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diff --git a/content/browser/gamepad/gamepad_platform_data_fetcher_linux.cc b/content/browser/gamepad/gamepad_platform_data_fetcher_linux.cc
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+++ b/content/browser/gamepad/gamepad_platform_data_fetcher_linux.cc
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+// Copyright (c) 2012 The Chromium Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style license that can be
+// found in the LICENSE file.
+
+#include "content/browser/gamepad/gamepad_platform_data_fetcher_linux.h"
+
+#include <fcntl.h>
+#include <libudev.h>
+#include <linux/joystick.h>
+#include <string.h>
+#include <sys/stat.h>
+#include <sys/types.h>
+#include <unistd.h>
+
+#include "base/debug/trace_event.h"
+#include "base/eintr_wrapper.h"
+#include "base/message_loop.h"
+#include "base/string_number_conversions.h"
+#include "base/string_util.h"
+#include "base/stringprintf.h"
+#include "base/utf_string_conversions.h"
+#include "content/browser/udev_linux.h"
+
+namespace {
+
+const char kInputSubsystem[] = "input";
+const char kUsbSubsystem[] = "usb";
+const char kUsbDeviceType[] = "usb_device";
+const float kMaxLinuxAxisValue = 32767.0;
+
+void CloseFileDescriptorIfValid(int fd) {
+ if (fd >= 0)
+ close(fd);
+}
+
+bool IsGamepad(udev_device* dev, int* index, std::string* path) {
+ if (!udev_device_get_property_value(dev, "ID_INPUT_JOYSTICK"))
+ return false;
+
+ const char* node_path = udev_device_get_devnode(dev);
+ if (!node_path)
+ return false;
+
+ static const char kJoystickRoot[] = "/dev/input/js";
+ bool is_gamepad = StartsWithASCII(node_path, kJoystickRoot, true);
+ if (!is_gamepad)
+ return false;
+
+ int tmp_idx = -1;
+ const int base_len = sizeof(kJoystickRoot) - 1;
+ base::StringPiece str(&node_path[base_len], strlen(node_path) - base_len);
+ if (!base::StringToInt(str, &tmp_idx))
+ return false;
+ if (tmp_idx < 0 ||
+ tmp_idx >= static_cast<int>(WebKit::WebGamepads::itemsLengthCap)) {
+ return false;
+ }
+ *index = tmp_idx;
+ *path = node_path;
+ return true;
+}
+
+} // namespace
+
+namespace content {
+
+using WebKit::WebGamepad;
+using WebKit::WebGamepads;
+
+GamepadPlatformDataFetcherLinux::GamepadPlatformDataFetcherLinux() {
+ for (size_t i = 0; i < arraysize(device_fds_); ++i)
+ device_fds_[i] = -1;
+ memset(mappers_, 0, sizeof(mappers_));
+
+ std::vector<UdevLinux::UdevMonitorFilter> filters;
+ filters.push_back(
+ content::UdevLinux::UdevMonitorFilter(kInputSubsystem, NULL));
+ udev_.reset(
+ new UdevLinux(filters,
+ base::Bind(&GamepadPlatformDataFetcherLinux::RefreshDevice,
+ base::Unretained(this))));
+
+ EnumerateDevices();
+}
+
+GamepadPlatformDataFetcherLinux::~GamepadPlatformDataFetcherLinux() {
+ for (size_t i = 0; i < WebGamepads::itemsLengthCap; ++i)
+ CloseFileDescriptorIfValid(device_fds_[i]);
+}
+
+void GamepadPlatformDataFetcherLinux::GetGamepadData(WebGamepads* pads, bool) {
+ TRACE_EVENT0("GAMEPAD", "GetGamepadData");
+
+ data_.length = WebGamepads::itemsLengthCap;
+
+ // Update our internal state.
+ for (size_t i = 0; i < WebGamepads::itemsLengthCap; ++i) {
+ if (device_fds_[i] >= 0) {
+ ReadDeviceData(i);
+ }
+ }
+
+ // Copy to the current state to the output buffer, using the mapping
+ // function, if there is one available.
+ pads->length = data_.length;
+ for (size_t i = 0; i < WebGamepads::itemsLengthCap; ++i) {
+ if (mappers_[i])
+ mappers_[i](data_.items[i], &pads->items[i]);
+ else
+ pads->items[i] = data_.items[i];
+ }
+}
+
+// Used during enumeration, and monitor notifications.
+void GamepadPlatformDataFetcherLinux::RefreshDevice(udev_device* dev) {
+ int index;
+ std::string node_path;
+ if (IsGamepad(dev, &index, &node_path)) {
+ int& device_fd = device_fds_[index];
+ WebGamepad& pad = data_.items[index];
+ GamepadStandardMappingFunction& mapper = mappers_[index];
+
+ CloseFileDescriptorIfValid(device_fd);
+
+ // The device pointed to by dev contains information about the logical
+ // joystick device. In order to get the information about the physical
+ // hardware, get the parent device that is also in the "input" subsystem.
+ // This function should just walk up the tree one level.
+ dev = udev_device_get_parent_with_subsystem_devtype(
+ dev,
+ kInputSubsystem,
+ NULL);
+ if (!dev) {
+ // Unable to get device information, don't use this device.
