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diff --git a/cc/page_scale_animation.cc b/cc/page_scale_animation.cc
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+// Copyright 2012 The Chromium Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style license that can be
+// found in the LICENSE file.
+
+#include "config.h"
+
+#include "CCPageScaleAnimation.h"
+
+#include "FloatRect.h"
+#include "FloatSize.h"
+
+#include <math.h>
+
+namespace cc {
+
+PassOwnPtr<CCPageScaleAnimation> CCPageScaleAnimation::create(const IntSize& scrollStart, float pageScaleStart, const IntSize& windowSize, const IntSize& contentSize, double startTime)
+{
+ return adoptPtr(new CCPageScaleAnimation(scrollStart, pageScaleStart, windowSize, contentSize, startTime));
+}
+
+
+CCPageScaleAnimation::CCPageScaleAnimation(const IntSize& scrollStart, float pageScaleStart, const IntSize& windowSize, const IntSize& contentSize, double startTime)
+ : m_scrollStart(scrollStart)
+ , m_pageScaleStart(pageScaleStart)
+ , m_windowSize(windowSize)
+ , m_contentSize(contentSize)
+ , m_anchorMode(false)
+ , m_scrollEnd(scrollStart)
+ , m_pageScaleEnd(pageScaleStart)
+ , m_startTime(startTime)
+ , m_duration(0)
+{
+}
+
+void CCPageScaleAnimation::zoomTo(const IntSize& finalScroll, float finalPageScale, double duration)
+{
+ if (m_pageScaleStart != finalPageScale) {
+ // For uniform-looking zooming, infer the anchor (point that remains in
+ // place throughout the zoom) from the start and end rects.
+ FloatRect startRect(IntPoint(m_scrollStart), m_windowSize);
+ FloatRect endRect(IntPoint(finalScroll), m_windowSize);
+ endRect.scale(m_pageScaleStart / finalPageScale);
+
+ // The anchor is the point which is at the same ratio of the sides of
+ // both startRect and endRect. For example, a zoom-in double-tap to a
+ // perfectly centered rect will have anchor ratios (0.5, 0.5), while one
+ // to a rect touching the bottom-right of the screen will have anchor
+ // ratios (1.0, 1.0). In other words, it obeys the equations:
+ // anchorX = start_width * ratioX + start_x
+ // anchorX = end_width * ratioX + end_x
+ // anchorY = start_height * ratioY + start_y
+ // anchorY = end_height * ratioY + end_y
+ // where both anchor{x,y} and ratio{x,y} begin as unknowns. Solving
+ // for the ratios, we get the following formulas:
+ float ratioX = (startRect.x() - endRect.x()) / (endRect.width() - startRect.width());
+ float ratioY = (startRect.y() - endRect.y()) / (endRect.height() - startRect.height());
+
+ IntSize anchor(m_windowSize.width() * ratioX, m_windowSize.height() * ratioY);
+ zoomWithAnchor(anchor, finalPageScale, duration);
+ } else {
+ // If this is a pure translation, then there exists no anchor. Linearly
+ // interpolate the scroll offset instead.
+ m_scrollEnd = finalScroll;
+ m_pageScaleEnd = finalPageScale;
+ m_duration = duration;
+ m_anchorMode = false;
+ }
+}
+
+void CCPageScaleAnimation::zoomWithAnchor(const IntSize& anchor, float finalPageScale, double duration)
+{
+ m_scrollEnd = m_scrollStart + anchor;
+ m_scrollEnd.scale(finalPageScale / m_pageScaleStart);
+ m_scrollEnd -= anchor;
+
+ m_scrollEnd.clampNegativeToZero();
+ FloatSize scaledContentSize(m_contentSize);
+ scaledContentSize.scale(finalPageScale / m_pageScaleStart);
+ IntSize maxScrollPosition = roundedIntSize(scaledContentSize - m_windowSize);
+ m_scrollEnd = m_scrollEnd.shrunkTo(maxScrollPosition);
+
+ m_anchor = anchor;
+ m_pageScaleEnd = finalPageScale;
+ m_duration = duration;
+ m_anchorMode = true;
+}
+
+IntSize CCPageScaleAnimation::scrollOffsetAtTime(double time) const
+{
+ return scrollOffsetAtRatio(progressRatioForTime(time));
+}
+
+float CCPageScaleAnimation::pageScaleAtTime(double time) const
+{
+ return pageScaleAtRatio(progressRatioForTime(time));
+}
+
+bool CCPageScaleAnimation::isAnimationCompleteAtTime(double time) const
+{
+ return time >= endTime();
+}
+
+float CCPageScaleAnimation::progressRatioForTime(double time) const
+{
+ if (isAnimationCompleteAtTime(time))
+ return 1;
+
+ return (time - m_startTime) / m_duration;
+}
+
+IntSize CCPageScaleAnimation::scrollOffsetAtRatio(float ratio) const
+{
+ if (ratio <= 0)
+ return m_scrollStart;
+ if (ratio >= 1)
+ return m_scrollEnd;
+
+ float currentPageScale = pageScaleAtRatio(ratio);
+ IntSize currentScrollOffset;
+ if (m_anchorMode) {
+ // Keep the anchor stable on the screen at the current scale.
+ IntSize documentAnchor = m_scrollStart + m_anchor;
+ documentAnchor.scale(currentPageScale / m_pageScaleStart);
+ currentScrollOffset = documentAnchor - m_anchor;
+ } else {
+ // First move both scroll offsets to the current coordinate space.
+ FloatSize scaledStartScroll(m_scrollStart);
+ scaledStartScroll.scale(currentPageScale / m_pageScaleStart);
+ FloatSize scaledEndScroll(m_scrollEnd);
+ scaledEndScroll.scale(currentPageScale / m_pageScaleEnd);
+
+ // Linearly interpolate between them.
+ FloatSize delta = scaledEndScroll - scaledStartScroll;
+ delta.scale(ratio);
+ currentScrollOffset = roundedIntSize(scaledStartScroll + delta);
+ }
+
+ return currentScrollOffset;
+}
+
+float CCPageScaleAnimation::pageScaleAtRatio(float ratio) const
+{
+ if (ratio <= 0)
+ return m_pageScaleStart;
+ if (ratio >= 1)
+ return m_pageScaleEnd;
+
+ // Linearly interpolate the magnitude in log scale.
+ // Log scale is needed to maintain the appearance of uniform zoom. For
+ // example, if we zoom from 0.5 to 4.0 in 3 seconds, then we should
+ // be zooming by 2x every second.
+ float diff = m_pageScaleEnd / m_pageScaleStart;
+ float logDiff = log(diff);
+ logDiff *= ratio;
+ diff = exp(logDiff);
+ return m_pageScaleStart * diff;
+}
+
+} // namespace cc