diff options
Diffstat (limited to 'cc/tiles/picture_layer_tiling.h')
-rw-r--r-- | cc/tiles/picture_layer_tiling.h | 371 |
1 files changed, 371 insertions, 0 deletions
diff --git a/cc/tiles/picture_layer_tiling.h b/cc/tiles/picture_layer_tiling.h new file mode 100644 index 0000000..8af4c4c --- /dev/null +++ b/cc/tiles/picture_layer_tiling.h @@ -0,0 +1,371 @@ +// Copyright 2012 The Chromium Authors. All rights reserved. +// Use of this source code is governed by a BSD-style license that can be +// found in the LICENSE file. + +#ifndef CC_TILES_PICTURE_LAYER_TILING_H_ +#define CC_TILES_PICTURE_LAYER_TILING_H_ + +#include <map> +#include <utility> +#include <vector> + +#include "base/basictypes.h" +#include "base/containers/scoped_ptr_hash_map.h" +#include "base/memory/scoped_ptr.h" +#include "cc/base/cc_export.h" +#include "cc/base/region.h" +#include "cc/base/tiling_data.h" +#include "cc/tiles/tile.h" +#include "cc/tiles/tile_priority.h" +#include "cc/trees/occlusion.h" +#include "ui/gfx/geometry/rect.h" + +namespace base { +namespace trace_event { +class TracedValue; +} +} + +namespace cc { + +class PictureLayerTiling; +class PrioritizedTile; +class RasterSource; + +class CC_EXPORT PictureLayerTilingClient { + public: + // Create a tile at the given content_rect (in the contents scale of the + // tiling) This might return null if the client cannot create such a tile. + virtual ScopedTilePtr CreateTile(float contents_scale, + const gfx::Rect& content_rect) = 0; + virtual gfx::Size CalculateTileSize( + const gfx::Size& content_bounds) const = 0; + // This invalidation region defines the area (if any, it can by null) that + // tiles can not be shared between pending and active trees. + virtual const Region* GetPendingInvalidation() = 0; + virtual const PictureLayerTiling* GetPendingOrActiveTwinTiling( + const PictureLayerTiling* tiling) const = 0; + virtual TilePriority::PriorityBin GetMaxTilePriorityBin() const = 0; + virtual bool RequiresHighResToDraw() const = 0; + + protected: + virtual ~PictureLayerTilingClient() {} +}; + +class CC_EXPORT PictureLayerTiling { + public: + static const int kBorderTexels = 1; + + PictureLayerTilingClient* client() const { return client_; } + ~PictureLayerTiling(); + + static float CalculateSoonBorderDistance( + const gfx::Rect& visible_rect_in_content_space, + float content_to_screen_scale); + + // Create a tiling with no tiles. CreateTile() must be called to add some. + static scoped_ptr<PictureLayerTiling> Create( + WhichTree tree, + float contents_scale, + scoped_refptr<RasterSource> raster_source, + PictureLayerTilingClient* client, + float tiling_interest_area_viewport_multiplier, + float skewport_target_time_in_seconds, + int skewport_extrapolation_limit_in_content_pixels); + + void SetRasterSourceAndResize(scoped_refptr<RasterSource> raster_source); + void Invalidate(const Region& layer_invalidation); + void CreateMissingTilesInLiveTilesRect(); + void TakeTilesAndPropertiesFrom(PictureLayerTiling* pending_twin, + const Region& layer_invalidation); + + bool IsTileRequiredForActivation(const Tile* tile) const; + bool IsTileRequiredForDraw(const Tile* tile) const; + + void set_resolution(TileResolution resolution) { resolution_ = resolution; } + TileResolution resolution() const { return resolution_; } + void set_can_require_tiles_for_activation(bool can_require_tiles) { + can_require_tiles_for_activation_ = can_require_tiles; + } + + RasterSource* raster_source() const { return raster_source_.get(); } + gfx::Size tiling_size() const { return tiling_data_.tiling_size(); } + gfx::Rect live_tiles_rect() const { return live_tiles_rect_; } + gfx::Size tile_size() const { return tiling_data_.max_texture_size(); } + float contents_scale() const { return contents_scale_; } + const TilingData* tiling_data() const { return &tiling_data_; } + + Tile* TileAt(int i, int j) const { + TileMap::const_iterator iter = tiles_.find(TileMapKey(i, j)); + return iter == tiles_.end() ? nullptr : iter->second; + } + + bool has_tiles() const { return !tiles_.empty(); } + + // For testing functionality. + void CreateAllTilesForTesting() { + SetLiveTilesRect(gfx::Rect(tiling_data_.tiling_size())); + } + const TilingData& TilingDataForTesting() const { return tiling_data_; } + std::vector<Tile*> AllTilesForTesting() const { + std::vector<Tile*> all_tiles; + for (TileMap::const_iterator it = tiles_.begin(); it != tiles_.end(); ++it) + all_tiles.push_back(it->second); + return all_tiles; + } + + void UpdateAllRequiredStateForTesting() { + for (const auto& key_tile_pair : tiles_) + UpdateRequiredStatesOnTile(key_tile_pair.second); + } + std::map<const Tile*, PrioritizedTile> + UpdateAndGetAllPrioritizedTilesForTesting() const; + + void SetAllTilesOccludedForTesting() { + gfx::Rect viewport_in_layer_space = + ScaleToEnclosingRect(current_visible_rect_, 1.0f / contents_scale_); + current_occlusion_in_layer_space_ = + Occlusion(gfx::Transform(), + SimpleEnclosedRegion(viewport_in_layer_space), + SimpleEnclosedRegion(viewport_in_layer_space)); + } + const gfx::Rect& GetCurrentVisibleRectForTesting() const { + return current_visible_rect_; + } + + // Iterate over all tiles to fill content_rect. Even if tiles are invalid + // (i.e. no valid resource) this tiling should still iterate over them. + // The union of all geometry_rect calls for each element iterated over should + // exactly equal content_rect and no two geometry_rects should intersect. + class CC_EXPORT CoverageIterator { + public: + CoverageIterator(); + CoverageIterator(const PictureLayerTiling* tiling, + float dest_scale, + const gfx::Rect& rect); + ~CoverageIterator(); + + // Visible rect (no borders), always in the space of content_rect, + // regardless of the contents scale of the tiling. + gfx::Rect geometry_rect() const; + // Texture rect (in texels) for geometry_rect + gfx::RectF texture_rect() const; + + Tile* operator->() const { return current_tile_; } + Tile* operator*() const { return current_tile_; } + + CoverageIterator& operator++(); + operator bool() const { return tile_j_ <= bottom_; } + + int i() const { return tile_i_; } + int j() const { return tile_j_; } + + private: + const PictureLayerTiling* tiling_; + gfx::Rect dest_rect_; + float dest_to_content_scale_; + + Tile* current_tile_; + gfx::Rect current_geometry_rect_; + int tile_i_; + int tile_j_; + int left_; + int top_; + int right_; + int bottom_; + + friend class PictureLayerTiling; + }; + + void Reset(); + + bool ComputeTilePriorityRects(const gfx::Rect& viewport_in_layer_space, + float ideal_contents_scale, + double current_frame_time_in_seconds, + const Occlusion& occlusion_in_layer_space); + + void GetAllPrioritizedTilesForTracing( + std::vector<PrioritizedTile>* prioritized_tiles) const; + void AsValueInto(base::trace_event::TracedValue* array) const; + size_t GPUMemoryUsageInBytes() const; + + struct RectExpansionCache { + RectExpansionCache(); + + gfx::Rect previous_start; + gfx::Rect previous_bounds; + gfx::Rect previous_result; + int64 previous_target; + }; + + static + gfx::Rect ExpandRectEquallyToAreaBoundedBy( + const gfx::Rect& starting_rect, + int64 target_area, + const gfx::Rect& bounding_rect, + RectExpansionCache* cache); + + protected: + friend class CoverageIterator; + friend class PrioritizedTile; + friend class TilingSetRasterQueueAll; + friend class TilingSetRasterQueueRequired; + friend class TilingSetEvictionQueue; + + // PENDING VISIBLE RECT refers to the visible rect that will become current + // upon activation (ie, the pending tree's visible rect). Tiles in this + // region that are not part of the current visible rect are all handled + // here. Note that when processing a pending tree, this rect is the same as + // the visible rect so no tiles are processed in this case. + enum PriorityRectType { + VISIBLE_RECT, + PENDING_VISIBLE_RECT, + SKEWPORT_RECT, + SOON_BORDER_RECT, + EVENTUALLY_RECT + }; + + using TileMapKey = std::pair<int, int>; + using TileMap = base::ScopedPtrHashMap<TileMapKey, ScopedTilePtr>; + + struct FrameVisibleRect { + gfx::Rect visible_rect_in_content_space; + double frame_time_in_seconds = 0.0; + }; + + PictureLayerTiling(WhichTree tree, + float contents_scale, + scoped_refptr<RasterSource> raster_source, + PictureLayerTilingClient* client, + float tiling_interest_area_viewport_multiplier, + float skewport_target_time_in_seconds, + int skewport_extrapolation_limit_in_content_pixels); + void SetLiveTilesRect(const gfx::Rect& live_tiles_rect); + void VerifyLiveTilesRect(bool is_on_recycle_tree) const; + Tile* CreateTile(int i, int j); + // Returns true if the Tile existed and was removed from the tiling. + bool RemoveTileAt(int i, int j); + bool TilingMatchesTileIndices(const PictureLayerTiling* twin) const; + + // Computes a skewport. The calculation extrapolates the last visible + // rect and the current