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-rw-r--r--cc/base/math_util.h8
1 files changed, 4 insertions, 4 deletions
diff --git a/cc/base/math_util.h b/cc/base/math_util.h
index 67a9370..7912f8a 100644
--- a/cc/base/math_util.h
+++ b/cc/base/math_util.h
@@ -39,24 +39,24 @@ struct HomogeneousCoordinate {
bool ShouldBeClipped() const { return w() <= 0.0; }
gfx::PointF CartesianPoint2d() const {
- if (w() == SK_MScalar1)
+ if (w() == 1.0)
return gfx::PointF(x(), y());
// For now, because this code is used privately only by MathUtil, it should
// never be called when w == 0, and we do not yet need to handle that case.
DCHECK(w());
- SkMScalar inv_w = SK_MScalar1 / w();
+ SkMScalar inv_w = 1.0 / w();
return gfx::PointF(x() * inv_w, y() * inv_w);
}
gfx::Point3F CartesianPoint3d() const {
- if (w() == SK_MScalar1)
+ if (w() == 1)
return gfx::Point3F(x(), y(), z());
// For now, because this code is used privately only by MathUtil, it should
// never be called when w == 0, and we do not yet need to handle that case.
DCHECK(w());
- SkMScalar inv_w = SK_MScalar1 / w();
+ SkMScalar inv_w = 1.0 / w();
return gfx::Point3F(x() * inv_w, y() * inv_w, z() * inv_w);
}