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-rw-r--r--content/browser/browser_thread_impl.h28
1 files changed, 23 insertions, 5 deletions
diff --git a/content/browser/browser_thread_impl.h b/content/browser/browser_thread_impl.h
index e24b385..d00ff5b 100644
--- a/content/browser/browser_thread_impl.h
+++ b/content/browser/browser_thread_impl.h
@@ -6,22 +6,33 @@
#define CONTENT_BROWSER_BROWSER_THREAD_IMPL_H_
#pragma once
+#include "base/synchronization/lock.h"
+#include "base/threading/thread.h"
#include "content/common/content_export.h"
#include "content/public/browser/browser_thread.h"
namespace content {
-class CONTENT_EXPORT BrowserThreadImpl : public BrowserThread {
+class CONTENT_EXPORT BrowserThreadImpl
+ : public BrowserThread, public base::Thread {
public:
+ // Construct a BrowserThreadImpl with the supplied identifier. It is an error
+ // to construct a BrowserThreadImpl that already exists.
explicit BrowserThreadImpl(BrowserThread::ID identifier);
+
+ // Special constructor for the main (UI) thread and unittests. We use a dummy
+ // thread here since the main thread already exists.
BrowserThreadImpl(BrowserThread::ID identifier, MessageLoop* message_loop);
virtual ~BrowserThreadImpl();
+ protected:
+ virtual void Init() OVERRIDE;
+ virtual void CleanUp() OVERRIDE;
+
private:
- // We implement most functionality on the public set of
- // BrowserThread functions, but state is stored in the
- // BrowserThreadImpl to keep the public API cleaner. Therefore make
- // BrowserThread a friend class.
+ // We implement all the functionality of the public BrowserThread
+ // functions, but state is stored in the BrowserThreadImpl to keep
+ // the API cleaner. Therefore make BrowserThread a friend class.
friend class BrowserThread;
// TODO(brettw) remove this variant when Task->Closure migration is complete.
@@ -37,6 +48,13 @@ class CONTENT_EXPORT BrowserThreadImpl : public BrowserThread {
const base::Closure& task,
int64 delay_ms,
bool nestable);
+
+ // Common initialization code for the constructors.
+ void Initialize();
+
+ // The identifier of this thread. Only one thread can exist with a given
+ // identifier at a given time.
+ ID identifier_;
};
} // namespace content