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-rw-r--r--components/filesystem/file_system_impl.cc120
1 files changed, 115 insertions, 5 deletions
diff --git a/components/filesystem/file_system_impl.cc b/components/filesystem/file_system_impl.cc
index cfd4cac..7dfe5df 100644
--- a/components/filesystem/file_system_impl.cc
+++ b/components/filesystem/file_system_impl.cc
@@ -4,19 +4,48 @@
#include "components/filesystem/file_system_impl.h"
+#include "base/command_line.h"
#include "base/files/file_path.h"
+#include "base/files/file_util.h"
#include "base/files/scoped_file.h"
#include "base/files/scoped_temp_dir.h"
#include "base/logging.h"
#include "base/memory/scoped_ptr.h"
#include "components/filesystem/directory_impl.h"
+#include "components/filesystem/file_system_app.h"
#include "mojo/application/public/cpp/application_connection.h"
+#include "url/gurl.h"
+
+#if defined(OS_WIN)
+#include "base/base_paths_win.h"
+#include "base/path_service.h"
+#include "base/strings/utf_string_conversions.h"
+#elif defined(OS_ANDROID)
+#include "base/base_paths_android.h"
+#include "base/path_service.h"
+#elif defined(OS_LINUX)
+#include "base/environment.h"
+#include "base/nix/xdg_util.h"
+#elif defined(OS_MACOSX)
+#include "base/base_paths_mac.h"
+#include "base/path_service.h"
+#endif
namespace filesystem {
-FileSystemImpl::FileSystemImpl(mojo::ApplicationConnection* connection,
+namespace {
+
+const char kEscapeChar = ',';
+
+const char kUserDataDir[] = "user-data-dir";
+
+} // namespace filesystem
+
+FileSystemImpl::FileSystemImpl(FileSystemApp* app,
+ mojo::ApplicationConnection* connection,
mojo::InterfaceRequest<FileSystem> request)
- : remote_application_url_(connection->GetRemoteApplicationURL()),
+ : app_(app),
+ remote_application_url_(connection->GetRemoteApplicationURL()),
binding_(this, request.Pass()) {
}
@@ -25,6 +54,7 @@ FileSystemImpl::~FileSystemImpl() {
void FileSystemImpl::OpenFileSystem(const mojo::String& file_system,
mojo::InterfaceRequest<Directory> directory,
+ FileSystemClientPtr client,
const OpenFileSystemCallback& callback) {
// Set only if the |DirectoryImpl| will own a temporary directory.
scoped_ptr<base::ScopedTempDir> temp_dir;
@@ -34,16 +64,96 @@ void FileSystemImpl::OpenFileSystem(const mojo::String& file_system,
CHECK(temp_dir->CreateUniqueTempDir());
path = temp_dir->path();
} else if (file_system.get() == std::string("origin")) {
- // TODO(erg): We should serve a persistent directory based on the
- // subdirectory |remote_application_url_| of a profile directory.
+ base::FilePath base_profile_dir = GetSystemProfileDir();
+
+ // Sanitize the url for disk access.
+ //
+ // TODO(erg): While it's currently impossible, we need to deal with http://
+ // URLs that have a path. (Or make the decision that these file systems are
+ // path bound, not origin bound.)
+ std::string sanitized_origin;
+ BuildSanitizedOrigin(remote_application_url_, &sanitized_origin);
+
+#if defined(OS_WIN)
+ path = base_profile_dir.Append(base::UTF8ToWide(sanitized_origin));
+#else
+ path = base_profile_dir.Append(sanitized_origin);
+#endif
+ if (!base::PathExists(path))
+ base::CreateDirectory(path);
}
if (!path.empty()) {
- new DirectoryImpl(directory.Pass(), path, temp_dir.Pass());
+ DirectoryImpl* dir_impl =
+ new DirectoryImpl(directory.Pass(), path, temp_dir.Pass());
+ app_->RegisterDirectoryToClient(dir_impl, client.Pass());
callback.Run(FILE_ERROR_OK);
} else {
callback.Run(FILE_ERROR_FAILED);
}
}
+base::FilePath FileSystemImpl::GetSystemProfileDir() const {
+ base::FilePath path;
+
+ base::CommandLine* command_line = base::CommandLine::ForCurrentProcess();
+ if (command_line->HasSwitch(kUserDataDir)) {
+ path = command_line->GetSwitchValuePath(kUserDataDir);
+ } else {
+#if defined(OS_WIN)
+ CHECK(PathService::Get(base::DIR_LOCAL_APP_DATA, &path));
+ path = path.Append(FILE_PATH_LITERAL("mandoline"));
+#elif defined(OS_LINUX)
+ scoped_ptr<base::Environment> env(base::Environment::Create());
+ base::FilePath config_dir(
+ base::nix::GetXDGDirectory(env.get(),
+ base::nix::kXdgConfigHomeEnvVar,
+ base::nix::kDotConfigDir));
+ path = config_dir.Append("mandoline");
+#elif defined(OS_MACOSX)
+ CHECK(PathService::Get(base::DIR_APP_DATA, &path));
+ path = path.Append("Mandoline Shell");
+#elif defined(OS_ANDROID)
+ CHECK(PathService::Get(base::DIR_ANDROID_APP_DATA, &path));
+ path = path.Append(FILE_PATH_LITERAL("mandoline"));
+#else
+ NOTIMPLEMENTED();
+#endif
+ }
+
+ if (!base::PathExists(path))
+ base::CreateDirectory(path);
+
+ return path;
+}
+
+void FileSystemImpl::BuildSanitizedOrigin(
+ const std::string& origin,
+ std::string* sanitized_origin) {
+ // We take the origin string, and encode it in a way safe for filesystem
+ // access. This is vaguely based on //net/tools/dump_cache/
+ // url_to_filename_encoder.h; that file strips out schemes, and does weird
+ // things with subdirectories. We do follow the basic algorithm used there,
+ // including using ',' as our escape character.
+ for (size_t i = 0; i < origin.length(); ++i) {
+ unsigned char ch = origin[i];
+ char encoded[3];
+ int encoded_len;
+ if ((ch == '_') || (ch == '.') || (ch == '=') || (ch == '+') ||
+ (ch == '-') || (('0' <= ch) && (ch <= '9')) ||
+ (('A' <= ch) && (ch <= 'Z')) || (('a' <= ch) && (ch <= 'z'))) {
+ encoded[0] = ch;
+ encoded_len = 1;
+ } else {
+ encoded[0] = kEscapeChar;
+ encoded[1] = ch / 16;
+ encoded[1] += (encoded[1] >= 10) ? 'A' - 10 : '0';
+ encoded[2] = ch % 16;
+ encoded[2] += (encoded[2] >= 10) ? 'A' - 10 : '0';
+ encoded_len = 3;
+ }
+ sanitized_origin->append(encoded, encoded_len);
+ }
+}
+
} // namespace filesystem