diff options
Diffstat (limited to 'content/browser/gamepad/gamepad_platform_data_fetcher_linux.cc')
-rw-r--r-- | content/browser/gamepad/gamepad_platform_data_fetcher_linux.cc | 258 |
1 files changed, 258 insertions, 0 deletions
diff --git a/content/browser/gamepad/gamepad_platform_data_fetcher_linux.cc b/content/browser/gamepad/gamepad_platform_data_fetcher_linux.cc new file mode 100644 index 0000000..0342917 --- /dev/null +++ b/content/browser/gamepad/gamepad_platform_data_fetcher_linux.cc @@ -0,0 +1,258 @@ +// Copyright (c) 2012 The Chromium Authors. All rights reserved. +// Use of this source code is governed by a BSD-style license that can be +// found in the LICENSE file. + +#include "content/browser/gamepad/gamepad_platform_data_fetcher_linux.h" + +#include <fcntl.h> +#include <libudev.h> +#include <linux/joystick.h> +#include <string.h> +#include <sys/stat.h> +#include <sys/types.h> +#include <unistd.h> + +#include "base/debug/trace_event.h" +#include "base/eintr_wrapper.h" +#include "base/message_loop.h" +#include "base/string_number_conversions.h" +#include "base/string_util.h" +#include "base/stringprintf.h" +#include "base/utf_string_conversions.h" +#include "content/browser/udev_linux.h" + +namespace { + +const char kInputSubsystem[] = "input"; +const char kUsbSubsystem[] = "usb"; +const char kUsbDeviceType[] = "usb_device"; +const float kMaxLinuxAxisValue = 32767.0; + +void CloseFileDescriptorIfValid(int fd) { + if (fd >= 0) + close(fd); +} + +bool IsGamepad(udev_device* dev, int* index, std::string* path) { + if (!udev_device_get_property_value(dev, "ID_INPUT_JOYSTICK")) + return false; + + const char* node_path = udev_device_get_devnode(dev); + if (!node_path) + return false; + + static const char kJoystickRoot[] = "/dev/input/js"; + bool is_gamepad = StartsWithASCII(node_path, kJoystickRoot, true); + if (!is_gamepad) + return false; + + int tmp_idx = -1; + const int base_len = sizeof(kJoystickRoot) - 1; + base::StringPiece str(&node_path[base_len], strlen(node_path) - base_len); + if (!base::StringToInt(str, &tmp_idx)) + return false; + if (tmp_idx < 0 || + tmp_idx >= static_cast<int>(WebKit::WebGamepads::itemsLengthCap)) { + return false; + } + *index = tmp_idx; + *path = node_path; + return true; +} + +} // namespace + +namespace content { + +using WebKit::WebGamepad; +using WebKit::WebGamepads; + +GamepadPlatformDataFetcherLinux::GamepadPlatformDataFetcherLinux() { + for (size_t i = 0; i < arraysize(device_fds_); ++i) + device_fds_[i] = -1; + memset(mappers_, 0, sizeof(mappers_)); + + std::vector<UdevLinux::UdevMonitorFilter> filters; + filters.push_back( + content::UdevLinux::UdevMonitorFilter(kInputSubsystem, NULL)); + udev_.reset( + new UdevLinux(filters, + base::Bind(&GamepadPlatformDataFetcherLinux::RefreshDevice, + base::Unretained(this)))); + + EnumerateDevices(); +} + +GamepadPlatformDataFetcherLinux::~GamepadPlatformDataFetcherLinux() { + for (size_t i = 0; i < WebGamepads::itemsLengthCap; ++i) + CloseFileDescriptorIfValid(device_fds_[i]); +} + +void GamepadPlatformDataFetcherLinux::GetGamepadData(WebGamepads* pads, bool) { + TRACE_EVENT0("GAMEPAD", "GetGamepadData"); + + data_.length = WebGamepads::itemsLengthCap; + + // Update our internal state. + for (size_t i = 0; i < WebGamepads::itemsLengthCap; ++i) { + if (device_fds_[i] >= 0) { + ReadDeviceData(i); + } + } + + // Copy to the current state to the output buffer, using the mapping + // function, if there is one available. + pads->length = data_.length; + for (size_t i = 0; i < WebGamepads::itemsLengthCap; ++i) { + if (mappers_[i]) + mappers_[i](data_.items[i], &pads->items[i]); + else + pads->items[i] = data_.items[i]; + } +} + +// Used during enumeration, and monitor notifications. +void GamepadPlatformDataFetcherLinux::RefreshDevice(udev_device* dev) { + int index; + std::string node_path; + if (IsGamepad(dev, &index, &node_path)) { + int& device_fd = device_fds_[index]; + WebGamepad& pad = data_.items[index]; + GamepadStandardMappingFunction& mapper = mappers_[index]; + + CloseFileDescriptorIfValid(device_fd); + + // The device pointed to by dev contains information about the logical + // joystick device. In order to get the information about the physical + // hardware, get the parent device that is also in the "input" subsystem. + // This function should just walk up the tree one