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-rw-r--r--cc/tiled_layer_unittest.cc140
1 files changed, 70 insertions, 70 deletions
diff --git a/cc/tiled_layer_unittest.cc b/cc/tiled_layer_unittest.cc
index 3e79fab..8f46bb0 100644
--- a/cc/tiled_layer_unittest.cc
+++ b/cc/tiled_layer_unittest.cc
@@ -6,7 +6,7 @@
#include "cc/tiled_layer.h"
-#include "cc/bitmap_canvas_layer_texture_updater.h"
+#include "cc/bitmap_canvas_layer_updater.h"
#include "cc/layer_painter.h"
#include "cc/overdraw_metrics.h"
#include "cc/rendering_stats.h"
@@ -381,7 +381,7 @@ TEST_F(TiledLayerTest, pushTilesMarkedDirtyDuringPaint)
// The tile size is 100x100, so this invalidates and then paints two tiles.
// However, during the paint, we invalidate one of the tiles. This should
// not prevent the tile from being pushed.
- layer->fakeLayerTextureUpdater()->setRectToInvalidate(IntRect(0, 50, 100, 50), layer.get());
+ layer->fakeLayerUpdater()->setRectToInvalidate(IntRect(0, 50, 100, 50), layer.get());
layer->setBounds(IntSize(100, 200));
layer->setVisibleContentRect(IntRect(0, 0, 100, 200));
updateAndPush(layer.get(), layerImpl.get());
@@ -399,7 +399,7 @@ TEST_F(TiledLayerTest, pushTilesLayerMarkedDirtyDuringPaintOnNextLayer)
ScopedFakeTiledLayerImpl layer2Impl(2);
// Invalidate a tile on layer1, during update of layer 2.
- layer2->fakeLayerTextureUpdater()->setRectToInvalidate(IntRect(0, 50, 100, 50), layer1.get());
+ layer2->fakeLayerUpdater()->setRectToInvalidate(IntRect(0, 50, 100, 50), layer1.get());
layer1->setBounds(IntSize(100, 200));
layer1->setVisibleContentRect(IntRect(0, 0, 100, 200));
layer2->setBounds(IntSize(100, 200));
@@ -421,7 +421,7 @@ TEST_F(TiledLayerTest, pushTilesLayerMarkedDirtyDuringPaintOnPreviousLayer)
ScopedFakeTiledLayerImpl layer1Impl(1);
ScopedFakeTiledLayerImpl layer2Impl(2);
- layer1->fakeLayerTextureUpdater()->setRectToInvalidate(IntRect(0, 50, 100, 50), layer2.get());
+ layer1->fakeLayerUpdater()->setRectToInvalidate(IntRect(0, 50, 100, 50), layer2.get());
layer1->setBounds(IntSize(100, 200));
layer1->setVisibleContentRect(IntRect(0, 0, 100, 200));
layer2->setBounds(IntSize(100, 200));
@@ -592,23 +592,23 @@ TEST_F(TiledLayerTest, invalidateFromPrepare)
EXPECT_TRUE(layerImpl->hasResourceIdForTileAt(0, 0));
EXPECT_TRUE(layerImpl->hasResourceIdForTileAt(0, 1));
- layer->fakeLayerTextureUpdater()->clearPrepareCount();
+ layer->fakeLayerUpdater()->clearPrepareCount();
// Invoke update again. As the layer is valid update shouldn't be invoked on
- // the LayerTextureUpdater.
+ // the LayerUpdater.
updateAndPush(layer.get(), layerImpl.get());
- EXPECT_EQ(0, layer->fakeLayerTextureUpdater()->prepareCount());
+ EXPECT_EQ(0, layer->fakeLayerUpdater()->prepareCount());
// setRectToInvalidate triggers invalidateContentRect() being invoked from update.
