
+ *width = 0;
+
+ for (size_t i = start_char; i < run.range.end(); ++i) {
+ // |word| holds the word boundary at or before |i|, and |next_word| holds
+ // the word boundary right after |i|. Advance both |word| and |next_word|
+ // when |i| reaches |next_word|.
+ if (next_word != breaks.breaks().end() && i >= next_word->first) {
+ word = next_word++;
+ word_width = 0;
+ }
+
+ Range glyph_range = CharRangeToGlyphRange(run, Range(i, i + 1));
+ int char_width = 0;
+ for (size_t j = glyph_range.start(); j < glyph_range.end(); ++j)
+ char_width += run.advance_widths[j];
+
+ *width += char_width;
+ word_width += char_width;
+
+ if (*width > available_width) {
+ if (!empty_line || word_width < *width) {
+ *width -= word_width;
+ *next_char = std::max(word->first, start_char);
+ } else if (char_width < *width) {
+ *width -= char_width;
+ *next_char = i;
+ } else {
+ *next_char = i + 1;
+ }
+
+ return;
+ }
+ }
+
+ *next_char = run.range.end();
+}
+
+// For segments in the same run, checks the continuity and order of |x_range|
+// and |char_range| fields.
+void CheckLineIntegrity(const std::vector<internal::Line>& lines,
+ const ScopedVector<internal::TextRun>& runs) {
+ size_t previous_segment_line = 0;
+ const internal::LineSegment* previous_segment = NULL;
+
+ for (size_t i = 0; i < lines.size(); ++i) {
+ for (size_t j = 0; j < lines[i].segments.size(); ++j) {
+ const internal::LineSegment* segment = &lines[i].segments[j];
+ internal::TextRun* run = runs[segment->run];
+
+ if (!previous_segment) {
+ previous_segment = segment;
+ } else if (runs[previous_segment->run] != run) {
+ previous_segment = NULL;
+ } else {
+ DCHECK_EQ(previous_segment->char_range.end(),
+ segment->char_range.start());
+ if (!run->script_analysis.fRTL) {
+ DCHECK_EQ(previous_segment->x_range.end(), segment->x_range.start());
+ } else {
+ DCHECK_EQ(segment->x_range.end(), previous_segment->x_range.start());
+ }
+
+ previous_segment = segment;
+ previous_segment_line = i;
+ }
+ }
+ }
+}
+
} // namespace
namespace internal {
@@ -199,6 +289,183 @@ int GetGlyphXBoundary(const internal::TextRun* run,
return run->preceding_run_widths + x;
}
+// Internal class to generate Line structures. If |multiline| is true, the text
+// is broken into lines at |words| boundaries such that each line is no longer
+// than |max_width|. If |multiline| is false, only outputs a single Line from
+// the given runs. |min_baseline| and |min_height| are the minimum baseline and
+// height for each line.
+// TODO(ckocagil): Expose the interface of this class in the header and test
+// this class directly.
+class LineBreaker {
+ public:
+ LineBreaker(int max_width,
+ int min_baseline,
+ int min_height,
+ bool multiline,
+ const BreakList<size_t>* words,
+ const ScopedVector<TextRun>& runs)
+ : max_width_(max_width),
+ min_baseline_(min_baseline),
+ min_height_(min_height),
+ multiline_(multiline),
+ words_(words),
+ runs_(runs),
+ text_x_(0),
+ line_x_(0),
+ line_ascent_(0),
+ line_descent_(0) {
+ AdvanceLine();
+ }
+
+ // Breaks the run at given |run_index| into Line structs.
+ void AddRun(int run_index) {
+ const TextRun* run = runs_[run_index];
+ if (multiline_ && line_x_ + run->width > max_width_)
+ BreakRun(run_index);
+ else
+ AddSegment(run_index, run->range, run->width);
+ }
+
+ // Finishes line breaking and outputs the results. Can be called at most once.
