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-rw-r--r--app/resource_bundle.h6
1 files changed, 3 insertions, 3 deletions
diff --git a/app/resource_bundle.h b/app/resource_bundle.h
index c6bc5c3..49ca359 100644
--- a/app/resource_bundle.h
+++ b/app/resource_bundle.h
@@ -68,7 +68,7 @@ class ResourceBundle {
// selected.
// NOTE: Mac ignores this and always loads up resources for the language
// defined by the Cocoa UI (ie-NSBundle does the langange work).
- static std::string InitSharedInstance(const std::wstring& pref_locale);
+ static std::string InitSharedInstance(const std::string& pref_locale);
// Changes the locale for an already-initialized ResourceBundle. Future
// calls to get strings will return the strings for this new locale. This
@@ -76,7 +76,7 @@ class ResourceBundle {
// on existing or future image resources, and thus does not use the lock to
// guarantee thread-safety, since all string access is expected to happen on
// the UI thread.
- static std::string ReloadSharedInstance(const std::wstring& pref_locale);
+ static std::string ReloadSharedInstance(const std::string& pref_locale);
// Registers additional data pack files with the global ResourceBundle. When
// looking for a DataResource, we will search these files after searching the
@@ -200,7 +200,7 @@ class ResourceBundle {
// Try to load the locale specific strings from an external data module.
// Returns the locale that is loaded.
- std::string LoadLocaleResources(const std::wstring& pref_locale);
+ std::string LoadLocaleResources(const std::string& pref_locale);
// Unload the locale specific strings and prepares to load new ones. See
// comments for ReloadSharedInstance().