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-rw-r--r--cc/prioritized_texture_manager.cc100
1 files changed, 50 insertions, 50 deletions
diff --git a/cc/prioritized_texture_manager.cc b/cc/prioritized_texture_manager.cc
index 55da5b3..06d6c8e 100644
--- a/cc/prioritized_texture_manager.cc
+++ b/cc/prioritized_texture_manager.cc
@@ -32,16 +32,16 @@ CCPrioritizedTextureManager::~CCPrioritizedTextureManager()
unregisterTexture(*m_textures.begin());
deleteUnlinkedEvictedBackings();
- DCHECK(m_evictedBackings.isEmpty());
+ ASSERT(m_evictedBackings.isEmpty());
// Each remaining backing is a leaked opengl texture. There should be none.
- DCHECK(m_backings.isEmpty());
+ ASSERT(m_backings.isEmpty());
}
void CCPrioritizedTextureManager::prioritizeTextures()
{
TRACE_EVENT0("cc", "CCPrioritizedTextureManager::prioritizeTextures");
- DCHECK(CCProxy::isMainThread());
+ ASSERT(CCProxy::isMainThread());
// Sorting textures in this function could be replaced by a slightly
// modified O(n) quick-select to partition textures rather than
@@ -94,14 +94,14 @@ void CCPrioritizedTextureManager::prioritizeTextures()
}
sortedTextures.clear();
- DCHECK(m_memoryAboveCutoffBytes <= m_memoryAvailableBytes);
- DCHECK(memoryAboveCutoffBytes() <= maxMemoryLimitBytes());
+ ASSERT(m_memoryAboveCutoffBytes <= m_memoryAvailableBytes);
+ ASSERT(memoryAboveCutoffBytes() <= maxMemoryLimitBytes());
}
void CCPrioritizedTextureManager::pushTexturePrioritiesToBackings()
{
TRACE_EVENT0("cc", "CCPrioritizedTextureManager::pushTexturePrioritiesToBackings");
- DCHECK(CCProxy::isImplThread() && CCProxy::isMainThreadBlocked());
+ ASSERT(CCProxy::isImplThread() && CCProxy::isMainThreadBlocked());
for (BackingSet::iterator it = m_backings.begin(); it != m_backings.end(); ++it)
(*it)->updatePriority();
@@ -112,7 +112,7 @@ void CCPrioritizedTextureManager::pushTexturePrioritiesToBackings()
void CCPrioritizedTextureManager::updateBackingsInDrawingImplTree()
{
TRACE_EVENT0("cc", "CCPrioritizedTextureManager::updateBackingsInDrawingImplTree");
- DCHECK(CCProxy::isImplThread() && CCProxy::isMainThreadBlocked());
+ ASSERT(CCProxy::isImplThread() && CCProxy::isMainThreadBlocked());
for (BackingSet::iterator it = m_backings.begin(); it != m_backings.end(); ++it) {
CCPrioritizedTexture::Backing* backing = (*it);
@@ -125,7 +125,7 @@ void CCPrioritizedTextureManager::updateBackingsInDrawingImplTree()
void CCPrioritizedTextureManager::sortBackings()
{
TRACE_EVENT0("cc", "CCPrioritizedTextureManager::updateBackingsPriorities");
- DCHECK(CCProxy::isImplThread() && CCProxy::isMainThreadBlocked());
+ ASSERT(CCProxy::isImplThread() && CCProxy::isMainThreadBlocked());
// Update backings' priorities and put backings in eviction/recycling order.
BackingVector& sortedBackings = m_tempBackingVector;
@@ -140,14 +140,14 @@ void CCPrioritizedTextureManager::sortBackings()
}
sortedBackings.clear();
-#if CC_DCHECK_ENABLED()
+#if !ASSERT_DISABLED
assertInvariants();
#endif
}
void CCPrioritizedTextureManager::clearPriorities()
{
- DCHECK(CCProxy::isMainThread());
+ ASSERT(CCProxy::isMainThread());
for (TextureSet::iterator it = m_textures.begin(); it != m_textures.end(); ++it) {
// FIXME: We should remove this and just set all priorities to
// CCPriorityCalculator::lowestPriority() once we have priorities
@@ -159,7 +159,7 @@ void CCPrioritizedTextureManager::clearPriorities()
bool CCPrioritizedTextureManager::requestLate(CCPrioritizedTexture* texture)
{
- DCHECK(CCProxy::isMainThread());
+ ASSERT(CCProxy::isMainThread());
// This is already above cutoff, so don't double count it's memory below.
