diff options
Diffstat (limited to 'cc/trees/layer_tree_settings.cc')
-rw-r--r-- | cc/trees/layer_tree_settings.cc | 240 |
1 files changed, 240 insertions, 0 deletions
diff --git a/cc/trees/layer_tree_settings.cc b/cc/trees/layer_tree_settings.cc index 1a978fb..7c27273 100644 --- a/cc/trees/layer_tree_settings.cc +++ b/cc/trees/layer_tree_settings.cc @@ -10,10 +10,49 @@ #include "base/command_line.h" #include "base/logging.h" #include "base/strings/string_number_conversions.h" +#include "cc/proto/gfx_conversions.h" +#include "cc/proto/gpu_conversions.h" +#include "cc/proto/layer_tree_settings.pb.h" #include "ui/gfx/buffer_types.h" namespace cc { +namespace { + +proto::LayerTreeSettings_ScrollbarAnimator +LayerTreeSettingsScrollbarAnimatorToProto( + const LayerTreeSettings::ScrollbarAnimator& animator) { + switch (animator) { + case LayerTreeSettings::ScrollbarAnimator::NO_ANIMATOR: + return proto::LayerTreeSettings_ScrollbarAnimator_NO_ANIMATOR; + case LayerTreeSettings::ScrollbarAnimator::LINEAR_FADE: + return proto::LayerTreeSettings_ScrollbarAnimator_LINEAR_FADE; + case LayerTreeSettings::ScrollbarAnimator::THINNING: + return proto::LayerTreeSettings_ScrollbarAnimator_THINNING; + } + NOTREACHED() << "proto::LayerTreeSettings_ScrollbarAnimator_UNKNOWN"; + return proto::LayerTreeSettings_ScrollbarAnimator_UNKNOWN; +} + +LayerTreeSettings::ScrollbarAnimator +LayerTreeSettingsScrollbarAnimatorFromProto( + const proto::LayerTreeSettings_ScrollbarAnimator& animator) { + switch (animator) { + case proto::LayerTreeSettings_ScrollbarAnimator_NO_ANIMATOR: + return LayerTreeSettings::ScrollbarAnimator::NO_ANIMATOR; + case proto::LayerTreeSettings_ScrollbarAnimator_LINEAR_FADE: + return LayerTreeSettings::ScrollbarAnimator::LINEAR_FADE; + case proto::LayerTreeSettings_ScrollbarAnimator_THINNING: + return LayerTreeSettings::ScrollbarAnimator::THINNING; + case proto::LayerTreeSettings_ScrollbarAnimator_UNKNOWN: + NOTREACHED() << "proto::LayerTreeSettings_ScrollbarAnimator_UNKNOWN"; + return LayerTreeSettings::ScrollbarAnimator::NO_ANIMATOR; + } + return LayerTreeSettings::ScrollbarAnimator::NO_ANIMATOR; +} + +} // namespace + LayerTreeSettings::LayerTreeSettings() : single_thread_proxy_scheduler(true), use_external_begin_frame_source(false), @@ -70,6 +109,207 @@ LayerTreeSettings::LayerTreeSettings() LayerTreeSettings::~LayerTreeSettings() {} +bool LayerTreeSettings::operator==(const LayerTreeSettings& other) const { + return renderer_settings == other.renderer_settings && + single_thread_proxy_scheduler == other.single_thread_proxy_scheduler && + use_external_begin_frame_source == + other.use_external_begin_frame_source && + main_frame_before_activation_enabled == + other.main_frame_before_activation_enabled && + using_synchronous_renderer_compositor == + other.using_synchronous_renderer_compositor && + accelerated_animation_enabled == other.accelerated_animation_enabled && + can_use_lcd_text == other.can_use_lcd_text && + use_distance_field_text == other.use_distance_field_text && + gpu_rasterization_enabled == other.gpu_rasterization_enabled && + gpu_rasterization_forced == other.gpu_rasterization_forced && + gpu_rasterization_msaa_sample_count == + other.gpu_rasterization_msaa_sample_count && + create_low_res_tiling == other.create_low_res_tiling && + scrollbar_animator == other.scrollbar_animator && + scrollbar_fade_delay_ms == other.scrollbar_fade_delay_ms && + scrollbar_fade_resize_delay_ms == + other.scrollbar_fade_resize_delay_ms && + scrollbar_fade_duration_ms == other.scrollbar_fade_duration_ms && + solid_color_scrollbar_color == other.solid_color_scrollbar_color && + timeout_and_draw_when_animation_checkerboards == + other.timeout_and_draw_when_animation_checkerboards && + layer_transforms_should_scale_layer_contents == + other.layer_transforms_should_scale_layer_contents && + layers_always_allowed_lcd_text == + other.layers_always_allowed_lcd_text && + minimum_contents_scale == other.minimum_contents_scale && + low_res_contents_scale_factor == other.low_res_contents_scale_factor && + top_controls_show_threshold == other.top_controls_show_threshold && + top_controls_hide_threshold == other.top_controls_hide_threshold && + background_animation_rate == other.background_animation_rate && + default_tile_size == other.default_tile_size && + max_untiled_layer_size == other.max_untiled_layer_size && + minimum_occlusion_tracking_size == + other.minimum_occlusion_tracking_size && + tiling_interest_area_padding == other.tiling_interest_area_padding && + skewport_target_time_in_seconds == + other.skewport_target_time_in_seconds && + skewport_extrapolation_limit_in_content_pixels == + other.skewport_extrapolation_limit_in_content_pixels && + max_memory_for_prepaint_percentage == + other.max_memory_for_prepaint_percentage && + strict_layer_property_change_checking == + other.strict_layer_property_change_checking && + use_zero_copy == other.use_zero_copy && + use_partial_raster == other.use_partial_raster && + enable_elastic_overscroll == other.enable_elastic_overscroll && + use_image_texture_targets == other.use_image_texture_targets && + ignore_root_layer_flings == other.ignore_root_layer_flings && + scheduled_raster_task_limit == other.scheduled_raster_task_limit && + use_occlusion_for_tile_prioritization == + other.use_occlusion_for_tile_prioritization && + verify_property_trees == other.verify_property_trees && + use_property_trees == other.use_property_trees && + image_decode_tasks_enabled == other.image_decode_tasks_enabled && + use_compositor_animation_timelines == + other.use_compositor_animation_timelines && + wait_for_beginframe_interval == other.wait_for_beginframe_interval && + max_staging_buffer_usage_in_bytes == + other.max_staging_buffer_usage_in_bytes && + memory_policy_ == other.memory_policy_ && + LayerTreeDebugState::Equal(initial_debug_state, + other.initial_debug_state); +} + +void LayerTreeSettings::ToProtobuf(proto::LayerTreeSettings* proto) const { + renderer_settings.ToProtobuf(proto->mutable_renderer_settings()); + proto->set_single_thread_proxy_scheduler(single_thread_proxy_scheduler); + proto->set_use_external_begin_frame_source(use_external_begin_frame_source); + proto->set_main_frame_before_activation_enabled( + main_frame_before_activation_enabled); + proto->set_using_synchronous_renderer_compositor( + using_synchronous_renderer_compositor); + proto->set_accelerated_animation_enabled(accelerated_animation_enabled); + proto->set_can_use_lcd_text(can_use_lcd_text); + proto->set_use_distance_field_text(use_distance_field_text); + proto->set_gpu_rasterization_enabled(gpu_rasterization_enabled); + proto->set_gpu_rasterization_forced(gpu_rasterization_forced); + proto->set_gpu_rasterization_msaa_sample_count( + gpu_rasterization_msaa_sample_count); + proto->set_create_low_res_tiling(create_low_res_tiling); + proto->set_scrollbar_animator( + LayerTreeSettingsScrollbarAnimatorToProto(scrollbar_animator)); + proto->set_scrollbar_fade_delay_ms(scrollbar_fade_delay_ms); + proto->set_scrollbar_fade_resize_delay_ms(scrollbar_fade_resize_delay_ms); + proto->set_scrollbar_fade_duration_ms(scrollbar_fade_duration_ms); + proto->set_solid_color_scrollbar_color(solid_color_scrollbar_color); + proto->set_timeout_and_draw_when_animation_checkerboards( + timeout_and_draw_when_animation_checkerboards); + proto->set_layer_transforms_should_scale_layer_contents( + layer_transforms_should_scale_layer_contents); + proto->set_layers_always_allowed_lcd_text(layers_always_allowed_lcd_text); + proto->set_minimum_contents_scale(minimum_contents_scale); + proto->set_low_res_contents_scale_factor(low_res_contents_scale_factor); + proto->set_top_controls_show_threshold(top_controls_show_threshold); + proto->set_top_controls_hide_threshold(top_controls_hide_threshold); + proto->set_background_animation_rate(background_animation_rate); + SizeToProto(default_tile_size, proto->mutable_default_tile_size()); + SizeToProto(max_untiled_layer_size, proto->mutable_max_untiled_layer_size()); + SizeToProto(minimum_occlusion_tracking_size, + proto->mutable_minimum_occlusion_tracking_size()); + proto->set_tiling_interest_area_padding(tiling_interest_area_padding); + proto->set_skewport_target_time_in_seconds(skewport_target_time_in_seconds); + proto->set_skewport_extrapolation_limit_in_content_pixels( + skewport_extrapolation_limit_in_content_pixels); + proto->set_max_memory_for_prepaint_percentage( + max_memory_for_prepaint_percentage); + proto->set_strict_layer_property_change_checking( + strict_layer_property_change_checking); + proto->set_use_zero_copy(use_zero_copy); + proto->set_use_partial_raster(use_partial_raster); + proto->set_enable_elastic_overscroll(enable_elastic_overscroll); + proto->set_ignore_root_layer_flings(ignore_root_layer_flings); + proto->set_scheduled_raster_task_limit(scheduled_raster_task_limit); + proto->set_use_occlusion_for_tile_prioritization( + use_occlusion_for_tile_prioritization); + proto->set_verify_property_trees(verify_property_trees); + proto->set_use_property_trees(use_property_trees); + proto->set_image_decode_tasks_enabled(image_decode_tasks_enabled); + proto->set_use_compositor_animation_timelines( + use_compositor_animation_timelines); + proto->set_wait_for_beginframe_interval(wait_for_beginframe_interval); + proto->set_max_staging_buffer_usage_in_bytes( + max_staging_buffer_usage_in_bytes); + memory_policy_.ToProtobuf(proto->mutable_memory_policy()); + initial_debug_state.ToProtobuf(proto->mutable_initial_debug_state()); + + for (unsigned u : use_image_texture_targets) + proto->add_use_image_texture_targets(u); +} + +void LayerTreeSettings::FromProtobuf(const proto::LayerTreeSettings& proto) { + renderer_settings.FromProtobuf(proto.renderer_settings()); + single_thread_proxy_scheduler = proto.single_thread_proxy_scheduler(); + use_external_begin_frame_source = proto.use_external_begin_frame_source(); + main_frame_before_activation_enabled = + proto.main_frame_before_activation_enabled(); + using_synchronous_renderer_compositor = + proto.using_synchronous_renderer_compositor(); + accelerated_animation_enabled = proto.accelerated_animation_enabled(); + can_use_lcd_text = proto.can_use_lcd_text(); + use_distance_field_text = proto.use_distance_field_text(); + gpu_rasterization_enabled = proto.gpu_rasterization_enabled(); + gpu_rasterization_forced = proto.gpu_rasterization_forced(); + gpu_rasterization_msaa_sample_count = + proto.gpu_rasterization_msaa_sample_count(); + create_low_res_tiling = proto.create_low_res_tiling(); + scrollbar_animator = + LayerTreeSettingsScrollbarAnimatorFromProto(proto.scrollbar_animator()); + scrollbar_fade_delay_ms = proto.scrollbar_fade_delay_ms(); + scrollbar_fade_resize_delay_ms = proto.scrollbar_fade_resize_delay_ms(); + scrollbar_fade_duration_ms = proto.scrollbar_fade_duration_ms(); + solid_color_scrollbar_color = proto.solid_color_scrollbar_color(); + timeout_and_draw_when_animation_checkerboards = + proto.timeout_and_draw_when_animation_checkerboards(); + layer_transforms_should_scale_layer_contents = + proto.layer_transforms_should_scale_layer_contents(); + layers_always_allowed_lcd_text = proto.layers_always_allowed_lcd_text(); + minimum_contents_scale = proto.minimum_contents_scale(); + low_res_contents_scale_factor = proto.low_res_contents_scale_factor(); + top_controls_show_threshold = proto.top_controls_show_threshold(); + top_controls_hide_threshold = proto.top_controls_hide_threshold(); + background_animation_rate = proto.background_animation_rate(); + default_tile_size = ProtoToSize(proto.default_tile_size()); + max_untiled_layer_size = ProtoToSize(proto.max_untiled_layer_size()); + minimum_occlusion_tracking_size = + ProtoToSize(proto.minimum_occlusion_tracking_size()); + tiling_interest_area_padding = proto.tiling_interest_area_padding(); + skewport_target_time_in_seconds = proto.skewport_target_time_in_seconds(); + skewport_extrapolation_limit_in_content_pixels = + proto.skewport_extrapolation_limit_in_content_pixels(); + max_memory_for_prepaint_percentage = + proto.max_memory_for_prepaint_percentage(); + strict_layer_property_change_checking = + proto.strict_layer_property_change_checking(); + use_zero_copy = proto.use_zero_copy(); + use_partial_raster = proto.use_partial_raster(); + enable_elastic_overscroll = proto.enable_elastic_overscroll(); + // |use_image_texture_targets| contains default values, so clear first. + use_image_texture_targets.clear(); + ignore_root_layer_flings = proto.ignore_root_layer_flings(); + scheduled_raster_task_limit = proto.scheduled_raster_task_limit(); + use_occlusion_for_tile_prioritization = + proto.use_occlusion_for_tile_prioritization(); + verify_property_trees = proto.verify_property_trees(); + use_property_trees = proto.use_property_trees(); + image_decode_tasks_enabled = proto.image_decode_tasks_enabled(); + use_compositor_animation_timelines = + proto.use_compositor_animation_timelines(); + wait_for_beginframe_interval = proto.wait_for_beginframe_interval(); + max_staging_buffer_usage_in_bytes = proto.max_staging_buffer_usage_in_bytes(); + memory_policy_.FromProtobuf(proto.memory_policy()); + initial_debug_state.FromProtobuf(proto.initial_debug_state()); + + for (int i = 0; i < proto.use_image_texture_targets_size(); ++i) + use_image_texture_targets.push_back(proto.use_image_texture_targets(i)); +} + SchedulerSettings LayerTreeSettings::ToSchedulerSettings() const { SchedulerSettings scheduler_settings; scheduler_settings.use_external_begin_frame_source = |