diff options
Diffstat (limited to 'ash/wm/workspace_controller_unittest.cc')
-rw-r--r-- | ash/wm/workspace_controller_unittest.cc | 22 |
1 files changed, 11 insertions, 11 deletions
diff --git a/ash/wm/workspace_controller_unittest.cc b/ash/wm/workspace_controller_unittest.cc index fcfa414..e00390e 100644 --- a/ash/wm/workspace_controller_unittest.cc +++ b/ash/wm/workspace_controller_unittest.cc @@ -22,7 +22,6 @@ #include "ash/wm/workspace/workspace_window_resizer.h" #include "base/strings/string_number_conversions.h" #include "ui/aura/client/aura_constants.h" -#include "ui/aura/test/event_generator.h" #include "ui/aura/test/test_window_delegate.h" #include "ui/aura/test/test_windows.h" #include "ui/aura/window.h" @@ -32,6 +31,7 @@ #include "ui/compositor/layer.h" #include "ui/compositor/scoped_animation_duration_scale_mode.h" #include "ui/events/event_utils.h" +#include "ui/events/test/event_generator.h" #include "ui/gfx/screen.h" #include "ui/views/widget/widget.h" #include "ui/wm/core/window_animations.h" @@ -367,8 +367,8 @@ TEST_F(WorkspaceControllerTest, MinimizeFullscreenWindow) { TEST_F(WorkspaceControllerTest, ShelfStateUpdated) { // Since ShelfLayoutManager queries for mouse location, move the mouse so // it isn't over the shelf. - aura::test::EventGenerator generator( - Shell::GetPrimaryRootWindow(), gfx::Point()); + ui::test::EventGenerator generator(Shell::GetPrimaryRootWindow(), + gfx::Point()); generator.MoveMouseTo(0, 0); scoped_ptr<Window> w1(CreateTestWindow()); @@ -575,8 +575,8 @@ TEST_F(WorkspaceControllerTest, VisibilityTests) { // Verifies windows that are offscreen don't move when switching workspaces. TEST_F(WorkspaceControllerTest, DontMoveOnSwitch) { - aura::test::EventGenerator generator( - Shell::GetPrimaryRootWindow(), gfx::Point()); + ui::test::EventGenerator generator(Shell::GetPrimaryRootWindow(), + gfx::Point()); generator.MoveMouseTo(0, 0); scoped_ptr<Window> w1(CreateTestWindow()); @@ -603,8 +603,8 @@ TEST_F(WorkspaceControllerTest, DontMoveOnSwitch) { // Verifies that windows that are completely offscreen move when switching // workspaces. TEST_F(WorkspaceControllerTest, MoveOnSwitch) { - aura::test::EventGenerator generator( - Shell::GetPrimaryRootWindow(), gfx::Point()); + ui::test::EventGenerator generator(Shell::GetPrimaryRootWindow(), + gfx::Point()); generator.MoveMouseTo(0, 0); scoped_ptr<Window> w1(CreateTestWindow()); @@ -1397,8 +1397,8 @@ TEST_F(WorkspaceControllerTestDragging, DragWindowOverlapShelf) { shelf->SetAutoHideBehavior(SHELF_AUTO_HIDE_BEHAVIOR_NEVER); // Drag near the shelf. - aura::test::EventGenerator generator( - Shell::GetPrimaryRootWindow(), gfx::Point()); + ui::test::EventGenerator generator(Shell::GetPrimaryRootWindow(), + gfx::Point()); generator.MoveMouseTo(10, 10); generator.PressLeftButton(); generator.MoveMouseTo(100, shelf->GetIdealBounds().y() - 70); @@ -1428,8 +1428,8 @@ TEST_F(WorkspaceControllerTestDragging, DragWindowKeepsShelfAutohidden) { EXPECT_EQ(SHELF_AUTO_HIDE_HIDDEN, shelf->auto_hide_state()); // Drag very little. - aura::test::EventGenerator generator( - Shell::GetPrimaryRootWindow(), gfx::Point()); + ui::test::EventGenerator generator(Shell::GetPrimaryRootWindow(), + gfx::Point()); generator.MoveMouseTo(10, 10); generator.PressLeftButton(); generator.MoveMouseTo(12, 12); |