if (texture->isAbovePriorityCutoff())
@@ -179,9 +179,9 @@ bool CCPrioritizedTextureManager::requestLate(CCPrioritizedTexture* texture)
void CCPrioritizedTextureManager::acquireBackingTextureIfNeeded(CCPrioritizedTexture* texture, CCResourceProvider* resourceProvider)
{
- DCHECK(CCProxy::isImplThread() && CCProxy::isMainThreadBlocked());
- DCHECK(!texture->isSelfManaged());
- DCHECK(texture->isAbovePriorityCutoff());
+ ASSERT(CCProxy::isImplThread() && CCProxy::isMainThreadBlocked());
+ ASSERT(!texture->isSelfManaged());
+ ASSERT(texture->isAbovePriorityCutoff());
if (texture->backing() || !texture->isAbovePriorityCutoff())
return;
@@ -217,7 +217,7 @@ void CCPrioritizedTextureManager::acquireBackingTextureIfNeeded(CCPrioritizedTex
void CCPrioritizedTextureManager::evictBackingsToReduceMemory(size_t limitBytes, EvictionPriorityPolicy evictionPolicy, CCResourceProvider* resourceProvider)
{
- DCHECK(CCProxy::isImplThread());
+ ASSERT(CCProxy::isImplThread());
if (memoryUseBytes() <= limitBytes)
return;
@@ -234,10 +234,10 @@ void CCPrioritizedTextureManager::evictBackingsToReduceMemory(size_t limitBytes,
void CCPrioritizedTextureManager::reduceMemory(CCResourceProvider* resourceProvider)
{
- DCHECK(CCProxy::isImplThread() && CCProxy::isMainThreadBlocked());
+ ASSERT(CCProxy::isImplThread() && CCProxy::isMainThreadBlocked());
evictBackingsToReduceMemory(m_memoryAvailableBytes, RespectManagerPriorityCutoff, resourceProvider);
- DCHECK(memoryUseBytes() <= maxMemoryLimitBytes());
+ ASSERT(memoryUseBytes() <= maxMemoryLimitBytes());
// We currently collect backings from deleted textures for later recycling.
// However, if we do that forever we will always use the max limit even if
@@ -266,28 +266,28 @@ void CCPrioritizedTextureManager::reduceMemory(CCResourceProvider* resourceProvi
void CCPrioritizedTextureManager::clearAllMemory(CCResourceProvider* resourceProvider)
{
- DCHECK(CCProxy::isImplThread() && CCProxy::isMainThreadBlocked());
- DCHECK(resourceProvider);
+ ASSERT(CCProxy::isImplThread() && CCProxy::isMainThreadBlocked());
+ ASSERT(resourceProvider);
evictBackingsToReduceMemory(0, DoNotRespectManagerPriorityCutoff, resourceProvider);
}
void CCPrioritizedTextureManager::reduceMemoryOnImplThread(size_t limitBytes, CCResourceProvider* resourceProvider)
{
- DCHECK(CCProxy::isImplThread());
- DCHECK(resourceProvider);
+ ASSERT(CCProxy::isImplThread());
+ ASSERT(resourceProvider);
evictBackingsToReduceMemory(limitBytes, DoNotRespectManagerPriorityCutoff, resourceProvider);
}
void CCPrioritizedTextureManager::getEvictedBackings(BackingVector& evictedBackings)
{
- DCHECK(CCProxy::isImplThread());
+ ASSERT(CCProxy::isImplThread());
evictedBackings.clear();
evictedBackings.append(m_evictedBackings);
}
void CCPrioritizedTextureManager::unlinkEvictedBackings(const BackingVector& evictedBackings)
{
- DCHECK(CCProxy::isMainThread());
+ ASSERT(CCProxy::isMainThread());
for (BackingVector::const_iterator it = evictedBackings.begin(); it != evictedBackings.end(); ++it) {
CCPrioritizedTexture::Backing* backing = (*it);
if (backing->owner())
@@ -297,7 +297,7 @@ void CCPrioritizedTextureManager::unlinkEvictedBackings(const BackingVector& evi
void CCPrioritizedTextureManager::deleteUnlinkedEvictedBackings()
{
- DCHECK(CCProxy::isMainThread() || (CCProxy::isImplThread() && CCProxy::isMainThreadBlocked()));
+ ASSERT(CCProxy::isMainThread() || (CCProxy::isImplThread() && CCProxy::isMainThreadBlocked()));
BackingVector newEvictedBackings;
for (BackingVector::const_iterator it = m_evictedBackings.begin(); it != m_evictedBackings.end(); ++it) {
CCPrioritizedTexture::Backing* backing = (*it);
@@ -320,11 +320,11 @@ bool CCPrioritizedTextureManager::linkedEvictedBackingsExist() const
void CCPrioritizedTextureManager::registerTexture(CCPrioritizedTexture* texture)
{
- DCHECK(CCProxy::isMainThread());
- DCHECK(texture);
- DCHECK(!texture->textureManager());
- DCHECK(!texture->backing());
- DCHECK(!ContainsKey(m_textures, texture));
+ ASSERT(CCProxy::isMainThread());
+ ASSERT(texture);
+ ASSERT(!texture->textureManager());
+ ASSERT(!texture->backing());
+ ASSERT(!ContainsKey(m_textures, texture));
texture->setManagerInternal(this);
m_textures.insert(texture);
@@ -333,9 +333,9 @@ void CCPrioritizedTextureManager::registerTexture(CCPrioritizedTexture* texture)