- layer->fakeLayerTextureUpdater()->setRectToInvalidate(IntRect(25, 25, 50, 50), layer.get());
- layer->fakeLayerTextureUpdater()->clearPrepareCount();
+ layer->fakeLayerUpdater()->setRectToInvalidate(IntRect(25, 25, 50, 50), layer.get());
+ layer->fakeLayerUpdater()->clearPrepareCount();
layer->invalidateContentRect(IntRect(0, 0, 50, 50));
updateAndPush(layer.get(), layerImpl.get());
- EXPECT_EQ(1, layer->fakeLayerTextureUpdater()->prepareCount());
- layer->fakeLayerTextureUpdater()->clearPrepareCount();
+ EXPECT_EQ(1, layer->fakeLayerUpdater()->prepareCount());
+ layer->fakeLayerUpdater()->clearPrepareCount();
// The layer should still be invalid as update invoked invalidate.
updateAndPush(layer.get(), layerImpl.get()); // visible
- EXPECT_EQ(1, layer->fakeLayerTextureUpdater()->prepareCount());
+ EXPECT_EQ(1, layer->fakeLayerUpdater()->prepareCount());
}
TEST_F(TiledLayerTest, verifyUpdateRectWhenContentBoundsAreScaled)
@@ -813,9 +813,9 @@ TEST_F(TiledLayerTest, partialUpdates)
EXPECT_EQ(6, m_queue->fullUploadSize());
EXPECT_EQ(0, m_queue->partialUploadSize());
updateTextures();
- EXPECT_EQ(6, layer->fakeLayerTextureUpdater()->updateCount());
+ EXPECT_EQ(6, layer->fakeLayerUpdater()->updateCount());
EXPECT_FALSE(m_queue->hasMoreUpdates());
- layer->fakeLayerTextureUpdater()->clearUpdateCount();
+ layer->fakeLayerUpdater()->clearUpdateCount();
layerPushPropertiesTo(layer.get(), layerImpl.get());
}
layerTreeHost->commitComplete();
@@ -828,9 +828,9 @@ TEST_F(TiledLayerTest, partialUpdates)
EXPECT_EQ(3, m_queue->fullUploadSize());
EXPECT_EQ(3, m_queue->partialUploadSize());
updateTextures();
- EXPECT_EQ(6, layer->fakeLayerTextureUpdater()->updateCount());
+ EXPECT_EQ(6, layer->fakeLayerUpdater()->updateCount());
EXPECT_FALSE(m_queue->hasMoreUpdates());
- layer->fakeLayerTextureUpdater()->clearUpdateCount();
+ layer->fakeLayerUpdater()->clearUpdateCount();
layerPushPropertiesTo(layer.get(), layerImpl.get());
}
layerTreeHost->commitComplete();
@@ -843,9 +843,9 @@ TEST_F(TiledLayerTest, partialUpdates)
EXPECT_EQ(2, m_queue->fullUploadSize());
EXPECT_EQ(4, m_queue->partialUploadSize());
updateTextures();
- EXPECT_EQ(6, layer->fakeLayerTextureUpdater()->updateCount());
+ EXPECT_EQ(6, layer->fakeLayerUpdater()->updateCount());
EXPECT_FALSE(m_queue->hasMoreUpdates());
- layer->fakeLayerTextureUpdater()->clearUpdateCount();
+ layer->fakeLayerUpdater()->clearUpdateCount();
layerPushPropertiesTo(layer.get(), layerImpl.get());
}
layerTreeHost->commitComplete();
@@ -866,9 +866,9 @@ TEST_F(TiledLayerTest, partialUpdates)
EXPECT_EQ(6, m_queue->fullUploadSize());
EXPECT_EQ(0, m_queue->partialUploadSize());
updateTextures();
- EXPECT_EQ(6, layer->fakeLayerTextureUpdater()->updateCount());
+ EXPECT_EQ(6, layer->fakeLayerUpdater()->updateCount());
EXPECT_FALSE(m_queue->hasMoreUpdates());
- layer->fakeLayerTextureUpdater()->clearUpdateCount();
+ layer->fakeLayerUpdater()->clearUpdateCount();
layerPushPropertiesTo(layer.get(), layerImpl.get());
}
layerTreeHost->commitComplete();
@@ -881,9 +881,9 @@ TEST_F(TiledLayerTest, partialUpdates)
EXPECT_EQ(0, m_queue->fullUploadSize());
EXPECT_EQ(4, m_queue->partialUploadSize());
updateTextures();
- EXPECT_EQ(4, layer->fakeLayerTextureUpdater()->updateCount());
+ EXPECT_EQ(4, layer->fakeLayerUpdater()->updateCount());
