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Diffstat (limited to 'chrome/views/controls/button/native_button.h')
-rw-r--r-- | chrome/views/controls/button/native_button.h | 146 |
1 files changed, 146 insertions, 0 deletions
diff --git a/chrome/views/controls/button/native_button.h b/chrome/views/controls/button/native_button.h new file mode 100644 index 0000000..07d7340 --- /dev/null +++ b/chrome/views/controls/button/native_button.h @@ -0,0 +1,146 @@ +// Copyright (c) 2006-2008 The Chromium Authors. All rights reserved. +// Use of this source code is governed by a BSD-style license that can be +// found in the LICENSE file. + +#ifndef CHROME_VIEWS_CONTROLS_BUTTON_NATIVE_BUTTON_H_ +#define CHROME_VIEWS_CONTROLS_BUTTON_NATIVE_BUTTON_H_ + +#include <string> + +#include "base/gfx/size.h" +#include "chrome/common/gfx/chrome_font.h" +#include "chrome/views/controls/native_control.h" + +namespace views { + +//////////////////////////////////////////////////////////////////////////////// +// +// NativeButton is a wrapper for a windows native button +// TODO(beng): (Cleanup) this should derive also from some button-like base to +// get all the listenery-stuff for free and to work with +// AddManagedButton. +// +//////////////////////////////////////////////////////////////////////////////// +class NativeButton : public NativeControl { + public: + explicit NativeButton(const std::wstring& label); + NativeButton(const std::wstring& label, bool is_default); + virtual ~NativeButton(); + + virtual gfx::Size GetPreferredSize(); + + void SetLabel(const std::wstring& l); + const std::wstring GetLabel() const; + + std::string GetClassName() const; + + class Listener { + public: + // + // This is invoked once the button is released. + virtual void ButtonPressed(NativeButton* sender) = 0; + }; + + // + // The the listener, the object that receives a notification when this + // button is pressed. + void SetListener(Listener* listener); + + // Set the font used by this button. + void SetFont(const ChromeFont& font) { font_ = font; } + + // Adds some internal padding to the button. The |size| specified is applied + // on both sides of the button for each directions + void SetPadding(CSize size); + + // Sets/unsets this button as the default button. The default button is the + // one triggered when enter is pressed. It is displayed with a blue border. + void SetDefaultButton(bool is_default_button); + bool IsDefaultButton() const { return is_default_; } + + virtual LRESULT OnNotify(int w_param, LPNMHDR l_param); + virtual LRESULT OnCommand(UINT code, int id, HWND source); + + // Invoked when the accelerator associated with the button is pressed. + virtual bool AcceleratorPressed(const Accelerator& accelerator); + + // Sets the minimum size of the button from the specified size (in dialog + // units). If the width/height is non-zero, the preferred size of the button + // is max(preferred size of the content + padding, dlus converted to pixels). + // + // The default is 50, 14. + void SetMinSizeFromDLUs(const gfx::Size& dlu_size) { + min_dlu_size_ = dlu_size; + } + + // Returns the MSAA role of the current view. The role is what assistive + // technologies (ATs) use to determine what behavior to expect from a given + // control. + bool GetAccessibleRole(VARIANT* role); + + // Returns a brief, identifying string, containing a unique, readable name. + bool GetAccessibleName(std::wstring* name); + + // Assigns an accessible string name. + void SetAccessibleName(const std::wstring& name); + + // Sets whether the min size of this button should follow the Windows + // guidelines. Default is true. Set this to false if you want slim buttons. + void set_enforce_dlu_min_size(bool value) { enforce_dlu_min_size_ = value; } + + // The view class name. + static const char kViewClassName[]; + + protected: + + virtual HWND CreateNativeControl(HWND parent_container); + + // Sub-classes can call this method to cause the native button to reflect + // the current state + virtual void UpdateNativeButton(); + + // Sub-classes must override this method to properly configure the native + // button given the current state + virtual void ConfigureNativeButton(HWND hwnd); + + // Overridden from NativeControl so we can activate the button when Enter is + // pressed. + virtual bool NotifyOnKeyDown() const; + virtual bool OnKeyDown(int virtual_key_code); + + private: + NativeButton() {} + + // Initializes the button. If |is_default| is true, this appears like the + // "default" button, and will register Enter as its keyboard accelerator. + void Init(const std::wstring& label, bool is_default); + + void Clicked(); + + // Whether the button preferred size should follow the Microsoft layout + // guidelines. Default is true. + bool enforce_dlu_min_size_; + + std::wstring label_; + ChromeFont font_; + Listener* listener_; + + CSize padding_; + + // True if the button should be rendered to appear like the "default" button + // in the containing dialog box. Default buttons register Enter as their + // accelerator. + bool is_default_; + + // Minimum size, in dlus (see SetMinSizeFromDLUs). + gfx::Size min_dlu_size_; + + // Storage of strings needed for accessibility. + std::wstring accessible_name_; + + DISALLOW_COPY_AND_ASSIGN(NativeButton); +}; + +} // namespace views + +#endif // CHROME_VIEWS_CONTROLS_BUTTON_NATIVE_BUTTON_H_ |