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author | dongseong.hwang <dongseong.hwang@intel.com> | 2014-09-01 01:23:49 -0700 |
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committer | Commit bot <commit-bot@chromium.org> | 2014-09-01 08:33:27 +0000 |
commit | 5d13a2b12e8cef22465edfd7113e002d257da117 (patch) | |
tree | 2552faf6a0f82fd37240b8982735a6015b488c89 /ui | |
parent | dfce0f31d1bbf7d80f6c28ac44c27d15f34e4af0 (diff) | |
download | chromium_src-5d13a2b12e8cef22465edfd7113e002d257da117.zip chromium_src-5d13a2b12e8cef22465edfd7113e002d257da117.tar.gz chromium_src-5d13a2b12e8cef22465edfd7113e002d257da117.tar.bz2 |
gpu: Enable relevant extentions on GLES3.
What’s New in OpenGL ES 3.0 among GL extentions
- Vertex array
- Element index uint
- npot texture
- float texture (1)(2)
- GLSL standard derivatives
- Blend min&max
(1) GLES3 supports float and half float texture but only half float texture is
filterable and doesn't allow them for color attachment.
(2) This CL doesn't enable half_float due to conflicting GL_OES_texture_float
BUG=405484
Review URL: https://codereview.chromium.org/489023002
Cr-Commit-Position: refs/heads/master@{#292849}
Diffstat (limited to 'ui')
-rwxr-xr-x | ui/gl/generate_bindings.py | 6 |
1 files changed, 3 insertions, 3 deletions
diff --git a/ui/gl/generate_bindings.py b/ui/gl/generate_bindings.py index 020269f..515401e 100755 --- a/ui/gl/generate_bindings.py +++ b/ui/gl/generate_bindings.py @@ -800,7 +800,7 @@ GL_FUNCTIONS = [ { 'return_type': 'void', 'known_as': 'glGenVertexArraysOES', 'versions': [{ 'name': 'glGenVertexArrays', - 'gl_versions': ['gl3', 'gl4'] }, + 'gl_versions': ['gl3', 'gl4', 'es3'] }, { 'name': 'glGenVertexArrays', 'extensions': ['GL_ARB_vertex_array_object'] }, { 'name': 'glGenVertexArraysOES' }, @@ -810,7 +810,7 @@ GL_FUNCTIONS = [ { 'return_type': 'void', 'known_as': 'glDeleteVertexArraysOES', 'versions': [{ 'name': 'glDeleteVertexArrays', - 'gl_versions': ['gl3', 'gl4'] }, + 'gl_versions': ['gl3', 'gl4', 'es3'] }, { 'name': 'glDeleteVertexArrays', 'extensions': ['GL_ARB_vertex_array_object'] }, { 'name': 'glDeleteVertexArraysOES' }, @@ -820,7 +820,7 @@ GL_FUNCTIONS = [ { 'return_type': 'void', 'known_as': 'glBindVertexArrayOES', 'versions': [{ 'name': 'glBindVertexArray', - 'gl_versions': ['gl3', 'gl4'] }, + 'gl_versions': ['gl3', 'gl4', 'es3'] }, { 'name': 'glBindVertexArray', 'extensions': ['GL_ARB_vertex_array_object'] }, { 'name': 'glBindVertexArrayOES' }, |