+ void Finalize(std::vector<Line>* lines, Size* size) {
+ DCHECK(!lines_.empty());
+ // Add an empty line to finish the line size calculation and remove it.
+ AdvanceLine();
+ lines_.pop_back();
+ *size = total_size_;
+ lines->swap(lines_);
+ }
+
+ private:
+ // A (line index, segment index) pair that specifies a segment in |lines_|.
+ typedef std::pair<size_t, size_t> SegmentHandle;
+
+ LineSegment* SegmentFromHandle(const SegmentHandle& handle) {
+ return &lines_[handle.first].segments[handle.second];
+ }
+
+ // Breaks a run into segments that fit in the last line in |lines_| and adds
+ // them. Adds a new Line to the back of |lines_| whenever a new segment can't
+ // be added without the Line's width exceeding |max_width_|.
+ void BreakRun(int run_index) {
+ DCHECK(words_);
+ const TextRun* const run = runs_[run_index];
+ int width = 0;
+ size_t next_char = run->range.start();
+
+ // Break the run until it fits the current line.
+ while (next_char < run->range.end()) {
+ const size_t current_char = next_char;
+ BreakRunAtWidth(*run, *words_, current_char, max_width_ - line_x_,
+ line_x_ == 0, &width, &next_char);
+ AddSegment(run_index, Range(current_char, next_char), width);
+ if (next_char < run->range.end())
+ AdvanceLine();
+ }
+ }
+
+ // RTL runs are broken in logical order but displayed in visual order. To find
+ // the text-space coordinate (where it would fall in a single-line text)
+ // |x_range| of RTL segments, segment widths are applied in reverse order.
+ // e.g. {[5, 10], [10, 40]} will become {[35, 40], [5, 35]}.
+ void UpdateRTLSegmentRanges() {
+ if (rtl_segments_.empty())
+ return;
+ int x = SegmentFromHandle(rtl_segments_[0])->x_range.start();
+ for (size_t i = rtl_segments_.size(); i > 0; --i) {
+ LineSegment* segment = SegmentFromHandle(rtl_segments_[i - 1]);
+ const size_t segment_width = segment->x_range.length();
+ segment->x_range = Range(x, x + segment_width);
+ x += segment_width;
+ }
+ rtl_segments_.clear();
+ }
+
+ // Finishes the size calculations of the last Line in |lines_|. Adds a new
+ // Line to the back of |lines_|.
+ void AdvanceLine() {
+ if (!lines_.empty()) {
+ Line* line = &lines_.back();
+ // TODO(ckocagil): Determine optimal multiline height behavior.
+ if (line_ascent_ + line_descent_ == 0) {
+ line_ascent_ = min_baseline_;
+ line_descent_ = min_height_ - min_baseline_;
+ }
+ // Set the single-line mode Line's metrics to be at least
+ // |RenderText::font_list()| to not break the current single-line code.
+ line_ascent_ = std::max(line_ascent_, min_baseline_);
+ line_descent_ = std::max(line_descent_, min_height_ - min_baseline_);
+
+ line->baseline = line_ascent_;
+ line->size.set_height(line_ascent_ + line_descent_);
+ line->preceding_heights = total_size_.height();
+ total_size_.set_height(total_size_.height() + line->size.height());
+ total_size_.set_width(std::max(total_size_.width(), line->size.width()));
+ }
+ line_x_ = 0;
+ line_ascent_ = 0;
+ line_descent_ = 0;
+ lines_.push_back(Line());
+ }
+
+ // Adds a new segment with the given properties to |lines_.back()|.