EXPECT_FALSE(m_queue->hasMoreUpdates());
- layer->fakeLayerTextureUpdater()->clearUpdateCount();
+ layer->fakeLayerUpdater()->clearUpdateCount();
layerPushPropertiesTo(layer.get(), layerImpl.get());
}
layerTreeHost->commitComplete();
@@ -905,7 +905,7 @@ TEST_F(TiledLayerTest, tilesPaintedWithoutOcclusion)
layer->setTexturePriorities(m_priorityCalculator);
m_textureManager->prioritizeTextures();
layer->update(*m_queue.get(), 0, m_stats);
- EXPECT_EQ(2, layer->fakeLayerTextureUpdater()->updateCount());
+ EXPECT_EQ(2, layer->fakeLayerUpdater()->updateCount());
}
TEST_F(TiledLayerTest, tilesPaintedWithOcclusion)
@@ -925,33 +925,33 @@ TEST_F(TiledLayerTest, tilesPaintedWithOcclusion)
layer->setTexturePriorities(m_priorityCalculator);
m_textureManager->prioritizeTextures();
layer->update(*m_queue.get(), &occluded, m_stats);
- EXPECT_EQ(36-3, layer->fakeLayerTextureUpdater()->updateCount());
+ EXPECT_EQ(36-3, layer->fakeLayerUpdater()->updateCount());
EXPECT_NEAR(occluded.overdrawMetrics().pixelsUploadedOpaque(), 0, 1);
EXPECT_NEAR(occluded.overdrawMetrics().pixelsUploadedTranslucent(), 330000, 1);
EXPECT_EQ(3, occluded.overdrawMetrics().tilesCulledForUpload());
- layer->fakeLayerTextureUpdater()->clearUpdateCount();
+ layer->fakeLayerUpdater()->clearUpdateCount();
layer->setTexturePriorities(m_priorityCalculator);
m_textureManager->prioritizeTextures();
occluded.setOcclusion(IntRect(250, 200, 300, 100));
layer->invalidateContentRect(IntRect(0, 0, 600, 600));
layer->update(*m_queue.get(), &occluded, m_stats);
- EXPECT_EQ(36-2, layer->fakeLayerTextureUpdater()->updateCount());
+ EXPECT_EQ(36-2, layer->fakeLayerUpdater()->updateCount());
EXPECT_NEAR(occluded.overdrawMetrics().pixelsUploadedOpaque(), 0, 1);
EXPECT_NEAR(occluded.overdrawMetrics().pixelsUploadedTranslucent(), 330000 + 340000, 1);
EXPECT_EQ(3 + 2, occluded.overdrawMetrics().tilesCulledForUpload());
- layer->fakeLayerTextureUpdater()->clearUpdateCount();
+ layer->fakeLayerUpdater()->clearUpdateCount();
layer->setTexturePriorities(m_priorityCalculator);
m_textureManager->prioritizeTextures();
occluded.setOcclusion(IntRect(250, 250, 300, 100));
layer->invalidateContentRect(IntRect(0, 0, 600, 600));
layer->update(*m_queue.get(), &occluded, m_stats);
- EXPECT_EQ(36, layer->fakeLayerTextureUpdater()->updateCount());
+ EXPECT_EQ(36, layer->fakeLayerUpdater()->updateCount());
EXPECT_NEAR(occluded.overdrawMetrics().pixelsUploadedOpaque(), 0, 1);
EXPECT_NEAR(occluded.overdrawMetrics().pixelsUploadedTranslucent(), 330000 + 340000 + 360000, 1);
@@ -976,13 +976,13 @@ TEST_F(TiledLayerTest, tilesPaintedWithOcclusionAndVisiblityConstraints)
layer->setTexturePriorities(m_priorityCalculator);
m_textureManager->prioritizeTextures();
layer->update(*m_queue.get(), &occluded, m_stats);
- EXPECT_EQ(24-3, layer->fakeLayerTextureUpdater()->updateCount());
+ EXPECT_EQ(24-3, layer->fakeLayerUpdater()->updateCount());
EXPECT_NEAR(occluded.overdrawMetrics().pixelsUploadedOpaque(), 0, 1);
EXPECT_NEAR(occluded.overdrawMetrics().pixelsUploadedTranslucent(), 210000, 1);
EXPECT_EQ(3, occluded.overdrawMetrics().tilesCulledForUpload());
- layer->fakeLayerTextureUpdater()->clearUpdateCount();
+ layer->fakeLayerUpdater()->clearUpdateCount();
// Now the visible region stops at the edge of the occlusion so the partly visible tiles become fully occluded.
