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-rw-r--r--ash/wm/overview/window_selector_item.h6
1 files changed, 3 insertions, 3 deletions
diff --git a/ash/wm/overview/window_selector_item.h b/ash/wm/overview/window_selector_item.h
index 9e29a59..d2993f0 100644
--- a/ash/wm/overview/window_selector_item.h
+++ b/ash/wm/overview/window_selector_item.h
@@ -24,18 +24,18 @@ class WindowSelectorItem {
virtual ~WindowSelectorItem();
// Returns the root window on which this item is shown.
- virtual const aura::RootWindow* GetRootWindow() const = 0;
+ virtual aura::RootWindow* GetRootWindow() = 0;
// Returns the targeted window given the event |target| window.
// Returns NULL if no Window in this item was selected.
- virtual aura::Window* TargetedWindow(const aura::Window* target) const = 0;
+ virtual aura::Window* TargetedWindow(const aura::Window* target) = 0;
// Restores |window| on exiting window overview rather than returning it
// to its previous state.
virtual void RestoreWindowOnExit(aura::Window* window) = 0;
// Returns the |window| to activate on selecting of this item.
- virtual aura::Window* SelectionWindow() const = 0;
+ virtual aura::Window* SelectionWindow() = 0;
// Removes |window| from this item. Check empty() after calling this to see
// if the entire item is now empty.