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-rw-r--r--cc/CCLayerAnimationController.h110
1 files changed, 2 insertions, 108 deletions
diff --git a/cc/CCLayerAnimationController.h b/cc/CCLayerAnimationController.h
index 2fdb91c..9f44af2 100644
--- a/cc/CCLayerAnimationController.h
+++ b/cc/CCLayerAnimationController.h
@@ -2,111 +2,5 @@
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
-#ifndef CCLayerAnimationController_h
-#define CCLayerAnimationController_h
-
-#include "CCAnimationEvents.h"
-
-#include "base/basictypes.h"
-#include "base/hash_tables.h"
-#include "base/memory/scoped_ptr.h"
-#include "cc/scoped_ptr_vector.h"
-
-namespace WebKit {
-class WebTransformationMatrix;
-}
-
-namespace cc {
-
-class Animation;
-class IntSize;
-class KeyframeValueList;
-
-class CCLayerAnimationControllerClient {
-public:
- virtual ~CCLayerAnimationControllerClient() { }
-
- virtual int id() const = 0;
- virtual void setOpacityFromAnimation(float) = 0;
- virtual float opacity() const = 0;
- virtual void setTransformFromAnimation(const WebKit::WebTransformationMatrix&) = 0;
- virtual const WebKit::WebTransformationMatrix& transform() const = 0;
-};
-
-class CCLayerAnimationController {
-public:
- static scoped_ptr<CCLayerAnimationController> create(CCLayerAnimationControllerClient*);
-
- virtual ~CCLayerAnimationController();
-
- // These methods are virtual for testing.
- virtual void addAnimation(scoped_ptr<CCActiveAnimation>);
- virtual void pauseAnimation(int animationId, double timeOffset);
- virtual void removeAnimation(int animationId);
- virtual void removeAnimation(int animationId, CCActiveAnimation::TargetProperty);
- virtual void suspendAnimations(double monotonicTime);
- virtual void resumeAnimations(double monotonicTime);
-
- // Ensures that the list of active animations on the main thread and the impl thread
- // are kept in sync. This function does not take ownership of the impl thread controller.
- virtual void pushAnimationUpdatesTo(CCLayerAnimationController*);
-
- void animate(double monotonicTime, CCAnimationEventsVector*);
-
- // Returns the active animation in the given group, animating the given property, if such an
- // animation exists.
- CCActiveAnimation* getActiveAnimation(int groupId, CCActiveAnimation::TargetProperty) const;
-
- // Returns the active animation animating the given property that is either running, or is
- // next to run, if such an animation exists.
- CCActiveAnimation* getActiveAnimation(CCActiveAnimation::TargetProperty) const;
-
- // Returns true if there are any animations that have neither finished nor aborted.
- bool hasActiveAnimation() const;
-
- // Returns true if there is an animation currently animating the given property, or
- // if there is an animation scheduled to animate this property in the future.
- bool isAnimatingProperty(CCActiveAnimation::TargetProperty) const;
-
- // This is called in response to an animation being started on the impl thread. This
- // function updates the corresponding main thread animation's start time.
- void notifyAnimationStarted(const CCAnimationEvent&);
-
- // If a sync is forced, then the next time animation updates are pushed to the impl
- // thread, all animations will be transferred.
- void setForceSync() { m_forceSync = true; }
-
- void setClient(CCLayerAnimationControllerClient*);
-
-protected:
- explicit CCLayerAnimationController(CCLayerAnimationControllerClient*);
-
-private:
- typedef base::hash_set<int> TargetProperties;
-
- void pushNewAnimationsToImplThread(CCLayerAnimationController*) const;
- void removeAnimationsCompletedOnMainThread(CCLayerAnimationController*) const;
- void pushPropertiesToImplThread(CCLayerAnimationController*) const;
- void replaceImplThreadAnimations(CCLayerAnimationController*) const;
-
- void startAnimationsWaitingForNextTick(double monotonicTime, CCAnimationEventsVector*);
- void startAnimationsWaitingForStartTime(double monotonicTime, CCAnimationEventsVector*);
- void startAnimationsWaitingForTargetAvailability(double monotonicTime, CCAnimationEventsVector*);
- void resolveConflicts(double monotonicTime);
- void markAnimationsForDeletion(double monotonicTime, CCAnimationEventsVector*);
- void purgeAnimationsMarkedForDeletion();
-
- void tickAnimations(double monotonicTime);
-
- // If this is true, we force a sync to the impl thread.
- bool m_forceSync;
-
- CCLayerAnimationControllerClient* m_client;
- ScopedPtrVector<CCActiveAnimation> m_activeAnimations;
-
- DISALLOW_COPY_AND_ASSIGN(CCLayerAnimationController);
-};
-
-} // namespace cc
-
-#endif // CCLayerAnimationController_h
+// Temporary forwarding header
+#include "cc/layer_animation_controller.h"