occluded.setOcclusion(IntRect(200, 200, 300, 150));
@@ -992,13 +992,13 @@ TEST_F(TiledLayerTest, tilesPaintedWithOcclusionAndVisiblityConstraints)
layer->setTexturePriorities(m_priorityCalculator);
m_textureManager->prioritizeTextures();
layer->update(*m_queue.get(), &occluded, m_stats);
- EXPECT_EQ(24-6, layer->fakeLayerTextureUpdater()->updateCount());
+ EXPECT_EQ(24-6, layer->fakeLayerUpdater()->updateCount());
EXPECT_NEAR(occluded.overdrawMetrics().pixelsUploadedOpaque(), 0, 1);
EXPECT_NEAR(occluded.overdrawMetrics().pixelsUploadedTranslucent(), 210000 + 180000, 1);
EXPECT_EQ(3 + 6, occluded.overdrawMetrics().tilesCulledForUpload());
- layer->fakeLayerTextureUpdater()->clearUpdateCount();
+ layer->fakeLayerUpdater()->clearUpdateCount();
// Now the visible region is even smaller than the occlusion, it should have the same result.
occluded.setOcclusion(IntRect(200, 200, 300, 150));
@@ -1008,7 +1008,7 @@ TEST_F(TiledLayerTest, tilesPaintedWithOcclusionAndVisiblityConstraints)
layer->setTexturePriorities(m_priorityCalculator);
m_textureManager->prioritizeTextures();
layer->update(*m_queue.get(), &occluded, m_stats);
- EXPECT_EQ(24-6, layer->fakeLayerTextureUpdater()->updateCount());
+ EXPECT_EQ(24-6, layer->fakeLayerUpdater()->updateCount());
EXPECT_NEAR(occluded.overdrawMetrics().pixelsUploadedOpaque(), 0, 1);
EXPECT_NEAR(occluded.overdrawMetrics().pixelsUploadedTranslucent(), 210000 + 180000 + 180000, 1);
@@ -1032,7 +1032,7 @@ TEST_F(TiledLayerTest, tilesNotPaintedWithoutInvalidation)
layer->setTexturePriorities(m_priorityCalculator);
m_textureManager->prioritizeTextures();
layer->update(*m_queue.get(), &occluded, m_stats);
- EXPECT_EQ(36-3, layer->fakeLayerTextureUpdater()->updateCount());
+ EXPECT_EQ(36-3, layer->fakeLayerUpdater()->updateCount());
{
updateTextures();
}
@@ -1041,13 +1041,13 @@ TEST_F(TiledLayerTest, tilesNotPaintedWithoutInvalidation)
EXPECT_NEAR(occluded.overdrawMetrics().pixelsUploadedTranslucent(), 330000, 1);
EXPECT_EQ(3, occluded.overdrawMetrics().tilesCulledForUpload());
- layer->fakeLayerTextureUpdater()->clearUpdateCount();
+ layer->fakeLayerUpdater()->clearUpdateCount();
layer->setTexturePriorities(m_priorityCalculator);
m_textureManager->prioritizeTextures();
// Repaint without marking it dirty. The 3 culled tiles will be pre-painted now.
layer->update(*m_queue.get(), &occluded, m_stats);
- EXPECT_EQ(3, layer->fakeLayerTextureUpdater()->updateCount());
+ EXPECT_EQ(3, layer->fakeLayerUpdater()->updateCount());
EXPECT_NEAR(occluded.overdrawMetrics().pixelsUploadedOpaque(), 0, 1);
EXPECT_NEAR(occluded.overdrawMetrics().pixelsUploadedTranslucent(), 330000, 1);
@@ -1076,7 +1076,7 @@ TEST_F(TiledLayerTest, tilesPaintedWithOcclusionAndTransforms)
layer->setTexturePriorities(m_priorityCalculator);
m_textureManager->prioritizeTextures();
layer->update(*m_queue.get(), &occluded, m_stats);
- EXPECT_EQ(36-3, layer->fakeLayerTextureUpdater()->updateCount());
+ EXPECT_EQ(36-3, layer->fakeLayerUpdater()->updateCount());
EXPECT_NEAR(occluded.overdrawMetrics().pixelsUploadedOpaque(), 0, 1);
EXPECT_NEAR(occluded.overdrawMetrics().pixelsUploadedTranslucent(), 330000, 1);
@@ -1110,13 +1110,13 @@ TEST_F(TiledLayerTest, tilesPaintedWithOcclusionAndScaling)
// The content is half the size of the layer (so the number of tiles is fewer).
