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Diffstat (limited to 'cc/CCDamageTracker.h')
-rw-r--r-- | cc/CCDamageTracker.h | 62 |
1 files changed, 62 insertions, 0 deletions
diff --git a/cc/CCDamageTracker.h b/cc/CCDamageTracker.h new file mode 100644 index 0000000..eb2a644 --- /dev/null +++ b/cc/CCDamageTracker.h @@ -0,0 +1,62 @@ +// Copyright 2011 The Chromium Authors. All rights reserved. +// Use of this source code is governed by a BSD-style license that can be +// found in the LICENSE file. + +#ifndef CCDamageTracker_h +#define CCDamageTracker_h + +#include "FloatRect.h" +#include <wtf/HashMap.h> +#include <wtf/PassOwnPtr.h> +#include <wtf/Vector.h> + +namespace WebKit { +class WebFilterOperations; +} + +namespace WebCore { + +class CCLayerImpl; +class CCRenderSurface; + +// Computes the region where pixels have actually changed on a RenderSurface. This region is used +// to scissor what is actually drawn to the screen to save GPU computation and bandwidth. +class CCDamageTracker { +public: + static PassOwnPtr<CCDamageTracker> create(); + ~CCDamageTracker(); + + void didDrawDamagedArea() { m_currentDamageRect = FloatRect(); } + void forceFullDamageNextUpdate() { m_forceFullDamageNextUpdate = true; } + void updateDamageTrackingState(const Vector<CCLayerImpl*>& layerList, int targetSurfaceLayerID, bool targetSurfacePropertyChangedOnlyFromDescendant, const IntRect& targetSurfaceContentRect, CCLayerImpl* targetSurfaceMaskLayer, const WebKit::WebFilterOperations&); + + const FloatRect& currentDamageRect() { return m_currentDamageRect; } + +private: + CCDamageTracker(); + + FloatRect trackDamageFromActiveLayers(const Vector<CCLayerImpl*>& layerList, int targetSurfaceLayerID); + FloatRect trackDamageFromSurfaceMask(CCLayerImpl* targetSurfaceMaskLayer); + FloatRect trackDamageFromLeftoverRects(); + + FloatRect removeRectFromCurrentFrame(int layerID, bool& layerIsNew); + void saveRectForNextFrame(int layerID, const FloatRect& targetSpaceRect); + + // These helper functions are used only in trackDamageFromActiveLayers(). + void extendDamageForLayer(CCLayerImpl*, FloatRect& targetDamageRect); + void extendDamageForRenderSurface(CCLayerImpl*, FloatRect& targetDamageRect); + + // To correctly track exposed regions, two hashtables of rects are maintained. + // The "current" map is used to compute exposed regions of the current frame, while + // the "next" map is used to collect layer rects that are used in the next frame. + typedef HashMap<int, FloatRect> RectMap; + OwnPtr<RectMap> m_currentRectHistory; + OwnPtr<RectMap> m_nextRectHistory; + + FloatRect m_currentDamageRect; + bool m_forceFullDamageNextUpdate; +}; + +} // namespace WebCore + +#endif // CCDamageTracker_h |