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Diffstat (limited to 'cc/debug/layer_tree_debug_state_unittest.cc')
-rw-r--r-- | cc/debug/layer_tree_debug_state_unittest.cc | 64 |
1 files changed, 64 insertions, 0 deletions
diff --git a/cc/debug/layer_tree_debug_state_unittest.cc b/cc/debug/layer_tree_debug_state_unittest.cc new file mode 100644 index 0000000..c62313d --- /dev/null +++ b/cc/debug/layer_tree_debug_state_unittest.cc @@ -0,0 +1,64 @@ +// Copyright 2015 The Chromium Authors. All rights reserved. +// Use of this source code is governed by a BSD-style license that can be +// found in the LICENSE file. + +#include "cc/debug/layer_tree_debug_state.h" + +#include "cc/proto/layer_tree_debug_state.pb.h" +#include "testing/gtest/include/gtest/gtest.h" + +namespace cc { +namespace { + +void VerifySerializeAndDeserializeProto(const LayerTreeDebugState& state1) { + proto::LayerTreeDebugState proto; + state1.ToProtobuf(&proto); + LayerTreeDebugState state2; + state2.FromProtobuf(proto); + EXPECT_TRUE(LayerTreeDebugState::Equal(state1, state2)); +} + +TEST(LayerTreeDebugStateTest, AllFieldsTrue) { + LayerTreeDebugState state; + state.show_fps_counter = true; + state.show_debug_borders = true; + state.show_paint_rects = true; + state.show_property_changed_rects = true; + state.show_surface_damage_rects = true; + state.show_screen_space_rects = true; + state.show_replica_screen_space_rects = true; + state.show_touch_event_handler_rects = true; + state.show_wheel_event_handler_rects = true; + state.show_scroll_event_handler_rects = true; + state.show_non_fast_scrollable_rects = true; + state.show_layer_animation_bounds_rects = true; + state.slow_down_raster_scale_factor = 1; + state.rasterize_only_visible_content = true; + state.show_picture_borders = true; + state.SetRecordRenderingStats(true); + VerifySerializeAndDeserializeProto(state); +} + +TEST(LayerTreeDebugStateTest, ArbitraryFieldValues) { + LayerTreeDebugState state; + state.show_fps_counter = true; + state.show_debug_borders = true; + state.show_paint_rects = false; + state.show_property_changed_rects = true; + state.show_surface_damage_rects = false; + state.show_screen_space_rects = false; + state.show_replica_screen_space_rects = true; + state.show_touch_event_handler_rects = true; + state.show_wheel_event_handler_rects = true; + state.show_scroll_event_handler_rects = false; + state.show_non_fast_scrollable_rects = true; + state.show_layer_animation_bounds_rects = true; + state.slow_down_raster_scale_factor = 42; + state.rasterize_only_visible_content = false; + state.show_picture_borders = false; + state.SetRecordRenderingStats(true); + VerifySerializeAndDeserializeProto(state); +} + +} // namespace +} // namespace cc |