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Diffstat (limited to 'content/browser/indexed_db/leveldb/avltree.h')
-rw-r--r-- | content/browser/indexed_db/leveldb/avltree.h | 979 |
1 files changed, 979 insertions, 0 deletions
diff --git a/content/browser/indexed_db/leveldb/avltree.h b/content/browser/indexed_db/leveldb/avltree.h new file mode 100644 index 0000000..104d69b --- /dev/null +++ b/content/browser/indexed_db/leveldb/avltree.h @@ -0,0 +1,979 @@ +// Copyright (c) 2013 The Chromium Authors. All rights reserved. +// Use of this source code is governed by a BSD-style license that can be +// found in the LICENSE file. + +/* + * Copyright (C) 2008 Apple Inc. All rights reserved. + * + * Based on Abstract AVL Tree Template v1.5 by Walt Karas + * <http://geocities.com/wkaras/gen_cpp/avl_tree.html>. + * + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions + * are met: + * + * 1. Redistributions of source code must retain the above copyright + * notice, this list of conditions and the following disclaimer. + * 2. Redistributions in binary form must reproduce the above copyright + * notice, this list of conditions and the following disclaimer in the + * documentation and/or other materials provided with the distribution. + * 3. Neither the name of Apple Computer, Inc. ("Apple") nor the names of + * its contributors may be used to endorse or promote products derived + * from this software without specific prior written permission. + * + * THIS SOFTWARE IS PROVIDED BY APPLE AND ITS CONTRIBUTORS "AS IS" AND ANY + * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED + * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE + * DISCLAIMED. IN NO EVENT SHALL APPLE OR ITS CONTRIBUTORS BE LIABLE FOR ANY + * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES + * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; + * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND + * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT + * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF + * THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + */ + +#ifndef CONTENT_BROWSER_INDEXED_DB_LEVELDB_AVLTREE_H_ +#define CONTENT_BROWSER_INDEXED_DB_LEVELDB_AVLTREE_H_ + +#include "base/logging.h" +#include "content/browser/indexed_db/leveldb/fixed_array.h" + +namespace content { + +// Here is the reference class for BSet. +// +// class BSet +// { +// public: +// +// class ANY_bitref +// { +// public: +// operator bool (); +// void operator = (bool b); +// }; +// +// // Does not have to initialize bits. +// BSet(); +// +// // Must return a valid value for index when 0 <= index < maxDepth +// ANY_bitref operator [] (unsigned index); +// +// // Set all bits to 1. +// void set(); +// +// // Set all bits to 0. +// void reset(); +// }; + +template <unsigned maxDepth> class AVLTreeDefaultBSet { + public: + bool& operator[](unsigned i) { +#if defined(ADDRESS_SANITIZER) + CHECK(i < maxDepth); +#endif + return m_data[i]; + } + void set() { + for (unsigned i = 0; i < maxDepth; ++i) + m_data[i] = true; + } + void reset() { + for (unsigned i = 0; i < maxDepth; ++i) + m_data[i] = false; + } + + private: + FixedArray<bool, maxDepth> m_data; +}; + +// How to determine maxDepth: +// d Minimum number of nodes +// 2 2 +// 3 4 +// 4 7 +// 5 12 +// 6 20 +// 7 33 +// 8 54 +// 9 88 +// 10 143 +// 11 232 +// 12 376 +// 13 609 +// 14 986 +// 15 1,596 +// 16 2,583 +// 17 4,180 +// 18 6,764 +// 19 10,945 +// 20 17,710 +// 21 28,656 +// 22 46,367 +// 23 75,024 +// 24 121,392 +// 25 196,417 +// 26 317,810 +// 27 514,228 +// 28 832,039 +// 29 1,346,268 +// 30 2,178,308 +// 31 3,524,577 +// 32 5,702,886 +// 33 9,227,464 +// 34 14,930,351 +// 35 24,157,816 +// 36 39,088,168 +// 37 63,245,985 +// 38 102,334,154 +// 39 