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-rw-r--r--ash/wm/screen_dimmer_unittest.cc47
1 files changed, 29 insertions, 18 deletions
diff --git a/ash/wm/screen_dimmer_unittest.cc b/ash/wm/screen_dimmer_unittest.cc
index 244beec..9b1bdc6 100644
--- a/ash/wm/screen_dimmer_unittest.cc
+++ b/ash/wm/screen_dimmer_unittest.cc
@@ -7,6 +7,7 @@
#include "ash/root_window_controller.h"
#include "ash/shell.h"
#include "ash/test/ash_test_base.h"
+#include "ash/wm/dim_window.h"
#include "base/basictypes.h"
#include "base/memory/scoped_ptr.h"
#include "ui/aura/window_event_dispatcher.h"
@@ -17,53 +18,56 @@ namespace test {
class ScreenDimmerTest : public AshTestBase {
public:
- ScreenDimmerTest() : dimmer_(NULL) {}
+ ScreenDimmerTest() : dimmer_(nullptr) {}
~ScreenDimmerTest() override {}
void SetUp() override {
AshTestBase::SetUp();
- dimmer_ = Shell::GetPrimaryRootWindowController()->screen_dimmer();
- test_api_.reset(new ScreenDimmer::TestApi(dimmer_));
+ dimmer_ = ScreenDimmer::GetForRoot();
+ }
+
+ aura::Window* GetDimWindow() {
+ return DimWindow::Get(Shell::GetPrimaryRootWindow());
+ }
+
+ ui::Layer* GetDimWindowLayer() {
+ aura::Window* window = GetDimWindow();
+ return window ? window->layer() : nullptr;
}
protected:
ScreenDimmer* dimmer_; // not owned
- scoped_ptr<ScreenDimmer::TestApi> test_api_;
-
private:
DISALLOW_COPY_AND_ASSIGN(ScreenDimmerTest);
};
TEST_F(ScreenDimmerTest, DimAndUndim) {
// Don't create a layer until we need to.
- EXPECT_TRUE(test_api_->layer() == NULL);
+ EXPECT_EQ(nullptr, GetDimWindowLayer());
dimmer_->SetDimming(false);
- EXPECT_TRUE(test_api_->layer() == NULL);
+ EXPECT_EQ(nullptr, GetDimWindowLayer());
// When we enable dimming, the layer should be created and stacked at the top
// of the root's children.
dimmer_->SetDimming(true);
- ASSERT_TRUE(test_api_->layer() != NULL);
+ ASSERT_NE(nullptr, GetDimWindowLayer());
ui::Layer* root_layer = Shell::GetPrimaryRootWindow()->layer();
ASSERT_TRUE(!root_layer->children().empty());
- EXPECT_EQ(test_api_->layer(), root_layer->children().back());
- EXPECT_TRUE(test_api_->layer()->visible());
- EXPECT_GT(test_api_->layer()->GetTargetOpacity(), 0.0f);
+ EXPECT_EQ(GetDimWindowLayer(), root_layer->children().back());
+ EXPECT_TRUE(GetDimWindowLayer()->visible());
+ EXPECT_GT(GetDimWindowLayer()->GetTargetOpacity(), 0.0f);
- // When we disable dimming, the layer should be animated back to full
- // transparency.
+ // When we disable dimming, the layer should be removed.
dimmer_->SetDimming(false);
- ASSERT_TRUE(test_api_->layer() != NULL);
- EXPECT_TRUE(test_api_->layer()->visible());
- EXPECT_FLOAT_EQ(0.0f, test_api_->layer()->GetTargetOpacity());
+ ASSERT_EQ(nullptr, GetDimWindowLayer());
}
TEST_F(ScreenDimmerTest, ResizeLayer) {
// The dimming layer should be initially sized to cover the root window.
dimmer_->SetDimming(true);
- ui::Layer* dimming_layer = test_api_->layer();
- ASSERT_TRUE(dimming_layer != NULL);
+ ui::Layer* dimming_layer = GetDimWindowLayer();
+ ASSERT_TRUE(dimming_layer != nullptr);
ui::Layer* root_layer = Shell::GetPrimaryRootWindow()->layer();
EXPECT_EQ(gfx::Rect(root_layer->bounds().size()).ToString(),
dimming_layer->bounds().ToString());
@@ -75,5 +79,12 @@ TEST_F(ScreenDimmerTest, ResizeLayer) {
EXPECT_EQ(kNewBounds.ToString(), dimming_layer->bounds().ToString());
}
+TEST_F(ScreenDimmerTest, RootDimmer) {
+ ScreenDimmer* root_dimmer = ScreenDimmer::GetForRoot();
+ // -100 is the magic number for root window.
+ EXPECT_EQ(root_dimmer, ScreenDimmer::FindForTest(-100));
+ EXPECT_EQ(nullptr, ScreenDimmer::FindForTest(-1));
+}
+
} // namespace test
} // namespace ash