+ device_fd = -1;
+ pad.connected = false;
+ return;
+ }
+
+ device_fd = HANDLE_EINTR(open(node_path.c_str(), O_RDONLY | O_NONBLOCK));
+ if (device_fd < 0) {
+ // Unable to open device, don't use.
+ pad.connected = false;
+ return;
+ }
+
+ const char* vendor_id = udev_device_get_sysattr_value(dev, "id/vendor");
+ const char* product_id = udev_device_get_sysattr_value(dev, "id/product");
+ mapper = GetGamepadStandardMappingFunction(vendor_id, product_id);
+
+ // Driver returns utf-8 strings here, so combine in utf-8 first and
+ // convert to WebUChar later once we've picked an id string.
+ const char* name = udev_device_get_sysattr_value(dev, "name");
+ std::string name_string = base::StringPrintf("%s", name);
+
+ // In many cases the information the input subsystem contains isn't
+ // as good as the information that the device bus has, walk up further
+ // to the subsystem/device type "usb"/"usb_device" and if this device
+ // has the same vendor/product id, prefer the description from that.
+ struct udev_device *usb_dev = udev_device_get_parent_with_subsystem_devtype(
+ dev,
+ kUsbSubsystem,
+ kUsbDeviceType);
+ if (usb_dev) {
+ const char* usb_vendor_id =
+ udev_device_get_sysattr_value(usb_dev, "idVendor");
+ const char* usb_product_id =
+ udev_device_get_sysattr_value(usb_dev, "idProduct");
+
+ if (strcmp(vendor_id, usb_vendor_id) == 0 &&
+ strcmp(product_id, usb_product_id) == 0) {
+ const char* manufacturer =
+ udev_device_get_sysattr_value(usb_dev, "manufacturer");
+ const char* product = udev_device_get_sysattr_value(usb_dev, "product");
+
+ // Replace the previous name string with one containing the better
+ // information, again driver returns utf-8 strings here so combine
+ // in utf-8 for conversion to WebUChar below.
+ name_string = base::StringPrintf("%s %s", manufacturer, product);
+ }
+ }
+
+ // Append the vendor and product information then convert the utf-8
+ // id string to WebUChar.
+ std::string id = name_string + base::StringPrintf(
+ " (%sVendor: %s Product: %s)",
+ mapper ? "STANDARD GAMEPAD " : "",
+ vendor_id,
+ product_id);
+ TruncateUTF8ToByteSize(id, WebGamepad::idLengthCap - 1, &id);
+ string16 tmp16 = UTF8ToUTF16(id);
+ memset(pad.id, 0, sizeof(pad.id));
+ tmp16.copy(pad.id, arraysize(pad.id) - 1);
+
+ pad.connected = true;
+ }
+}
+
+void GamepadPlatformDataFetcherLinux::EnumerateDevices() {
+ udev_enumerate* enumerate = udev_enumerate_new(udev_->udev_handle());
+ if (!enumerate)
+ return;
+ int ret = udev_enumerate_add_match_subsystem(enumerate, kInputSubsystem);
+ if (ret != 0)
+ return;
+ ret = udev_enumerate_scan_devices(enumerate);
+ if (ret != 0)
+ return;
+
+ udev_list_entry* devices = udev_enumerate_get_list_entry(enumerate);
+ for (udev_list_entry* dev_list_entry = devices;
+ dev_list_entry != NULL;
+ dev_list_entry = udev_list_entry_get_next(dev_list_entry)) {
+ // Get the filename of the /sys entry for the device and create a
+ // udev_device object (dev) representing it
+ const char* path = udev_list_entry_get_name(dev_list_entry);
+ udev_device* dev = udev_device_new_from_syspath(udev_->udev_handle(), path);
+ if (!dev)
+ continue;
+ RefreshDevice(dev);
+ udev_device_unref(dev);
+ }
+ // Free the enumerator object
+ udev_enumerate_unref(enumerate);
+}
+
+void GamepadPlatformDataFetcherLinux::ReadDeviceData(size_t index) {
+ // Linker does not like CHECK_LT(index, WebGamepads::itemsLengthCap). =/
+ if (index >= WebGamepads::itemsLengthCap) {
+ CHECK(false);
+ return;
+ }
+
+ const int& fd = device_fds_[index];
+ WebGamepad& pad = data_.items[index];
+ DCHECK_GE(fd, 0);
+
+ js_event event;
+ while (HANDLE_EINTR(read(fd, &event, sizeof(struct js_event)) > 0)) {
+ size_t item = event.number;
+ if (event.type & JS_EVENT_AXIS) {
+ if (item >= WebGamepad::axesLengthCap)
+ continue;
+ pad.axes[item] = event.value / kMaxLinuxAxisValue;
+ if (item >= pad.axesLength)
+ pad.axesLength = item + 1;
+ } else if (event.type & JS_EVENT_BUTTON) {
+ if (item >= WebGamepad::buttonsLengthCap)
+ continue;
+ pad.buttons[item] = event.value ? 1.0 : 0.0;
+ if (item >= pad.buttonsLength)
+ pad.buttonsLength = item + 1;
+ }
+ pad.timestamp = event.time;
+ }
+}
+
+} // namespace content