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-rw-r--r--ash/display/screen_position_controller.cc4
1 files changed, 2 insertions, 2 deletions
diff --git a/ash/display/screen_position_controller.cc b/ash/display/screen_position_controller.cc
index e76fdc4..c0079c8 100644
--- a/ash/display/screen_position_controller.cc
+++ b/ash/display/screen_position_controller.cc
@@ -40,7 +40,7 @@ void MoveAllTransientChildrenToNewRoot(const gfx::Display& display,
aura::Window* dst_root = Shell::GetInstance()->display_controller()->
GetRootWindowForDisplayId(display.id());
aura::Window::Windows transient_children =
- views::corewm::GetTransientChildren(window);
+ ::wm::GetTransientChildren(window);
for (aura::Window::Windows::iterator iter = transient_children.begin();
iter != transient_children.end(); ++iter) {
aura::Window* transient_child = *iter;
@@ -163,7 +163,7 @@ void ScreenPositionController::SetBounds(aura::Window* window,
// b) if the window or its ancestor has kStayInSameRootWindowkey. It's
// intentionally kept in the same root window even if the bounds is
// outside of the display.
- if (!views::corewm::GetTransientParent(window) &&
+ if (!::wm::GetTransientParent(window) &&
!ShouldStayInSameRootWindow(window)) {
aura::Window* dst_root =
Shell::GetInstance()->display_controller()->GetRootWindowForDisplayId(