+ void AddSegment(int run_index, Range char_range, int width) {
+ if (char_range.is_empty()) {
+ DCHECK_EQ(width, 0);
+ return;
+ }
+ const TextRun* run = runs_[run_index];
+ line_ascent_ = std::max(line_ascent_, run->font.GetBaseline());
+ line_descent_ = std::max(line_descent_,
+ run->font.GetHeight() - run->font.GetBaseline());
+
+ LineSegment segment;
+ segment.run = run_index;
+ segment.char_range = char_range;
+ segment.x_range = Range(text_x_, text_x_ + width);
+
+ Line* line = &lines_.back();
+ line->segments.push_back(segment);
+ line->size.set_width(line->size.width() + segment.x_range.length());
+ if (run->script_analysis.fRTL) {
+ rtl_segments_.push_back(SegmentHandle(lines_.size() - 1,
+ line->segments.size() - 1));
+ // If this is the last segment of an RTL run, reprocess the text-space x
+ // ranges of all segments from the run.
+ if (char_range.end() == run->range.end())
+ UpdateRTLSegmentRanges();
+ }
+ text_x_ += width;
+ line_x_ += width;
+ }
+
+ const int max_width_;
+ const int min_baseline_;
+ const int min_height_;
+ const bool multiline_;
+ const BreakList<size_t>* const words_;
+ const ScopedVector<TextRun>& runs_;
+
+ // Stores the resulting lines.
+ std::vector<Line> lines_;
+
+ // Text space and line space x coordinates of the next segment to be added.
+ int text_x_;
+ int line_x_;
+
+ // Size of the multiline text, not including the currently processed line.
+ Size total_size_;
+
+ // Ascent and descent values of the current line, |lines_.back()|.
+ int line_ascent_;
+ int line_descent_;
+
+ // The current RTL run segments, to be applied by |UpdateRTLSegmentRanges()|.
+ std::vector<SegmentHandle> rtl_segments_;
+
+ DISALLOW_COPY_AND_ASSIGN(LineBreaker);
+};
+
} // namespace internal
// static
@@ -209,7 +476,6 @@ std::map<std::string, Font> RenderTextWin::successful_substitute_fonts_;
RenderTextWin::RenderTextWin()
: RenderText(),
- common_baseline_(0),
needs_layout_(false) {
set_truncate_length(kMaxUniscribeTextLength);
@@ -224,12 +490,12 @@ RenderTextWin::~RenderTextWin() {
Size RenderTextWin::GetStringSize() {
EnsureLayout();
- return string_size_;
+ return multiline_string_size_;
}
int RenderTextWin::GetBaseline() {
EnsureLayout();
- return common_baseline_;
+ return lines()[0].baseline;
}
SelectionModel RenderTextWin::FindCursorPosition(const Point& point) {
@@ -371,7 +637,7 @@ gfx::Range RenderTextWin::GetGlyphBounds(size_t index) {
GetRunContainingCaret(SelectionModel(index, CURSOR_FORWARD));
// Return edge bounds if the index is invalid or beyond the layout text size.
if (run_index >= runs_.size())
- return gfx::Range(string_size_.width());
+ return Range(string_width_);
internal::TextRun* run = runs_[run_index];
const size_t layout_index = TextIndexToLayoutIndex(index);
return gfx::Range(GetGlyphXBoundary(run, layout_index, false),
@@ -385,11 +651,12 @@ std::vector<Rect> RenderTextWin::GetSubstringBounds(const gfx::Range& range) {
TextIndexToLayoutIndex(range.end()));
DCHECK(gfx::Range(0, GetLayoutText().length()).Contains(layout_range));
- std::vector<Rect> bounds;
+ std::vector<Rect> rects;
if (layout_range.is_empty())
- return bounds;
+ return rects;
+ std::vector<Range> bounds;
- // Add a Rect for each run/selection intersection.
+ // Add a Range for each run/selection intersection.
// TODO(msw): The bounds should probably not always be leading the range ends.
for (size_t i = 0; i < runs_.size(); ++i) {
const internal::TextRun* run = runs_[visual_to_logical_[i]];
@@ -398,17 +665,23 @@ std::vector<Rect> RenderTextWin::GetSubstringBounds(const gfx::Range& range) {
DCHECK(!intersection.is_reversed());
gfx::Range range_x(GetGlyphXBoundary(run, intersection.start(), false),
GetGlyphXBoundary(run, intersection.end(), false));
- Rect rect(range_x.GetMin(), 0, range_x.length(), run->font.GetHeight());
- rect.set_origin(ToViewPoint(rect.origin()));
- // Union this with the last rect if they're adjacent.