level. + dev = udev_device_get_parent_with_subsystem_devtype( + dev, + kInputSubsystem, + NULL); + if (!dev) { + // Unable to get device information, don't use this device. + device_fd = -1; + pad.connected = false; + return; + } + + device_fd = HANDLE_EINTR(open(node_path.c_str(), O_RDONLY | O_NONBLOCK)); + if (device_fd < 0) { + // Unable to open device, don't use. + pad.connected = false; + return; + } + + const char* vendor_id = udev_device_get_sysattr_value(dev, "id/vendor"); + const char* product_id = udev_device_get_sysattr_value(dev, "id/product"); + mapper = GetGamepadStandardMappingFunction(vendor_id, product_id); + + // Driver returns utf-8 strings here, so combine in utf-8 first and + // convert to WebUChar later once we've picked an id string. + const char* name = udev_device_get_sysattr_value(dev, "name"); + std::string name_string = base::StringPrintf("%s", name); + + // In many cases the information the input subsystem contains isn't + // as good as the information that the device bus has, walk up further + // to the subsystem/device type "usb"/"usb_device" and if this device + // has the same vendor/product id, prefer the description from that. + struct udev_device *usb_dev = udev_device_get_parent_with_subsystem_devtype( + dev, + kUsbSubsystem, + kUsbDeviceType); + if (usb_dev) { + const char* usb_vendor_id = + udev_device_get_sysattr_value(usb_dev, "idVendor"); + const char* usb_product_id = + udev_device_get_sysattr_value(usb_dev, "idProduct"); + + if (strcmp(vendor_id, usb_vendor_id) == 0 && + strcmp(product_id, usb_product_id) == 0) { + const char* manufacturer = + udev_device_get_sysattr_value(usb_dev, "manufacturer"); + const char* product = udev_device_get_sysattr_value(usb_dev, "product"); + + // Replace the previous name string with one containing the better + // information, again driver returns utf-8 strings here so combine + // in utf-8 for conversion to WebUChar below. + name_string = base::StringPrintf("%s %s", manufacturer, product); + } + } + + // Append the vendor and product information then convert the utf-8 + // id string to WebUChar. + std::string id = name_string + base::StringPrintf( + " (%sVendor: %s Product: %s)", + mapper ? "STANDARD GAMEPAD " : "", + vendor_id, + product_id); + TruncateUTF8ToByteSize(id, WebGamepad::idLengthCap - 1, &id); + string16 tmp16 = UTF8ToUTF16(id); + memset(pad.id, 0, sizeof(pad.id)); + tmp16.copy(pad.id, arraysize(pad.id) - 1); + + pad.connected = true; + } +} + +void GamepadPlatformDataFetcherLinux::EnumerateDevices() { + udev_enumerate* enumerate = udev_enumerate_new(udev_->udev_handle()); + if (!enumerate) + return; + int ret = udev_enumerate_add_match_subsystem(enumerate, kInputSubsystem); + if (ret != 0) + return; + ret = udev_enumerate_scan_devices(enumerate); + if (ret != 0) + return; + + udev_list_entry* devices = udev_enumerate_get_list_entry(enumerate); + for (udev_list_entry* dev_list_entry = devices; + dev_list_entry != NULL; + dev_list_entry = udev_list_entry_get_next(dev_list_entry)) { + // Get the filename of the /sys entry for the device and create a + // udev_device object (dev) representing it + const char* path = udev_list_entry_get_name(dev_list_entry); + udev_device* dev = udev_device_new_from_syspath(udev_->udev_handle(), path); + if (!dev) + continue; + RefreshDevice(dev); + udev_device_unref(dev); + } + // Free the enumerator object + udev_enumerate_unref(enumerate); +} + +void GamepadPlatformDataFetcherLinux::ReadDeviceData(size_t index) { + // Linker does not like CHECK_LT(index, WebGamepads::itemsLengthCap). =/ + if (index >= WebGamepads::itemsLengthCap) { + CHECK(false); + return; + } + + const int& fd = device_fds_[index]; + WebGamepad& pad = data_.items[index]; + DCHECK_GE(fd, 0); + + js_event event; + while (HANDLE_EINTR(read(fd, &event, sizeof(struct js_event)) > 0)) { + size_t item = event.number; + if (event.type & JS_EVENT_AXIS) { + if (item >= WebGamepad::axesLengthCap) + continue; + pad.axes[item] = event.value / kMaxLinuxAxisValue; + if (item >= pad.axesLength) + pad.axesLength = item + 1; + } else if (event.type & JS_EVENT_BUTTON) { + if (item >= WebGamepad::buttonsLengthCap) + continue; + pad.buttons[item] = event.value ? 1.0 : 0.0; + if (item >= pad.buttonsLength) + pad.buttonsLength = item + 1; + } + pad.timestamp = event.time; + } +} + +} // namespace content |