// In this case, the content is 300x300, and since the tile size is 100, the
// number of tiles 3x3.
- EXPECT_EQ(9, layer->fakeLayerTextureUpdater()->updateCount());
+ EXPECT_EQ(9, layer->fakeLayerUpdater()->updateCount());
EXPECT_NEAR(occluded.overdrawMetrics().pixelsUploadedOpaque(), 0, 1);
EXPECT_NEAR(occluded.overdrawMetrics().pixelsUploadedTranslucent(), 90000, 1);
EXPECT_EQ(0, occluded.overdrawMetrics().tilesCulledForUpload());
- layer->fakeLayerTextureUpdater()->clearUpdateCount();
+ layer->fakeLayerUpdater()->clearUpdateCount();
// This makes sure the painting works when the content space is scaled to
// a different layer space. In this case the occluded region catches the
@@ -1128,13 +1128,13 @@ TEST_F(TiledLayerTest, tilesPaintedWithOcclusionAndScaling)
layer->setTexturePriorities(m_priorityCalculator);
m_textureManager->prioritizeTextures();
layer->update(*m_queue.get(), &occluded, m_stats);
- EXPECT_EQ(9-1, layer->fakeLayerTextureUpdater()->updateCount());
+ EXPECT_EQ(9-1, layer->fakeLayerUpdater()->updateCount());
EXPECT_NEAR(occluded.overdrawMetrics().pixelsUploadedOpaque(), 0, 1);
EXPECT_NEAR(occluded.overdrawMetrics().pixelsUploadedTranslucent(), 90000 + 80000, 1);
EXPECT_EQ(1, occluded.overdrawMetrics().tilesCulledForUpload());
- layer->fakeLayerTextureUpdater()->clearUpdateCount();
+ layer->fakeLayerUpdater()->clearUpdateCount();
// This makes sure content scaling and transforms work together.
WebTransformationMatrix screenTransform;
@@ -1149,7 +1149,7 @@ TEST_F(TiledLayerTest, tilesPaintedWithOcclusionAndScaling)
layer->setTexturePriorities(m_priorityCalculator);
m_textureManager->prioritizeTextures();
layer->update(*m_queue.get(), &occluded, m_stats);
- EXPECT_EQ(9-1, layer->fakeLayerTextureUpdater()->updateCount());
+ EXPECT_EQ(9-1, layer->fakeLayerUpdater()->updateCount());
EXPECT_NEAR(occluded.overdrawMetrics().pixelsUploadedOpaque(), 0, 1);
EXPECT_NEAR(occluded.overdrawMetrics().pixelsUploadedTranslucent(), 90000 + 80000 + 80000, 1);
@@ -1178,7 +1178,7 @@ TEST_F(TiledLayerTest, visibleContentOpaqueRegion)
m_textureManager->prioritizeTextures();
// If the layer doesn't paint opaque content, then the visibleContentOpaqueRegion should be empty.
- layer->fakeLayerTextureUpdater()->setOpaquePaintRect(IntRect());
+ layer->fakeLayerUpdater()->setOpaquePaintRect(IntRect());
layer->invalidateContentRect(contentBounds);
layer->update(*m_queue.get(), &occluded, m_stats);
opaqueContents = layer->visibleContentOpaqueRegion();
@@ -1191,7 +1191,7 @@ TEST_F(TiledLayerTest, visibleContentOpaqueRegion)
// visibleContentOpaqueRegion should match the visible part of what is painted opaque.
opaquePaintRect = IntRect(10, 10, 90, 190);
- layer->fakeLayerTextureUpdater()->setOpaquePaintRect(opaquePaintRect);
+ layer->fakeLayerUpdater()->setOpaquePaintRect(opaquePaintRect);
layer->invalidateContentRect(contentBounds);
layer->update(*m_queue.get(), &occluded, m_stats);
updateTextures();
@@ -1205,7 +1205,7 @@ TEST_F(TiledLayerTest, visibleContentOpaqueRegion)
EXPECT_EQ(0, occluded.overdrawMetrics().tilesCulledForUpload());
// If we paint again without invalidating, the same stuff should be opaque.