- if (!bounds.empty() && rect.SharesEdgeWith(bounds.back())) {
- rect.Union(bounds.back());
+ if (range_x.is_empty())
+ continue;
+ range_x = Range(range_x.GetMin(), range_x.GetMax());
+ // Union this with the last range if they're adjacent.
+ DCHECK(bounds.empty() || bounds.back().GetMax() <= range_x.GetMin());
+ if (!bounds.empty() && bounds.back().GetMax() == range_x.GetMin()) {
+ range_x = Range(bounds.back().GetMin(), range_x.GetMax());
bounds.pop_back();
}
- bounds.push_back(rect);
+ bounds.push_back(range_x);
}
}
- return bounds;
+ for (size_t i = 0; i < bounds.size(); ++i) {
+ std::vector<Rect> current_rects = TextBoundsToViewBounds(bounds[i]);
+ rects.insert(rects.end(), current_rects.begin(), current_rects.end());
+ }
+ return rects;
}
size_t RenderTextWin::TextIndexToLayoutIndex(size_t index) const {
@@ -450,23 +723,40 @@ void RenderTextWin::ResetLayout() {
}
void RenderTextWin::EnsureLayout() {
- if (!needs_layout_)
- return;
- // TODO(msw): Skip complex processing if ScriptIsComplex returns false.
- ItemizeLogicalText();
- if (!runs_.empty())
- LayoutVisualText();
- needs_layout_ = false;
+ if (needs_layout_) {
+ // TODO(msw): Skip complex processing if ScriptIsComplex returns false.
+ ItemizeLogicalText();
+ if (!runs_.empty())
+ LayoutVisualText();
+ needs_layout_ = false;
+ std::vector<internal::Line> lines;
+ set_lines(&lines);
+ }
+
+ // Compute lines if they're not valid. This is separate from the layout steps
+ // above to avoid text layout and shaping when we resize |display_rect_|.
+ if (lines().empty()) {
+ DCHECK(!needs_layout_);
+ std::vector<internal::Line> lines;
+ internal::LineBreaker line_breaker(display_rect().width() - 1,
+ font_list().GetBaseline(),
+ font_list().GetHeight(), multiline(),
+ multiline() ? &GetLineBreaks() : NULL,
+ runs_);
+ for (size_t i = 0; i < runs_.size(); ++i)
+ line_breaker.AddRun(visual_to_logical_[i]);
+ line_breaker.Finalize(&lines, &multiline_string_size_);
+ DCHECK(!lines.empty());
+#ifndef NDEBUG
+ CheckLineIntegrity(lines, runs_);
+#endif
+ set_lines(&lines);
+ }
}
void RenderTextWin::DrawVisualText(Canvas* canvas) {
DCHECK(!needs_layout_);
-
- // Skia will draw glyphs with respect to the baseline.
- Vector2d offset(GetTextOffset() + Vector2d(0, common_baseline_));
-
- SkScalar x = SkIntToScalar(offset.x());
- SkScalar y = SkIntToScalar(offset.y());
+ DCHECK(!lines().empty());
std::vector<SkPoint> pos;
@@ -483,52 +773,79 @@ void RenderTextWin::DrawVisualText(Canvas* canvas) {
ApplyCompositionAndSelectionStyles();
- for (size_t i = 0; i < runs_.size(); ++i) {
- // Get the run specified by the visual-to-logical map.
- internal::TextRun* run = runs_[visual_to_logical_[i]];
+ for (size_t i = 0; i < lines().size(); ++i) {
+ const internal::Line& line = lines()[i];
+ const Vector2d line_offset = GetLineOffset(i);
- // Skip painting empty runs and runs outside the display rect area.
