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-rw-r--r--cc/test/render_pass_test_common.cc44
1 files changed, 22 insertions, 22 deletions
diff --git a/cc/test/render_pass_test_common.cc b/cc/test/render_pass_test_common.cc
index 4a2de14..a63d619 100644
--- a/cc/test/render_pass_test_common.cc
+++ b/cc/test/render_pass_test_common.cc
@@ -34,43 +34,43 @@ void TestRenderPass::AppendOneOfEveryQuadType(
gfx::Rect opaque_rect(10, 10, 80, 80);
const float vertex_opacity[] = {1.0f, 1.0f, 1.0f, 1.0f};
cc::ResourceProvider::ResourceId texture_resource =
- resourceProvider->createResource(
+ resourceProvider->CreateResource(
gfx::Size(20, 12),
- resourceProvider->bestTextureFormat(),
+ resourceProvider->best_texture_format(),
ResourceProvider::TextureUsageAny);
- resourceProvider->allocateForTesting(texture_resource);
+ resourceProvider->AllocateForTesting(texture_resource);
unsigned texture_id = ResourceProvider::ScopedReadLockGL(
- resourceProvider, texture_resource).textureId();
+ resourceProvider, texture_resource).texture_id();
cc::ResourceProvider::ResourceId resource1 =
- resourceProvider->createResource(
+ resourceProvider->CreateResource(
gfx::Size(45, 5),
- resourceProvider->bestTextureFormat(),
+ resourceProvider->best_texture_format(),
ResourceProvider::TextureUsageAny);
- resourceProvider->allocateForTesting(resource1);
+ resourceProvider->AllocateForTesting(resource1);
cc::ResourceProvider::ResourceId resource2 =
- resourceProvider->createResource(
+ resourceProvider->CreateResource(
gfx::Size(346, 61),
- resourceProvider->bestTextureFormat(),
+ resourceProvider->best_texture_format(),
ResourceProvider::TextureUsageAny);
- resourceProvider->allocateForTesting(resource2);
+ resourceProvider->AllocateForTesting(resource2);
cc::ResourceProvider::ResourceId resource3 =
- resourceProvider->createResource(
+ resourceProvider->CreateResource(
gfx::Size(12, 134),
- resourceProvider->bestTextureFormat(),
+ resourceProvider->best_texture_format(),
ResourceProvider::TextureUsageAny);
- resourceProvider->allocateForTesting(resource3);
+ resourceProvider->AllocateForTesting(resource3);
cc::ResourceProvider::ResourceId resource4 =
- resourceProvider->createResource(
+ resourceProvider->CreateResource(
gfx::Size(56, 12),
- resourceProvider->bestTextureFormat(),
+ resourceProvider->best_texture_format(),
ResourceProvider::TextureUsageAny);
- resourceProvider->allocateForTesting(resource4);
+ resourceProvider->AllocateForTesting(resource4);
cc::ResourceProvider::ResourceId resource5 =
- resourceProvider->createResource(
+ resourceProvider->CreateResource(
gfx::Size(73, 26),
- resourceProvider->bestTextureFormat(),
+ resourceProvider->best_texture_format(),
ResourceProvider::TextureUsageAny);
- resourceProvider->allocateForTesting(resource5);
+ resourceProvider->AllocateForTesting(resource5);
scoped_ptr<cc::SharedQuadState> shared_state = cc::SharedQuadState::Create();
shared_state->SetAll(gfx::Transform(),
@@ -204,11 +204,11 @@ void TestRenderPass::AppendOneOfEveryQuadType(
cc::VideoLayerImpl::FramePlane planes[3];
for (int i = 0; i < 3; ++i) {
planes[i].resourceId =
- resourceProvider->createResource(
+ resourceProvider->CreateResource(
gfx::Size(20, 12),
- resourceProvider->bestTextureFormat(),
+ resourceProvider->best_texture_format(),
ResourceProvider::TextureUsageAny);
- resourceProvider->allocateForTesting(planes[i].resourceId);
+ resourceProvider->AllocateForTesting(planes[i].resourceId);
planes[i].size = gfx::Size(100, 100);
planes[i].format = GL_LUMINANCE;
}