- layer->fakeLayerTextureUpdater()->setOpaquePaintRect(IntRect());
+ layer->fakeLayerUpdater()->setOpaquePaintRect(IntRect());
layer->update(*m_queue.get(), &occluded, m_stats);
updateTextures();
opaqueContents = layer->visibleContentOpaqueRegion();
@@ -1219,7 +1219,7 @@ TEST_F(TiledLayerTest, visibleContentOpaqueRegion)
// If we repaint a non-opaque part of the tile, then it shouldn't lose its opaque-ness. And other tiles should
// not be affected.
- layer->fakeLayerTextureUpdater()->setOpaquePaintRect(IntRect());
+ layer->fakeLayerUpdater()->setOpaquePaintRect(IntRect());
layer->invalidateContentRect(IntRect(0, 0, 1, 1));
layer->update(*m_queue.get(), &occluded, m_stats);
updateTextures();
@@ -1234,7 +1234,7 @@ TEST_F(TiledLayerTest, visibleContentOpaqueRegion)
// If we repaint an opaque part of the tile, then it should lose its opaque-ness. But other tiles should still
// not be affected.
- layer->fakeLayerTextureUpdater()->setOpaquePaintRect(IntRect());
+ layer->fakeLayerUpdater()->setOpaquePaintRect(IntRect());
layer->invalidateContentRect(IntRect(10, 10, 1, 1));
layer->update(*m_queue.get(), &occluded, m_stats);
updateTextures();
@@ -1270,7 +1270,7 @@ TEST_F(TiledLayerTest, pixelsPaintedMetrics)
m_textureManager->prioritizeTextures();
// Invalidates and paints the whole layer.
- layer->fakeLayerTextureUpdater()->setOpaquePaintRect(IntRect());
+ layer->fakeLayerUpdater()->setOpaquePaintRect(IntRect());
layer->invalidateContentRect(contentBounds);
layer->update(*m_queue.get(), &occluded, m_stats);
updateTextures();
@@ -1284,7 +1284,7 @@ TEST_F(TiledLayerTest, pixelsPaintedMetrics)
// Invalidates an area on the top and bottom tile, which will cause us to paint the tile in the middle,
// even though it is not dirty and will not be uploaded.
- layer->fakeLayerTextureUpdater()->setOpaquePaintRect(IntRect());
+ layer->fakeLayerUpdater()->setOpaquePaintRect(IntRect());
layer->invalidateContentRect(IntRect(0, 0, 1, 1));
layer->invalidateContentRect(IntRect(50, 200, 10, 10));
layer->update(*m_queue.get(), &occluded, m_stats);
@@ -1352,14 +1352,14 @@ TEST_F(TiledLayerTest, dontAllocateContentsWhenTargetSurfaceCantBeAllocated)
*m_queue.get(), std::numeric_limits<size_t>::max());
{
updateTextures();
- EXPECT_EQ(6, root->fakeLayerTextureUpdater()->updateCount());
- EXPECT_EQ(3, child->fakeLayerTextureUpdater()->updateCount());
- EXPECT_EQ(3, child2->fakeLayerTextureUpdater()->updateCount());
+ EXPECT_EQ(6, root->fakeLayerUpdater()->updateCount());
+ EXPECT_EQ(3, child->fakeLayerUpdater()->updateCount());
+ EXPECT_EQ(3, child2->fakeLayerUpdater()->updateCount());
EXPECT_FALSE(m_queue->hasMoreUpdates());
- root->fakeLayerTextureUpdater()->clearUpdateCount();
- child->fakeLayerTextureUpdater()->clearUpdateCount();
- child2->fakeLayerTextureUpdater()->clearUpdateCount();
+ root->fakeLayerUpdater()->clearUpdateCount();
+ child->fakeLayerUpdater()->clearUpdateCount();
+ child2->fakeLayerUpdater()->clearUpdateCount();
ScopedFakeTiledLayerImpl rootImpl(root->id());