visible rect to expand the skewport to where it + // would be in |skewport_target_time| seconds. Note that the skewport + // is guaranteed to contain the current visible rect. + gfx::Rect ComputeSkewport(double current_frame_time_in_seconds, + const gfx::Rect& visible_rect_in_content_space) + const; + + // Save the required data for computing tile priorities later. + void SetTilePriorityRects(float content_to_screen_scale_, + const gfx::Rect& visible_rect_in_content_space, + const gfx::Rect& skewport, + const gfx::Rect& soon_border_rect, + const gfx::Rect& eventually_rect, + const Occlusion& occlusion_in_layer_space); + + bool NeedsUpdateForFrameAtTimeAndViewport( + double frame_time_in_seconds, + const gfx::Rect& viewport_in_layer_space) { + return frame_time_in_seconds != + visible_rect_history_[0].frame_time_in_seconds || + viewport_in_layer_space != last_viewport_in_layer_space_; + } + void UpdateVisibleRectHistory( + double frame_time_in_seconds, + const gfx::Rect& visible_rect_in_content_space) { + visible_rect_history_[1] = visible_rect_history_[0]; + visible_rect_history_[0].frame_time_in_seconds = frame_time_in_seconds; + visible_rect_history_[0].visible_rect_in_content_space = + visible_rect_in_content_space; + // If we don't have a second history item, set it to the most recent one. + if (visible_rect_history_[1].frame_time_in_seconds == 0.0) + visible_rect_history_[1] = visible_rect_history_[0]; + } + bool IsTileOccludedOnCurrentTree(const Tile* tile) const; + bool ShouldCreateTileAt(int i, int j) const; + bool IsTileOccluded(const Tile* tile) const; + void UpdateRequiredStatesOnTile(Tile* tile) const; + PrioritizedTile MakePrioritizedTile( + Tile* tile, + PriorityRectType priority_rect_type) const; + TilePriority ComputePriorityForTile( + const Tile* tile, + PriorityRectType priority_rect_type) const; + PriorityRectType ComputePriorityRectTypeForTile(const Tile* tile) const; + bool has_visible_rect_tiles() const { return has_visible_rect_tiles_; } + bool has_skewport_rect_tiles() const { return has_skewport_rect_tiles_; } + bool has_soon_border_rect_tiles() const { + return has_soon_border_rect_tiles_; + } + bool has_eventually_rect_tiles() const { return has_eventually_rect_tiles_; } + + const gfx::Rect& current_visible_rect() const { + return current_visible_rect_; + } + gfx::Rect pending_visible_rect() const { + const PictureLayerTiling* pending_tiling = + tree_ == ACTIVE_TREE ? client_->GetPendingOrActiveTwinTiling(this) + : this; + if (pending_tiling) + return pending_tiling->current_visible_rect(); + return gfx::Rect(); + } + const gfx::Rect& current_skewport_rect() const { + return current_skewport_rect_; + } + const gfx::Rect& current_soon_border_rect() const { + return current_soon_border_rect_; + } + const gfx::Rect& current_eventually_rect() const { + return current_eventually_rect_; + } + bool has_ever_been_updated() const { + return visible_rect_history_[0].frame_time_in_seconds != 0.0; + } + void RemoveTilesInRegion(const Region& layer_region, bool recreate_tiles); + + const float tiling_interest_area_viewport_multiplier_; + const float skewport_target_time_in_seconds_; + const int skewport_extrapolation_limit_in_content_pixels_; + + // Given properties. + const float contents_scale_; + PictureLayerTilingClient* const client_; + const WhichTree tree_; + scoped_refptr<RasterSource> raster_source_; + TileResolution resolution_; + + // Internal data. + TilingData tiling_data_; + TileMap tiles_; // It is not legal to have a NULL tile in the tiles_ map. + gfx::Rect live_tiles_rect_; + + gfx::Rect last_viewport_in_layer_space_; + // State saved for computing velocities based upon finite differences. + FrameVisibleRect visible_rect_history_[2]; + + bool can_require_tiles_for_activation_; + + // Iteration rects in content space. + gfx::Rect current_visible_rect_; + gfx::Rect current_skewport_rect_; + gfx::Rect current_soon_border_rect_; + gfx::Rect current_eventually_rect_; + // Other properties used for tile iteration and prioritization. + float current_content_to_screen_scale_; + Occlusion current_occlusion_in_layer_space_; + + bool has_visible_rect_tiles_; + bool has_skewport_rect_tiles_; + bool has_soon_border_rect_tiles_; + bool has_eventually_rect_tiles_; + + private: + DISALLOW_ASSIGN(PictureLayerTiling); + + RectExpansionCache expansion_cache_; +}; + +} // namespace cc + +#endif // CC_TILES_PICTURE_LAYER_TILING_H_ |