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authorreveman@google.com <reveman@google.com@0039d316-1c4b-4281-b951-d872f2087c98>2012-10-18 20:54:37 +0000
committerreveman@google.com <reveman@google.com@0039d316-1c4b-4281-b951-d872f2087c98>2012-10-18 20:54:37 +0000
commit09d50362dfdeff4d370c6897890186bd48c5c63d (patch)
tree2dd2456badedae14492f4965ca204ecab38873ef /ui/gl/gl_image.h
parentee429b55e3bcc64b8bbf63c1c01bbfc4f1402da2 (diff)
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gpu: Add support for GLX_EXT_texture_from_pixmap extension.
Implement CHROMIUM_texture_from_image. This extension behaves just like EXT_texture_from_pixmap but uses chromium specific image identifiers rather than platform specific pixmap IDs. Add IPC message for creating an image identifier using a gfx::PluginWindowHandle. Each GPU channel maintains a different set of images and deleting an image will cause the internal image representation to be freed once it's no longer bound to a texture. BUG=132342 TEST=gpu_unittests --gtest_filter=TextureInfoTest.GetLevelImage:GLES2DecoderTest.BindTexImage2DCHROMIUM:GLES2DecoderTest.ReleaseTexImage2DCHROMIUM and manual Committed: http://src.chromium.org/viewvc/chrome?view=rev&revision=162654 Review URL: https://codereview.chromium.org/10543125 git-svn-id: svn://svn.chromium.org/chrome/trunk/src@162784 0039d316-1c4b-4281-b951-d872f2087c98
Diffstat (limited to 'ui/gl/gl_image.h')
-rw-r--r--ui/gl/gl_image.h50
1 files changed, 50 insertions, 0 deletions
diff --git a/ui/gl/gl_image.h b/ui/gl/gl_image.h
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+++ b/ui/gl/gl_image.h
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+// Copyright (c) 2012 The Chromium Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style license that can be
+// found in the LICENSE file.
+
+#ifndef UI_GL_GL_IMAGE_H_
+#define UI_GL_GL_IMAGE_H_
+
+#include "base/memory/ref_counted.h"
+#include "ui/gfx/native_widget_types.h"
+#include "ui/gfx/size.h"
+#include "ui/gl/gl_bindings.h"
+#include "ui/gl/gl_export.h"
+
+namespace gfx {
+
+class GLSurface;
+
+// Encapsulates an image that can be bound to a texture, hiding platform
+// specific management.
+class GL_EXPORT GLImage : public base::RefCounted<GLImage> {
+ public:
+ GLImage();
+
+ // Destroys the image.
+ virtual void Destroy() = 0;
+
+ // Get the size of the image.
+ virtual gfx::Size GetSize() = 0;
+
+ // Bind image to texture currently bound to GL_TEXTURE_2D target.
+ virtual bool BindTexImage();
+
+ // Release image from texture currently bound to GL_TEXTURE_2D target.
+ virtual void ReleaseTexImage();
+
+ // Create a GL image for a window.
+ static scoped_refptr<GLImage> CreateGLImage(gfx::PluginWindowHandle window);
+
+ protected:
+ virtual ~GLImage();
+
+ private:
+ friend class base::RefCounted<GLImage>;
+
+ DISALLOW_COPY_AND_ASSIGN(GLImage);
+};
+
+} // namespace gfx
+
+#endif // UI_GL_GL_IMAGE_H_