summaryrefslogtreecommitdiffstats
path: root/cc/render_pass.cc
diff options
context:
space:
mode:
Diffstat (limited to 'cc/render_pass.cc')
-rw-r--r--cc/render_pass.cc106
1 files changed, 106 insertions, 0 deletions
diff --git a/cc/render_pass.cc b/cc/render_pass.cc
new file mode 100644
index 0000000..513bd8b
--- /dev/null
+++ b/cc/render_pass.cc
@@ -0,0 +1,106 @@
+// Copyright 2011 The Chromium Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style license that can be
+// found in the LICENSE file.
+
+#include "config.h"
+
+#include "CCRenderPass.h"
+
+#include "CCLayerImpl.h"
+#include "CCMathUtil.h"
+#include "CCOcclusionTracker.h"
+#include "CCQuadCuller.h"
+#include "CCSharedQuadState.h"
+#include "CCSolidColorDrawQuad.h"
+
+using WebKit::WebTransformationMatrix;
+
+namespace cc {
+
+scoped_ptr<CCRenderPass> CCRenderPass::create(Id id, IntRect outputRect, const WebKit::WebTransformationMatrix& transformToRootTarget)
+{
+ return make_scoped_ptr(new CCRenderPass(id, outputRect, transformToRootTarget));
+}
+
+CCRenderPass::CCRenderPass(Id id, IntRect outputRect, const WebKit::WebTransformationMatrix& transformToRootTarget)
+ : m_id(id)
+ , m_transformToRootTarget(transformToRootTarget)
+ , m_outputRect(outputRect)
+ , m_hasTransparentBackground(true)
+ , m_hasOcclusionFromOutsideTargetSurface(false)
+{
+ ASSERT(id.layerId > 0);
+ ASSERT(id.index >= 0);
+}
+
+CCRenderPass::~CCRenderPass()
+{
+}
+
+scoped_ptr<CCRenderPass> CCRenderPass::copy(Id newId) const
+{
+ ASSERT(newId != m_id);
+
+ scoped_ptr<CCRenderPass> copyPass(create(newId, m_outputRect, m_transformToRootTarget));
+ copyPass->setDamageRect(m_damageRect);
+ copyPass->setHasTransparentBackground(m_hasTransparentBackground);
+ copyPass->setHasOcclusionFromOutsideTargetSurface(m_hasOcclusionFromOutsideTargetSurface);
+ copyPass->setFilters(m_filters);
+ copyPass->setBackgroundFilters(m_backgroundFilters);
+ return copyPass.Pass();
+}
+
+void CCRenderPass::appendQuadsForLayer(CCLayerImpl* layer, CCOcclusionTrackerImpl* occlusionTracker, CCAppendQuadsData& appendQuadsData)
+{
+ const bool forSurface = false;
+ CCQuadCuller quadCuller(m_quadList, m_sharedQuadStateList, layer, occlusionTracker, layer->hasDebugBorders(), forSurface);
+
+ layer->appendQuads(quadCuller, appendQuadsData);
+}
+
+void CCRenderPass::appendQuadsForRenderSurfaceLayer(CCLayerImpl* layer, const CCRenderPass* contributingRenderPass, CCOcclusionTrackerImpl* occlusionTracker, CCAppendQuadsData& appendQuadsData)
+{
+ const bool forSurface = true;
+ CCQuadCuller quadCuller(m_quadList, m_sharedQuadStateList, layer, occlusionTracker, layer->hasDebugBorders(), forSurface);
+
+ bool isReplica = false;
+ layer->renderSurface()->appendQuads(quadCuller, appendQuadsData, isReplica, contributingRenderPass->id());
+
+ // Add replica after the surface so that it appears below the surface.
+ if (layer->hasReplica()) {
+ isReplica = true;
+ layer->renderSurface()->appendQuads(quadCuller, appendQuadsData, isReplica, contributingRenderPass->id());
+ }
+}
+
+void CCRenderPass::appendQuadsToFillScreen(CCLayerImpl* rootLayer, SkColor screenBackgroundColor, const CCOcclusionTrackerImpl& occlusionTracker)
+{
+ if (!rootLayer || !screenBackgroundColor)
+ return;
+
+ Region fillRegion = occlusionTracker.computeVisibleRegionInScreen();
+ if (fillRegion.isEmpty())
+ return;
+
+ bool forSurface = false;
+ CCQuadCuller quadCuller(m_quadList, m_sharedQuadStateList, rootLayer, &occlusionTracker, rootLayer->hasDebugBorders(), forSurface);
+
+ // Manually create the quad state for the gutter quads, as the root layer
+ // doesn't have any bounds and so can't generate this itself.
+ // FIXME: Make the gutter quads generated by the solid color layer (make it smarter about generating quads to fill unoccluded areas).
+ IntRect rootTargetRect = rootLayer->renderSurface()->contentRect();
+ float opacity = 1;
+ bool opaque = true;
+ CCSharedQuadState* sharedQuadState = quadCuller.useSharedQuadState(CCSharedQuadState::create(rootLayer->drawTransform(), rootTargetRect, rootTargetRect, opacity, opaque));
+ ASSERT(rootLayer->screenSpaceTransform().isInvertible());
+ WebTransformationMatrix transformToLayerSpace = rootLayer->screenSpaceTransform().inverse();
+ Vector<WebCore::IntRect> fillRects = fillRegion.rects();
+ for (size_t i = 0; i < fillRects.size(); ++i) {
+ // The root layer transform is composed of translations and scales only, no perspective, so mapping is sufficient.
+ IntRect layerRect = CCMathUtil::mapClippedRect(transformToLayerSpace, cc::IntRect(fillRects[i]));
+ // Skip the quad culler and just append the quads directly to avoid occlusion checks.
+ m_quadList.append(CCSolidColorDrawQuad::create(sharedQuadState, layerRect, screenBackgroundColor).PassAs<CCDrawQuad>());
+ }
+}
+
+} // namespace cc