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-rw-r--r--components/view_manager/view_coordinate_conversions.cc69
1 files changed, 69 insertions, 0 deletions
diff --git a/components/view_manager/view_coordinate_conversions.cc b/components/view_manager/view_coordinate_conversions.cc
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+++ b/components/view_manager/view_coordinate_conversions.cc
@@ -0,0 +1,69 @@
+// Copyright 2014 The Chromium Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style license that can be
+// found in the LICENSE file.
+
+#include "components/view_manager/view_coordinate_conversions.h"
+
+#include "components/view_manager/server_view.h"
+#include "ui/gfx/geometry/point.h"
+#include "ui/gfx/geometry/point_conversions.h"
+#include "ui/gfx/geometry/point_f.h"
+#include "ui/gfx/geometry/rect.h"
+#include "ui/gfx/geometry/vector2d.h"
+#include "ui/gfx/geometry/vector2d_f.h"
+
+namespace view_manager {
+
+namespace {
+
+gfx::Vector2dF CalculateOffsetToAncestor(const ServerView* view,
+ const ServerView* ancestor) {
+ DCHECK(ancestor->Contains(view));
+ gfx::Vector2d result;
+ for (const ServerView* v = view; v != ancestor; v = v->parent())
+ result += v->bounds().OffsetFromOrigin();
+ return gfx::Vector2dF(result.x(), result.y());
+}
+
+} // namespace
+
+gfx::Point ConvertPointBetweenViews(const ServerView* from,
+ const ServerView* to,
+ const gfx::Point& point) {
+ return gfx::ToFlooredPoint(
+ ConvertPointFBetweenViews(from, to, gfx::PointF(point.x(), point.y())));
+}
+
+gfx::PointF ConvertPointFBetweenViews(const ServerView* from,
+ const ServerView* to,
+ const gfx::PointF& point) {
+ DCHECK(from);
+ DCHECK(to);
+ if (from == to)
+ return point;
+
+ if (from->Contains(to)) {
+ const gfx::Vector2dF offset(CalculateOffsetToAncestor(to, from));
+ return point - offset;
+ }
+ DCHECK(to->Contains(from));
+ const gfx::Vector2dF offset(CalculateOffsetToAncestor(from, to));
+ return point + offset;
+}
+
+gfx::Rect ConvertRectBetweenViews(const ServerView* from,
+ const ServerView* to,
+ const gfx::Rect& rect) {
+ DCHECK(from);
+ DCHECK(to);
+ if (from == to)
+ return rect;
+
+ const gfx::Point top_left(ConvertPointBetweenViews(from, to, rect.origin()));
+ const gfx::Point bottom_right(gfx::ToCeiledPoint(ConvertPointFBetweenViews(
+ from, to, gfx::PointF(rect.right(), rect.bottom()))));
+ return gfx::Rect(top_left.x(), top_left.y(), bottom_right.x() - top_left.x(),
+ bottom_right.y() - top_left.y());
+}
+
+} // namespace view_manager