void CCPrioritizedTextureManager::unregisterTexture(CCPrioritizedTexture* texture)
{
- DCHECK(CCProxy::isMainThread() || (CCProxy::isImplThread() && CCProxy::isMainThreadBlocked()));
- DCHECK(texture);
- DCHECK(ContainsKey(m_textures, texture));
+ ASSERT(CCProxy::isMainThread() || (CCProxy::isImplThread() && CCProxy::isMainThreadBlocked()));
+ ASSERT(texture);
+ ASSERT(ContainsKey(m_textures, texture));
returnBackingTexture(texture);
texture->setManagerInternal(0);
@@ -345,15 +345,15 @@ void CCPrioritizedTextureManager::unregisterTexture(CCPrioritizedTexture* textur
void CCPrioritizedTextureManager::returnBackingTexture(CCPrioritizedTexture* texture)
{
- DCHECK(CCProxy::isMainThread() || (CCProxy::isImplThread() && CCProxy::isMainThreadBlocked()));
+ ASSERT(CCProxy::isMainThread() || (CCProxy::isImplThread() && CCProxy::isMainThreadBlocked()));
if (texture->backing())
texture->unlink();
}
CCPrioritizedTexture::Backing* CCPrioritizedTextureManager::createBacking(IntSize size, GC3Denum format, CCResourceProvider* resourceProvider)
{
- DCHECK(CCProxy::isImplThread() && CCProxy::isMainThreadBlocked());
- DCHECK(resourceProvider);
+ ASSERT(CCProxy::isImplThread() && CCProxy::isMainThreadBlocked());
+ ASSERT(resourceProvider);
CCResourceProvider::ResourceId resourceId = resourceProvider->createResource(m_pool, size, format, CCResourceProvider::TextureUsageAny);
CCPrioritizedTexture::Backing* backing = new CCPrioritizedTexture::Backing(resourceId, resourceProvider, size, format);
m_memoryUseBytes += backing->bytes();
@@ -364,10 +364,10 @@ CCPrioritizedTexture::Backing* CCPrioritizedTextureManager::createBacking(IntSiz
void CCPrioritizedTextureManager::evictBackingResource(CCPrioritizedTexture::Backing* backing, CCResourceProvider* resourceProvider)
{
- DCHECK(CCProxy::isImplThread());
- DCHECK(backing);
- DCHECK(resourceProvider);
- DCHECK(m_backings.find(backing) != m_backings.end());
+ ASSERT(CCProxy::isImplThread());
+ ASSERT(backing);
+ ASSERT(resourceProvider);
+ ASSERT(m_backings.find(backing) != m_backings.end());
// Note that we create a backing and its resource at the same time, but we
// delete the backing structure and its resource in two steps. This is because
@@ -379,10 +379,10 @@ void CCPrioritizedTextureManager::evictBackingResource(CCPrioritizedTexture::Bac
m_evictedBackings.append(backing);
}
-#if CC_DCHECK_ENABLED()
+#if !ASSERT_DISABLED
void CCPrioritizedTextureManager::assertInvariants()
{
- DCHECK(CCProxy::isImplThread() && CCProxy::isMainThreadBlocked());
+ ASSERT(CCProxy::isImplThread() && CCProxy::isMainThreadBlocked());
// If we hit any of these asserts, there is a bug in this class. To see
// where the bug is, call this function at the beginning and end of
@@ -391,8 +391,8 @@ void CCPrioritizedTextureManager::assertInvariants()
// Backings/textures must be doubly-linked and only to other backings/textures in this manager.
for (BackingSet::iterator it = m_backings.begin(); it != m_backings.end(); ++it) {
if ((*it)->owner()) {
- DCHECK(ContainsKey(m_textures, (*it)->owner()));
- DCHECK((*it)->owner()->backing() == (*it));
+ ASSERT(ContainsKey(m_textures, (*it)->owner()));
+ ASSERT((*it)->owner()->backing() == (*it));
}
}
for (TextureSet::iterator it = m_textures.begin(); it != m_textures.end(); ++it) {
@@ -400,13 +400,13 @@ void CCPrioritizedTextureManager::assertInvariants()
CCPrioritizedTexture::Backing* backing = texture->backing();
if (backing) {
if (backing->resourceHasBeenDeleted()) {
- DCHECK(m_backings.find(backing) == m_backings.end());
- DCHECK(m_evictedBackings.contains(backing));
+ ASSERT(m_backings.find(backing) == m_backings.end());
+ ASSERT(m_evictedBackings.contains(backing));
} else {
- DCHECK(m_backings.find(backing) != m_backings.end());
- DCHECK(!m_evictedBackings.contains(backing));
+ ASSERT(m_backings.find(backing) != m_backings.end());
+ ASSERT(!m_evictedBackings.contains(backing));
}
- DCHECK(backing->owner() == texture);
+ ASSERT(backing->owner() == texture);
}
}
@@ -418,9 +418,9 @@ void CCPrioritizedTextureManager::assertInvariants()
if (!(*it)->canBeRecycled())
reachedUnrecyclable = true;
if (reachedUnrecyclable)
- DCHECK(!(*it)->canBeRecycled());
+ ASSERT(!(*it)->canBeRecycled());
else
- DCHECK((*it)->canBeRecycled());
+ ASSERT((*it)->canBeRecycled());
}
}
#endif