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+// Copyright (c) 2012 The Chromium Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style license that can be
+// found in the LICENSE file.
+
+#ifndef CONTENT_BROWSER_GAMEPAD_GAMEPAD_PLATFORM_DATA_FETCHER_MAC_H_
+#define CONTENT_BROWSER_GAMEPAD_GAMEPAD_PLATFORM_DATA_FETCHER_MAC_H_
+
+#include "base/basictypes.h"
+#include "base/compiler_specific.h"
+#include "base/mac/scoped_cftyperef.h"
+#include "build/build_config.h"
+#include "content/browser/gamepad/gamepad_data_fetcher.h"
+#include "content/browser/gamepad/gamepad_standard_mappings.h"
+#include "content/common/gamepad_hardware_buffer.h"
+
+#include <CoreFoundation/CoreFoundation.h>
+#include <IOKit/hid/IOHIDManager.h>
+
+#if defined(__OBJC__)
+@class NSArray;
+#else
+class NSArray;
+#endif
+
+namespace content {
+
+class GamepadPlatformDataFetcherMac : public GamepadDataFetcher {
+ public:
+ GamepadPlatformDataFetcherMac();
+ virtual ~GamepadPlatformDataFetcherMac();
+ virtual void GetGamepadData(WebKit::WebGamepads* pads,
+ bool devices_changed_hint) OVERRIDE;
+ virtual void PauseHint(bool paused) OVERRIDE;
+
+ private:
+ bool enabled_;
+ base::mac::ScopedCFTypeRef<IOHIDManagerRef> hid_manager_ref_;
+
+ static GamepadPlatformDataFetcherMac* InstanceFromContext(void* context);
+ static void DeviceAddCallback(void* context,
+ IOReturn result,
+ void* sender,
+ IOHIDDeviceRef ref);
+ static void DeviceRemoveCallback(void* context,
+ IOReturn result,
+ void* sender,
+ IOHIDDeviceRef ref);
+ static void ValueChangedCallback(void* context,
+ IOReturn result,
+ void* sender,
+ IOHIDValueRef ref);
+
+ void DeviceAdd(IOHIDDeviceRef device);
+ void AddButtonsAndAxes(NSArray* elements, size_t slot);
+ void DeviceRemove(IOHIDDeviceRef device);
+ void ValueChanged(IOHIDValueRef value);
+
+ void RegisterForNotifications();
+ void UnregisterFromNotifications();
+
+ WebKit::WebGamepads data_;
+
+ // Side-band data that's not passed to the consumer, but we need to maintain
+ // to update data_.
+ struct AssociatedData {
+ IOHIDDeviceRef device_ref;
+ IOHIDElementRef button_elements[WebKit::WebGamepad::buttonsLengthCap];
+ IOHIDElementRef axis_elements[WebKit::WebGamepad::buttonsLengthCap];
+ CFIndex axis_minimums[WebKit::WebGamepad::axesLengthCap];
+ CFIndex axis_maximums[WebKit::WebGamepad::axesLengthCap];
+ // Function to map from device data to standard layout, if available. May
+ // be null if no mapping is available.
+ GamepadStandardMappingFunction mapper;
+ };
+ AssociatedData associated_[WebKit::WebGamepads::itemsLengthCap];
+
+ DISALLOW_COPY_AND_ASSIGN(GamepadPlatformDataFetcherMac);
+};
+
+} // namespace content
+
+#endif // CONTENT_BROWSER_GAMEPAD_GAMEPAD_PLATFORM_DATA_FETCHER_MAC_H_