165,580,140 +// 40 267,914,295 +// 41 433,494,436 +// 42 701,408,732 +// 43 1,134,903,169 +// 44 1,836,311,902 +// 45 2,971,215,072 +// +// E.g., if, in a particular instantiation, the maximum number of nodes in a +// tree instance is 1,000,000, the maximum depth should be 28. +// You pick 28 because MN(28) is 832,039, which is less than or equal to +// 1,000,000, and MN(29) is 1,346,268, which is strictly greater than 1,000,000. + +template <class Abstractor, + unsigned maxDepth = 32, + class BSet = AVLTreeDefaultBSet<maxDepth> > +class AVLTree { + public: + typedef typename Abstractor::key key; + typedef typename Abstractor::handle handle; + typedef typename Abstractor::size size; + + enum SearchType { + EQUAL = 1, + LESS = 2, + GREATER = 4, + LESS_EQUAL = EQUAL | LESS, + GREATER_EQUAL = EQUAL | GREATER + }; + + Abstractor& abstractor() { return abs; } + + inline handle insert(handle h); + + inline handle search(key k, SearchType st = EQUAL); + inline handle search_least(); + inline handle search_greatest(); + + inline handle remove(key k); + + inline handle subst(handle new_node); + + void purge() { abs.root = null(); } + + bool is_empty() { return abs.root == null(); } + + AVLTree() { abs.root = null(); } + + class Iterator { + public: + // Initialize depth to invalid value, to indicate iterator is + // invalid. (Depth is zero-base.) + Iterator() { depth = ~0U; } + + void start_iter(AVLTree& tree, key k, SearchType st = EQUAL) { + // Mask of high bit in an int. + const int kMaskHighBit = (int) ~((~(unsigned) 0) >> 1); + + // Save the tree that we're going to iterate through in a + // member variable. + tree_ = &tree; + + int cmp, target_cmp; + handle h = tree_->abs.root; + unsigned d = 0; + + depth = ~0U; + + if (h == null()) { + // Tree is empty. + return; + } + + if (st & LESS) { + // Key can be greater than key of starting node. + target_cmp = 1; + } else if (st & GREATER) { + // Key can be less than key of starting node. + target_cmp = -1; + } else { + // Key must be same as key of starting node. + target_cmp = 0; + } + + for (;;) { + cmp = cmp_k_n(k, h); + if (cmp == 0) { + if (st & EQUAL) { + // Equal node was sought and found as starting node. + depth = d; + break; + } + cmp = -target_cmp; + } else if (target_cmp != 0) { + if (!((cmp ^ target_cmp) & kMaskHighBit)) { + // cmp and target_cmp are both negative or both positive. + depth = d; + } + } + h = cmp < 0 ? get_lt(h) : get_gt(h); + if (h == null()) + break; + branch[d] = cmp > 0; + path_h[d++] = h; + } + } + + void start_iter_least(AVLTree& tree) { + tree_ = &tree; + + handle h = tree_->abs.root; + + depth = ~0U; + + branch.reset(); + + while (h != null()) { + if (depth != ~0U) + path_h[depth] = h; + depth++; + h = get_lt(h); + } + } + + void start_iter_greatest(AVLTree& tree) { + tree_ = &tree; + + handle h = tree_->abs.root; + + depth = ~0U; + + branch.set(); + + while (h != null()) { + if (depth != ~0U) + path_h[depth] = h; + depth++; + h = get_gt(h); + } + } + + handle operator*() { + if (depth == ~0U) + return null(); + + return depth == 0 ? tree_->abs.root : path_h[depth - 1]; + } + + void operator++() { + if (depth != ~0U) { + handle h = get_gt(**this); + if (h == null()) { + do { + if (depth == 0) { + depth = ~0U; + break; + } + depth--; + } while (branch[depth]); + } else { + branch[depth] = true; + path_h[depth++] = h; + for (;;) { + h = get_lt(h); + if (h == null()) + break; + branch[depth] = false; + path_h[depth++] = h; + } + } + } + } + + void operator--() { + if (depth != ~0U) { + handle h = get_lt(**this); + if (h == null()) { + do { + if (depth == 0) { + depth = ~0U; + break; + } + depth--; + } while (!branch[depth]); + } else { + branch[depth] = false; + path_h[depth++] = h; + for (;;) { + h = get_gt(h); + if (h == null()) + break; + branch[depth] = true; + path_h[depth++] = h; + } + } + } + } + + void operator++(int) { ++(*this); } + void operator--(int) { --(*this); } + + protected: + + // Tree being iterated over. + AVLTree* tree_; + + // Records a path into the tree. If branch[n] is true, indicates + // take greater branch from the nth node in the path, otherwise + // take the less branch. branch[0] gives branch from root, and + // so on. + BSet branch; + + // Zero-based depth of path into tree. + unsigned depth; + + // Handles of nodes in path from root to current node (returned by *). + handle path_h[maxDepth - 1]; + + int cmp_k_n(key k, handle h) { return tree_->abs.compare_key_node(k, h); } + int cmp_n_n(handle h1, handle h2) { + return tree_->abs.compare_node_node(h1, h2); + } + handle get_lt(handle h) { return tree_->abs.get_less(h); } + handle get_gt(handle h) { return tree_->abs.get_greater(h); } + handle null() { return tree_->abs.null(); } + }; + + template <typename fwd_iter> bool build(fwd_iter p, size num_nodes) { + if (num_nodes == 0) { + abs.root = null(); + return true; + } + + // Gives path to subtree being built. If branch[N] is false, branch + // less from the node at depth N, if true branch greater. + BSet branch; + + // If rem[N] is true, then for the current subtree at depth N, it's + // greater subtree has one more node than it's less subtree. + BSet rem; + + // Depth of root node of current subtree. + unsigned depth = 0; + + // Number of nodes in current subtree. + size num_sub = num_nodes; + + // The algorithm relies on a stack of nodes whose less subtree has + // been built, but whose right subtree has not yet been built. The + // stack is implemented as linked list. The nodes are linked + // together by having the "greater" handle of a node set to the + // next node in the list. "less_parent" is the handle of the first + // node in the list. + handle less_parent = null(); + + // h is root of current subtree, child is one of its children. + handle h, child; + + for (;;) { + while (num_sub > 2) { + // Subtract one for root of subtree. + num_sub--; + rem[depth] = !!(num_sub & 1); + branch[depth++] = false; + num_sub >>= 1; + } + + if (num_sub == 2) { + // Build a subtree with two nodes, slanting to greater. + // I arbitrarily chose to always have the extra node in the + // greater subtree when there is an odd number of nodes to + // split between the two subtrees. + + h = *p; + p++; + child = *p; + p++; + set_lt(child, null()); + set_gt(child, null()); + set_bf(child, 0); + set_gt(h, child); + set_lt(h, null()); + set_bf(h, 1); + } else { // num_sub == 1 + // Build a subtree with one node. + + h = *p; + p++; + set_lt(h, null()); + set_gt(h, null()); + set_bf(h, 0); + } + + while (depth) { + depth--; + if (!branch[depth]) { + // We've completed a less subtree. + break; + } + + // We've completed a greater subtree, so attach it to + // its parent (that is less than it). We pop the parent + // off the stack of less parents. + child = h; + h = less_parent; + less_parent = get_gt(h); + set_gt(h, child); + // num_sub = 2 * (num_sub - rem[depth]) + rem[depth] + 1 + num_sub <<= 1; + num_sub += 1 - rem[depth]; + if (num_sub & (num_sub - 1)) { + // num_sub is not a power of 2 + set_bf(h, 0); + } else { + // num_sub is a power of 2 + set_bf(h, 1); + } + } + + if (num_sub == num_nodes) { + // We've completed the full tree. + break; + } + + // The subtree we've completed is the less subtree of the + // next node in the sequence. + + child = h; + h = *p; + p++; + set_lt(h, child); + + // Put h into stack of less parents. + set_gt(h, less_parent); + less_parent = h; + + // Proceed to creating greater than subtree of h. + branch[depth] = true; + num_sub += rem[depth++]; + + } // end for (;;) + + abs.root = h; + + return true; + } + + protected: + + friend class Iterator; + + // Create a class whose sole purpose is to take advantage of + // the "empty member" optimization. + struct abs_plus_root : public Abstractor { + // The handle of the root element in the AVL tree. + handle root; + }; + + abs_plus_root abs; + + handle get_lt(handle h) { return abs.get_less(h); } + void set_lt(handle h, handle lh) { abs.set_less(h, lh); } + + handle get_gt(handle h) { return abs.get_greater(h); } + void set_gt(handle h, handle gh) { abs.set_greater(h, gh); } + + int get_bf(handle h) { return abs.get_balance_factor(h); } + void set_bf(handle h, int bf) { abs.set_balance_factor(h, bf); } + + int cmp_k_n(key k, handle h) { return abs.compare_key_node(k, h); } + int cmp_n_n(handle h1, handle h2) { return abs.compare_node_node(h1, h2); } + + handle null() { return abs.null(); } + + private: + + // Balances subtree, returns handle of root node of subtree + // after balancing. + handle balance(handle bal_h) { + handle deep_h; + + // Either the "greater than" or the "less than" subtree of + // this node has to be 2 levels deeper (or else it wouldn't + // need balancing). + + if (get_bf(bal_h) > 0) { + // "Greater than" subtree is deeper. + + deep_h = get_gt(bal_h); + + if (get_bf(deep_h) < 0) { + handle old_h = bal_h; + bal_h = get_lt(deep_h); + + set_gt(old_h, get_lt(bal_h)); + set_lt(deep_h, get_gt(bal_h)); + set_lt(bal_h, old_h); + set_gt(bal_h, deep_h); + + int bf = get_bf(bal_h); + if (bf != 0) { + if (bf > 0) { + set_bf(old_h, -1); + set_bf(deep_h, 0); + } else { + set_bf(deep_h, 1); + set_bf(old_h, 0); + } + set_bf(bal_h, 0); + } else { + set_bf(old_h, 0); + set_bf(deep_h, 0); + } + } else { + set_gt(bal_h, get_lt(deep_h)); + set_lt(deep_h, bal_h); + if (get_bf(deep_h) == 0) { + set_bf(deep_h, -1); + set_bf(bal_h, 1); + } else { + set_bf(deep_h, 0); + set_bf(bal_h, 0); + } + bal_h = deep_h; + } + } else { + // "Less than" subtree is deeper. + + deep_h = get_lt(bal_h); + + if (get_bf(deep_h) > 0) { + handle old_h = bal_h; + bal_h = get_gt(deep_h); + set_lt(old_h, get_gt(bal_h)); + set_gt(deep_h, get_lt(bal_h)); + set_gt(bal_h, old_h); + set_lt(bal_h, deep_h); + + int bf = get_bf(bal_h); + if (bf != 0) { + if (bf < 0) { + set_bf(old_h, 1); + set_bf(deep_h, 0); + } else { + set_bf(deep_h, -1); + set_bf(old_h, 0); + } + set_bf(bal_h, 0); + } else { + set_bf(old_h, 0); + set_bf(deep_h, 0); + } + } else { + set_lt(bal_h, get_gt(deep_h)); + set_gt(deep_h, bal_h); + if (get_bf(deep_h) == 0) { + set_bf(deep_h, 1); + set_bf(bal_h, -1); + } else { + set_bf(deep_h, 0); + set_bf(bal_h, 0); + } + bal_h = deep_h; + } + } + + return bal_h; + } + +}; + +template <class Abstractor, unsigned maxDepth, class BSet> +inline typename AVLTree<Abstractor, maxDepth, BSet>::handle +AVLTree<Abstractor, maxDepth, BSet>::insert(handle h) { + set_lt(h, null()); + set_gt(h, null()); + set_bf(h, 0); + + if (abs.root == null()) { + abs.root = h; + } else { + // Last unbalanced node encountered in search for insertion point. + handle unbal = null(); + // Parent of last unbalanced node. + handle parent_unbal = null(); + // Balance factor of last unbalanced node. + int unbal_bf; + + // Zero-based depth in tree. + unsigned depth = 0, unbal_depth = 0; + + // Records a path into the tree. If branch[n] is true, indicates + // take greater branch from the nth node in the path, otherwise + // take the less branch. branch[0] gives branch from root, and + // so on. + BSet branch; + + handle hh = abs.root; + handle parent = null(); + int cmp; + + do { + if (get_bf(hh) != 0) { + unbal = hh; + parent_unbal = parent; + unbal_depth = depth; + } + cmp = cmp_n_n(h, hh); + if (cmp == 0) { + // Duplicate key. + return hh; + } + parent = hh; + hh = cmp < 0 ? get_lt(hh) : get_gt(hh); + branch[depth++] = cmp > 0; + } while (hh != null()); + + // Add node to insert as leaf of tree. + if (cmp < 0) + set_lt(parent, h); + else + set_gt(parent, h); + + depth = unbal_depth; + + if (unbal == null()) { + hh = abs.root; + } else { + cmp = branch[depth++] ? 