- if ((run->glyph_count == 0) || (x >= display_rect().right()) ||
- (x + run->width <= display_rect().x())) {
- x += run->width;
+ // Skip painting empty lines or lines outside the display rect area.
+ if (!display_rect().Intersects(Rect(PointAtOffsetFromOrigin(line_offset),
+ line.size)))
continue;
- }
- // Based on WebCore::skiaDrawText. |pos| contains the positions of glyphs.
- // An extra terminal |pos| entry is added to simplify width calculations.
- pos.resize(run->glyph_count + 1);
- SkScalar glyph_x = x;
- for (int glyph = 0; glyph < run->glyph_count; glyph++) {
- pos[glyph].set(glyph_x + run->offsets[glyph].du,
- y + run->offsets[glyph].dv);
- glyph_x += SkIntToScalar(run->advance_widths[glyph]);
- }
- pos.back().set(glyph_x, y);
-
- renderer.SetTextSize(run->font.GetFontSize());
- renderer.SetFontFamilyWithStyle(run->font.GetFontName(), run->font_style);
-
- for (BreakList<SkColor>::const_iterator it =
- colors().GetBreak(run->range.start());
- it != colors().breaks().end() && it->first < run->range.end();
- ++it) {
- const gfx::Range glyph_range = CharRangeToGlyphRange(*run,
- colors().GetRange(it).Intersect(run->range));
- if (glyph_range.is_empty())
- continue;
- renderer.SetForegroundColor(it->second);
- renderer.DrawPosText(&pos[glyph_range.start()],
- &run->glyphs[glyph_range.start()],
- glyph_range.length());
- const SkScalar width = pos[glyph_range.end()].x() -
- pos[glyph_range.start()].x();
- renderer.DrawDecorations(pos[glyph_range.start()].x(), y,
- SkScalarCeilToInt(width), run->underline,
- run->strike, run->diagonal_strike);
- }
+ const Vector2d text_offset = line_offset + Vector2d(0, line.baseline);
+ int preceding_segment_widths = 0;
+
+ for (size_t j = 0; j < line.segments.size(); ++j) {
+ const internal::LineSegment* segment = &line.segments[j];
+ const int segment_width = segment->x_range.length();
+ const internal::TextRun* run = runs_[segment->run];
+ DCHECK(!segment->char_range.is_empty());
+ DCHECK(run->range.Contains(segment->char_range));
+ Range glyph_range = CharRangeToGlyphRange(*run, segment->char_range);
+ DCHECK(!glyph_range.is_empty());
+ // Skip painting segments outside the display rect area.
+ if (!multiline()) {
+ const Rect segment_bounds(PointAtOffsetFromOrigin(line_offset) +
+ Vector2d(preceding_segment_widths, 0),
+ Size(segment_width, line.size.height()));
+ if (!display_rect().Intersects(segment_bounds)) {
+ preceding_segment_widths += segment_width;
+ continue;
+ }
+ }
- DCHECK_EQ(glyph_x - x, run->width);
- x = glyph_x;
+ // |pos| contains the positions of glyphs. An extra terminal |pos| entry
+ // is added to simplify width calculations.
