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-rw-r--r--ash/display/event_transformation_handler.cc4
1 files changed, 2 insertions, 2 deletions
diff --git a/ash/display/event_transformation_handler.cc b/ash/display/event_transformation_handler.cc
index 62a6fa1..e1af21f 100644
--- a/ash/display/event_transformation_handler.cc
+++ b/ash/display/event_transformation_handler.cc
@@ -9,7 +9,6 @@
#include "ash/display/display_info.h"
#include "ash/display/display_manager.h"
#include "ash/shell.h"
-#include "ash/wm/coordinate_conversion.h"
#include "ash/wm/window_util.h"
#include "ui/aura/window.h"
#include "ui/aura/window_event_dispatcher.h"
@@ -17,6 +16,7 @@
#include "ui/events/event.h"
#include "ui/gfx/display.h"
#include "ui/gfx/screen.h"
+#include "ui/wm/core/coordinate_conversion.h"
namespace ash {
namespace {
@@ -41,7 +41,7 @@ void EventTransformationHandler::OnScrollEvent(ui::ScrollEvent* event) {
// the event locations etc. are already in DIP.
gfx::Point point_in_screen(event->location());
aura::Window* target = static_cast<aura::Window*>(event->target());
- wm::ConvertPointToScreen(target, &point_in_screen);
+ ::wm::ConvertPointToScreen(target, &point_in_screen);
const gfx::Display& display =
Shell::GetScreen()->GetDisplayNearestPoint(point_in_screen);