1 : -1; + unbal_bf = get_bf(unbal); + if (cmp < 0) + unbal_bf--; + else // cmp > 0 + unbal_bf++; + hh = cmp < 0 ? get_lt(unbal) : get_gt(unbal); + if ((unbal_bf != -2) && (unbal_bf != 2)) { + // No rebalancing of tree is necessary. + set_bf(unbal, unbal_bf); + unbal = null(); + } + } + + if (hh != null()) { + while (h != hh) { + cmp = branch[depth++] ? 1 : -1; + if (cmp < 0) { + set_bf(hh, -1); + hh = get_lt(hh); + } else { // cmp > 0 + set_bf(hh, 1); + hh = get_gt(hh); + } + } + } + + if (unbal != null()) { + unbal = balance(unbal); + if (parent_unbal == null()) { + abs.root = unbal; + } else { + depth = unbal_depth - 1; + cmp = branch[depth] ? 1 : -1; + if (cmp < 0) + set_lt(parent_unbal, unbal); + else // cmp > 0 + set_gt(parent_unbal, unbal); + } + } + } + + return h; +} + +template <class Abstractor, unsigned maxDepth, class BSet> +inline typename AVLTree<Abstractor, maxDepth, BSet>::handle +AVLTree<Abstractor, maxDepth, BSet>::search( + key k, + typename AVLTree<Abstractor, maxDepth, BSet>::SearchType st) { + const int kMaskHighBit = (int) ~((~(unsigned) 0) >> 1); + + int cmp, target_cmp; + handle match_h = null(); + handle h = abs.root; + + if (st & LESS) + target_cmp = 1; + else if (st & GREATER) + target_cmp = -1; + else + target_cmp = 0; + + while (h != null()) { + cmp = cmp_k_n(k, h); + if (cmp == 0) { + if (st & EQUAL) { + match_h = h; + break; + } + cmp = -target_cmp; + } else if (target_cmp != 0) { + if (!((cmp ^ target_cmp) & kMaskHighBit)) { + // cmp and target_cmp are both positive or both negative. + match_h = h; + } + } + h = cmp < 0 ? get_lt(h) : get_gt(h); + } + + return match_h; +} + +template <class Abstractor, unsigned maxDepth, class BSet> +inline typename AVLTree<Abstractor, maxDepth, BSet>::handle +AVLTree<Abstractor, maxDepth, BSet>::search_least() { + handle h = abs.root, parent = null(); + + while (h != null()) { + parent = h; + h = get_lt(h); + } + + return parent; +} + +template <class Abstractor, unsigned maxDepth, class BSet> +inline typename AVLTree<Abstractor, maxDepth, BSet>::handle +AVLTree<Abstractor, maxDepth, BSet>::search_greatest() { + handle h = abs.root, parent = null(); + + while (h != null()) { + parent = h; + h = get_gt(h); + } + + return parent; +} + +template <class Abstractor, unsigned maxDepth, class BSet> +inline typename AVLTree<Abstractor, maxDepth, BSet>::handle +AVLTree<Abstractor, maxDepth, BSet>::remove(key k) { + // Zero-based depth in tree. + unsigned depth = 0, rm_depth; + + // Records a path into the tree. If branch[n] is true, indicates + // take greater branch from the nth node in the path, otherwise + // take the less branch. branch[0] gives branch from root, and + // so on. + BSet branch; + + handle h = abs.root; + handle parent = null(), child; + int cmp, cmp_shortened_sub_with_path = 0; + + for (;;) { + if (h == null()) { + // No node in tree with given key. + return null(); + } + cmp = cmp_k_n(k, h); + if (cmp == 0) { + // Found node to remove. + break; + } + parent = h; + h = cmp < 0 ? get_lt(h) : get_gt(h); + branch[depth++] = cmp > 0; + cmp_shortened_sub_with_path = cmp; + } + handle rm = h; + handle parent_rm = parent; + rm_depth = depth; + + // If the node to remove is not a leaf node, we need to get a + // leaf node, or a node with a single leaf as its child, to put + // in the place of the node to remove. We will get the greatest + // node in the less subtree (of the node to remove), or the least + // node in the greater