+ int segment_x = preceding_segment_widths;
+ pos.resize(glyph_range.length() + 1);
+ for (size_t k = glyph_range.start(); k < glyph_range.end(); ++k) {
+ pos[k - glyph_range.start()].set(
+ SkIntToScalar(text_offset.x() + run->offsets[k].du + segment_x),
+ SkIntToScalar(text_offset.y() + run->offsets[k].dv));
+ segment_x += run->advance_widths[k];
+ }
+ pos.back().set(SkIntToScalar(text_offset.x() + segment_x),
+ SkIntToScalar(text_offset.y()));
+
+ renderer.SetTextSize(run->font.GetFontSize());
+ renderer.SetFontFamilyWithStyle(run->font.GetFontName(), run->font_style);
+
+ for (BreakList<SkColor>::const_iterator it =
+ colors().GetBreak(segment->char_range.start());
+ it != colors().breaks().end() &&
+ it->first < segment->char_range.end();
+ ++it) {
+ const Range intersection =
+ colors().GetRange(it).Intersect(segment->char_range);
+ const Range colored_glyphs = CharRangeToGlyphRange(*run, intersection);
+ DCHECK(glyph_range.Contains(colored_glyphs));
+ DCHECK(!colored_glyphs.is_empty());
+ const SkPoint& start_pos =
+ pos[colored_glyphs.start() - glyph_range.start()];
+ const SkPoint& end_pos =
+ pos[colored_glyphs.end() - glyph_range.start()];
+
+ renderer.SetForegroundColor(it->second);
+ renderer.DrawPosText(&start_pos, &run->glyphs[colored_glyphs.start()],
+ colored_glyphs.length());
+ renderer.DrawDecorations(start_pos.x(), text_offset.y(),
+ SkScalarCeilToInt(end_pos.x() - start_pos.x()),
+ run->underline, run->strike,
+ run->diagonal_strike);
+ }
+
+ preceding_segment_widths += segment_width;
+ }
}
UndoCompositionAndSelectionStyles();
@@ -536,10 +853,8 @@ void RenderTextWin::DrawVisualText(Canvas* canvas) {
void RenderTextWin::ItemizeLogicalText() {
runs_.clear();
- // Make |string_size_|'s height and |common_baseline_| tall enough to draw
- // often-used characters which are rendered with fonts in the font list.
- string_size_ = Size(0, font_list().GetHeight());
- common_baseline_ = font_list().GetBaseline();
+ string_width_ = 0;
+ multiline_string_size_ = Size();
// Set Uniscribe's base text direction.
script_state_.uBidiLevel =
@@ -669,8 +984,6 @@ void RenderTextWin::LayoutVisualText() {
DCHECK(SUCCEEDED(hr));
}
}
- string_size_.set_height(ascent + descent);
- common_baseline_ = ascent;
// Build the array of bidirectional embedding levels.
scoped_ptr<BYTE[]> levels(new BYTE[runs_.size()]);
@@ -695,7 +1008,7 @@ void RenderTextWin::LayoutVisualText() {
run->width = abc.abcA + abc.abcB + abc.abcC;
preceding_run_widths += run->width;
}
- string_size_.set_width(preceding_run_widths);
+ string_width_ = preceding_run_widths;
}
void RenderTextWin::LayoutTextRun(internal::TextRun* run) {
diff --git a/ui/gfx/render_text_win.h b/ui/gfx/render_text_win.h
index 17e0671..b5e77b8 100644
--- a/ui/gfx/render_text_win.h
+++ b/ui/gfx/render_text_win.h
@@ -89,6 +89,8 @@ class RenderTextWin : public RenderText {
private:
FRIEND_TEST_ALL_PREFIXES(RenderTextTest, Win_BreakRunsByUnicodeBlocks);
FRIEND_TEST_ALL_PREFIXES(RenderTextTest, Win_LogicalClusters);
+ FRIEND_TEST_ALL_PREFIXES(RenderTextTest, Multiline_MinWidth);
+ FRIEND_TEST_ALL_PREFIXES(RenderTextTest, Multiline_NormalWidth);
void ItemizeLogicalText();
void LayoutVisualText();
@@ -123,11 +125,12 @@ class RenderTextWin : public RenderText {
SCRIPT_STATE script_state_;
ScopedVector<internal::TextRun> runs_;
- Size string_size_;
- // A common vertical baseline for all the text runs. This is computed as the
- // largest baseline over all the runs' fonts.
- int common_baseline_;
+ // Single line width of the layout text.
+ int string_width_;
+
+ // Wrapped multiline size of the layout text.
+ Size multiline_string_size_;
scoped_ptr<int[]> visual_to_logical_;
scoped_ptr<int[]> logical_to_visual_;