ScopedFakeTiledLayerImpl childImpl(child->id());
@@ -1387,14 +1387,14 @@ TEST_F(TiledLayerTest, dontAllocateContentsWhenTargetSurfaceCantBeAllocated)
*m_queue.get(), (3 * 2 + 3 * 1) * (100 * 100) * 4);
{
updateTextures();
- EXPECT_EQ(6, root->fakeLayerTextureUpdater()->updateCount());
- EXPECT_EQ(0, child->fakeLayerTextureUpdater()->updateCount());
- EXPECT_EQ(0, child2->fakeLayerTextureUpdater()->updateCount());
+ EXPECT_EQ(6, root->fakeLayerUpdater()->updateCount());
+ EXPECT_EQ(0, child->fakeLayerUpdater()->updateCount());
+ EXPECT_EQ(0, child2->fakeLayerUpdater()->updateCount());
EXPECT_FALSE(m_queue->hasMoreUpdates());
- root->fakeLayerTextureUpdater()->clearUpdateCount();
- child->fakeLayerTextureUpdater()->clearUpdateCount();
- child2->fakeLayerTextureUpdater()->clearUpdateCount();
+ root->fakeLayerUpdater()->clearUpdateCount();
+ child->fakeLayerUpdater()->clearUpdateCount();
+ child2->fakeLayerUpdater()->clearUpdateCount();
ScopedFakeTiledLayerImpl rootImpl(root->id());
ScopedFakeTiledLayerImpl childImpl(child->id());
@@ -1423,14 +1423,14 @@ TEST_F(TiledLayerTest, dontAllocateContentsWhenTargetSurfaceCantBeAllocated)
*m_queue.get(), (3 * 1) * (100 * 100) * 4);
{
updateTextures();
- EXPECT_EQ(0, root->fakeLayerTextureUpdater()->updateCount());
- EXPECT_EQ(0, child->fakeLayerTextureUpdater()->updateCount());
- EXPECT_EQ(0, child2->fakeLayerTextureUpdater()->updateCount());
+ EXPECT_EQ(0, root->fakeLayerUpdater()->updateCount());
+ EXPECT_EQ(0, child->fakeLayerUpdater()->updateCount());
+ EXPECT_EQ(0, child2->fakeLayerUpdater()->updateCount());
EXPECT_FALSE(m_queue->hasMoreUpdates());
- root->fakeLayerTextureUpdater()->clearUpdateCount();
- child->fakeLayerTextureUpdater()->clearUpdateCount();
- child2->fakeLayerTextureUpdater()->clearUpdateCount();
+ root->fakeLayerUpdater()->clearUpdateCount();
+ child->fakeLayerUpdater()->clearUpdateCount();
+ child2->fakeLayerUpdater()->clearUpdateCount();
ScopedFakeTiledLayerImpl rootImpl(root->id());
ScopedFakeTiledLayerImpl childImpl(child->id());
@@ -1477,7 +1477,7 @@ public:
{
scoped_ptr<TrackingLayerPainter> trackingLayerPainter(TrackingLayerPainter::create());
m_trackingLayerPainter = trackingLayerPainter.get();
- m_layerTextureUpdater = BitmapCanvasLayerTextureUpdater::create(trackingLayerPainter.PassAs<LayerPainter>());
+ m_layerUpdater = BitmapCanvasLayerUpdater::create(trackingLayerPainter.PassAs<LayerPainter>());
}
TrackingLayerPainter* trackingLayerPainter() const { return m_trackingLayerPainter; }
@@ -1485,11 +1485,11 @@ public:
protected:
virtual ~UpdateTrackingTiledLayer() { }
- virtual LayerTextureUpdater* textureUpdater() const OVERRIDE { return m_layerTextureUpdater.get(); }
+ virtual LayerUpdater* updater() const OVERRIDE { return m_layerUpdater.get(); }
private:
TrackingLayerPainter* m_trackingLayerPainter;
- scoped_refptr<BitmapCanvasLayerTextureUpdater> m_layerTextureUpdater;
+ scoped_refptr<BitmapCanvasLayerUpdater> m_layerUpdater;
};
TEST_F(TiledLayerTest, nonIntegerContentsScaleIsNotDistortedDuringPaint)