summaryrefslogtreecommitdiffstats
path: root/cc/overdraw_metrics.h
diff options
context:
space:
mode:
Diffstat (limited to 'cc/overdraw_metrics.h')
-rw-r--r--cc/overdraw_metrics.h94
1 files changed, 94 insertions, 0 deletions
diff --git a/cc/overdraw_metrics.h b/cc/overdraw_metrics.h
index 638cbb2..b907a64 100644
--- a/cc/overdraw_metrics.h
+++ b/cc/overdraw_metrics.h
@@ -1,3 +1,97 @@
// Copyright 2012 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
+
+#ifndef CCOverdrawMetrics_h
+#define CCOverdrawMetrics_h
+
+#include <wtf/PassOwnPtr.h>
+
+namespace WebKit {
+class WebTransformationMatrix;
+}
+
+namespace cc {
+class IntRect;
+class CCLayerTreeHost;
+class CCLayerTreeHostImpl;
+
+// FIXME: compute overdraw metrics only occasionally, not every frame.
+class CCOverdrawMetrics {
+public:
+ static PassOwnPtr<CCOverdrawMetrics> create(bool recordMetricsForFrame) { return adoptPtr(new CCOverdrawMetrics(recordMetricsForFrame)); }
+
+ // These methods are used for saving metrics during update/commit.
+
+ // Record pixels painted by WebKit into the texture updater, but does not mean the pixels were rasterized in main memory.
+ void didPaint(const IntRect& paintedRect);
+ // Records that an invalid tile was culled and did not need to be painted/uploaded, and did not contribute to other tiles needing to be painted.
+ void didCullTileForUpload();
+ // Records pixels that were uploaded to texture memory.
+ void didUpload(const WebKit::WebTransformationMatrix& transformToTarget, const IntRect& uploadRect, const IntRect& opaqueRect);
+ // Record contents texture(s) behind present using the given number of bytes.
+ void didUseContentsTextureMemoryBytes(size_t contentsTextureUseBytes);
+ // Record RenderSurface texture(s) being present using the given number of bytes.
+ void didUseRenderSurfaceTextureMemoryBytes(size_t renderSurfaceUseBytes);
+
+ // These methods are used for saving metrics during draw.
+
+ // Record pixels that were not drawn to screen.
+ void didCullForDrawing(const WebKit::WebTransformationMatrix& transformToTarget, const IntRect& beforeCullRect, const IntRect& afterCullRect);
+ // Record pixels that were drawn to screen.
+ void didDraw(const WebKit::WebTransformationMatrix& transformToTarget, const IntRect& afterCullRect, const IntRect& opaqueRect);
+
+ void recordMetrics(const CCLayerTreeHost*) const;
+ void recordMetrics(const CCLayerTreeHostImpl*) const;
+
+ // Accessors for tests.
+ float pixelsDrawnOpaque() const { return m_pixelsDrawnOpaque; }
+ float pixelsDrawnTranslucent() const { return m_pixelsDrawnTranslucent; }
+ float pixelsCulledForDrawing() const { return m_pixelsCulledForDrawing; }
+ float pixelsPainted() const { return m_pixelsPainted; }
+ float pixelsUploadedOpaque() const { return m_pixelsUploadedOpaque; }
+ float pixelsUploadedTranslucent() const { return m_pixelsUploadedTranslucent; }
+ int tilesCulledForUpload() const { return m_tilesCulledForUpload; }
+
+private:
+ enum MetricsType {
+ UpdateAndCommit,
+ DrawingToScreen
+ };
+
+ explicit CCOverdrawMetrics(bool recordMetricsForFrame);
+
+ template<typename LayerTreeHostType>
+ void recordMetricsInternal(MetricsType, const LayerTreeHostType*) const;
+
+ // When false this class is a giant no-op.
+ bool m_recordMetricsForFrame;
+
+ // These values are used for saving metrics during update/commit.
+
+ // Count of pixels that were painted due to invalidation.
+ float m_pixelsPainted;
+ // Count of pixels uploaded to textures and known to be opaque.
+ float m_pixelsUploadedOpaque;
+ // Count of pixels uploaded to textures and not known to be opaque.
+ float m_pixelsUploadedTranslucent;
+ // Count of tiles that were invalidated but not uploaded.
+ int m_tilesCulledForUpload;
+ // Count the number of bytes in contents textures.
+ unsigned long long m_contentsTextureUseBytes;
+ // Count the number of bytes in RenderSurface textures.
+ unsigned long long m_renderSurfaceTextureUseBytes;
+
+ // These values are used for saving metrics during draw.
+
+ // Count of pixels that are opaque (and thus occlude). Ideally this is no more than wiewport width x height.
+ float m_pixelsDrawnOpaque;
+ // Count of pixels that are possibly translucent, and cannot occlude.
+ float m_pixelsDrawnTranslucent;
+ // Count of pixels not drawn as they are occluded by somthing opaque.
+ float m_pixelsCulledForDrawing;
+};
+
+} // namespace cc
+
+#endif