subtree. We take the leaf node from the + // deeper subtree, if there is one. + + if (get_bf(h) < 0) { + child = get_lt(h); + branch[depth] = false; + cmp = -1; + } else { + child = get_gt(h); + branch[depth] = true; + cmp = 1; + } + depth++; + + if (child != null()) { + cmp = -cmp; + do { + parent = h; + h = child; + if (cmp < 0) { + child = get_lt(h); + branch[depth] = false; + } else { + child = get_gt(h); + branch[depth] = true; + } + depth++; + } while (child != null()); + + if (parent == rm) { + // Only went through do loop once. Deleted node will be replaced + // in the tree structure by one of its immediate children. + cmp_shortened_sub_with_path = -cmp; + } else { + cmp_shortened_sub_with_path = cmp; + } + + // Get the handle of the opposite child, which may not be null. + child = cmp > 0 ? get_lt(h) : get_gt(h); + } + + if (parent == null()) { + // There were only 1 or 2 nodes in this tree. + abs.root = child; + } else if (cmp_shortened_sub_with_path < 0) { + set_lt(parent, child); + } else { + set_gt(parent, child); + } + + // "path" is the parent of the subtree being eliminated or reduced + // from a depth of 2 to 1. If "path" is the node to be removed, we + // set path to the node we're about to poke into the position of the + // node to be removed. + handle path = parent == rm ? h : parent; + + if (h != rm) { + // Poke in the replacement for the node to be removed. + set_lt(h, get_lt(rm)); + set_gt(h, get_gt(rm)); + set_bf(h, get_bf(rm)); + if (parent_rm == null()) { + abs.root = h; + } else { + depth = rm_depth - 1; + if (branch[depth]) + set_gt(parent_rm, h); + else + set_lt(parent_rm, h); + } + } + + if (path != null()) { + // Create a temporary linked list from the parent of the path node + // to the root node. + h = abs.root; + parent = null(); + depth = 0; + while (h != path) { + if (branch[depth++]) { + child = get_gt(h); + set_gt(h, parent); + } else { + child = get_lt(h); + set_lt(h, parent); + } + parent = h; + h = child; + } + + // Climb from the path node to the root node using the linked + // list, restoring the tree structure and rebalancing as necessary. + bool reduced_depth = true; + int bf; + cmp = cmp_shortened_sub_with_path; + for (;;) { + if (reduced_depth) { + bf = get_bf(h); + if (cmp < 0) + bf++; + else // cmp > 0 + bf--; + if ((bf == -2) || (bf == 2)) { + h = balance(h); + bf = get_bf(h); + } else { + set_bf(h, bf); + } + reduced_depth = (bf == 0); + } + if (parent == null()) + break; + child = h; + h = parent; + cmp = branch[--depth] ? 1 : -1; + if (cmp < 0) { + parent = get_lt(h); + set_lt(h, child); + } else { + parent = get_gt(h); + set_gt(h, child); + } + } + abs.root = h; + } + + return rm; +} + +template <class Abstractor, unsigned maxDepth, class BSet> +inline typename AVLTree<Abstractor, maxDepth, BSet>::handle +AVLTree<Abstractor, maxDepth, BSet>::subst(handle new_node) { + handle h = abs.root; + handle parent = null(); + int cmp, last_cmp; + + // Search for node already in tree with same key. + for (;;) { + if (h == null()) { + // No node in tree with same key as new node. + return null(); + } + cmp = cmp_n_n(new_node, h); + if (cmp == 0) { + // Found the node to substitute new one for. + break; + } + last_cmp = cmp; + parent = h; + h = cmp < 0 ? get_lt(h) : get_gt(h); + } + + // Copy tree housekeeping fields from node in tree to new node. + set_lt(new_node, get_lt(h)); + set_gt(new_node, get_gt(h)); + set_bf(new_node, get_bf(h)); + + if (parent == null()) { + // New node is also new root. + abs.root = new_node; + } else { + // Make parent point to new node. + if (last_cmp < 0) + set_lt(parent, new_node); + else + set_gt(parent, new_node); + } + + return h; +} + +} // namespace content + +#endif // CONTENT_BROWSER_INDEXED_DB_LEVELDB_AVLTREE_H_ |