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+// Copyright 2012 The Chromium Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style license that can be
+// found in the LICENSE file.
+
+
+#ifndef ScrollbarLayerChromium_h
+#define ScrollbarLayerChromium_h
+
+#if USE(ACCELERATED_COMPOSITING)
+
+#include "LayerChromium.h"
+#include "LayerTextureUpdater.h"
+#include <public/WebScrollbar.h>
+#include <public/WebScrollbarThemeGeometry.h>
+#include <public/WebScrollbarThemePainter.h>
+
+namespace WebCore {
+
+class Scrollbar;
+class ScrollbarThemeComposite;
+class CCTextureUpdateQueue;
+
+class ScrollbarLayerChromium : public LayerChromium {
+public:
+ virtual PassOwnPtr<CCLayerImpl> createCCLayerImpl() OVERRIDE;
+ static PassRefPtr<ScrollbarLayerChromium> create(PassOwnPtr<WebKit::WebScrollbar>, WebKit::WebScrollbarThemePainter, PassOwnPtr<WebKit::WebScrollbarThemeGeometry>, int scrollLayerId);
+
+ // LayerChromium interface
+ virtual void setTexturePriorities(const CCPriorityCalculator&) OVERRIDE;
+ virtual void update(CCTextureUpdateQueue&, const CCOcclusionTracker*, CCRenderingStats&) OVERRIDE;
+ virtual void setLayerTreeHost(CCLayerTreeHost*) OVERRIDE;
+ virtual void pushPropertiesTo(CCLayerImpl*) OVERRIDE;
+
+ int scrollLayerId() const { return m_scrollLayerId; }
+ void setScrollLayerId(int id) { m_scrollLayerId = id; }
+
+ virtual ScrollbarLayerChromium* toScrollbarLayerChromium() OVERRIDE { return this; }
+
+protected:
+ ScrollbarLayerChromium(PassOwnPtr<WebKit::WebScrollbar>, WebKit::WebScrollbarThemePainter, PassOwnPtr<WebKit::WebScrollbarThemeGeometry>, int scrollLayerId);
+
+private:
+ void updatePart(LayerTextureUpdater*, LayerTextureUpdater::Texture*, const IntRect&, CCTextureUpdateQueue&, CCRenderingStats&);
+ void createTextureUpdaterIfNeeded();
+
+ OwnPtr<WebKit::WebScrollbar> m_scrollbar;
+ WebKit::WebScrollbarThemePainter m_painter;
+ OwnPtr<WebKit::WebScrollbarThemeGeometry> m_geometry;
+ int m_scrollLayerId;
+
+ GC3Denum m_textureFormat;
+
+ RefPtr<LayerTextureUpdater> m_backTrackUpdater;
+ RefPtr<LayerTextureUpdater> m_foreTrackUpdater;
+ RefPtr<LayerTextureUpdater> m_thumbUpdater;
+
+ // All the parts of the scrollbar except the thumb
+ OwnPtr<LayerTextureUpdater::Texture> m_backTrack;
+ OwnPtr<LayerTextureUpdater::Texture> m_foreTrack;
+ OwnPtr<LayerTextureUpdater::Texture> m_thumb;
+};
+
+}
+#endif // USE(ACCELERATED_COMPOSITING)
+
+#endif