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diff --git a/content/child/v8_value_converter_impl.cc b/content/child/v8_value_converter_impl.cc
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+++ b/content/child/v8_value_converter_impl.cc
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+// Copyright (c) 2012 The Chromium Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style license that can be
+// found in the LICENSE file.
+
+#include "content/child/v8_value_converter_impl.h"
+
+#include <string>
+
+#include "base/bind.h"
+#include "base/bind_helpers.h"
+#include "base/float_util.h"
+#include "base/logging.h"
+#include "base/memory/scoped_ptr.h"
+#include "base/values.h"
+#include "third_party/WebKit/public/web/WebArrayBuffer.h"
+#include "third_party/WebKit/public/web/WebArrayBufferConverter.h"
+#include "third_party/WebKit/public/web/WebArrayBufferView.h"
+#include "v8/include/v8.h"
+
+namespace content {
+
+// Default implementation of V8ValueConverter::Strategy
+
+bool V8ValueConverter::Strategy::FromV8Object(
+ v8::Handle<v8::Object> value,
+ base::Value** out,
+ v8::Isolate* isolate,
+ const FromV8ValueCallback& callback) const {
+ return false;
+}
+
+bool V8ValueConverter::Strategy::FromV8Array(
+ v8::Handle<v8::Array> value,
+ base::Value** out,
+ v8::Isolate* isolate,
+ const FromV8ValueCallback& callback) const {
+ return false;
+}
+
+bool V8ValueConverter::Strategy::FromV8ArrayBuffer(v8::Handle<v8::Object> value,
+ base::Value** out,
+ v8::Isolate* isolate) const {
+ return false;
+}
+
+bool V8ValueConverter::Strategy::FromV8Number(v8::Handle<v8::Number> value,
+ base::Value** out) const {
+ return false;
+}
+
+bool V8ValueConverter::Strategy::FromV8Undefined(base::Value** out) const {
+ return false;
+}
+
+
+namespace {
+
+// For the sake of the storage API, make this quite large.
+const int kMaxRecursionDepth = 100;
+
+} // namespace
+
+// The state of a call to FromV8Value.
+class V8ValueConverterImpl::FromV8ValueState {
+ public:
+ // Level scope which updates the current depth of some FromV8ValueState.
+ class Level {
+ public:
+ explicit Level(FromV8ValueState* state) : state_(state) {
+ state_->max_recursion_depth_--;
+ }
+ ~Level() {
+ state_->max_recursion_depth_++;
+ }
+
+ private:
+ FromV8ValueState* state_;
+ };
+
+ explicit FromV8ValueState(bool avoid_identity_hash_for_testing)
+ : max_recursion_depth_(kMaxRecursionDepth),
+ avoid_identity_hash_for_testing_(avoid_identity_hash_for_testing) {}
+
+ // If |handle| is not in |unique_map_|, then add it to |unique_map_| and
+ // return true.
+ //
+ // Otherwise do nothing and return false. Here "A is unique" means that no
+ // other handle B in the map points to the same object as A. Note that A can
+ // be unique even if there already is another handle with the same identity
+ // hash (key) in the map, because two objects can have the same hash.
+ bool UpdateAndCheckUniqueness(v8::Handle<v8::Object> handle) {
+ typedef HashToHandleMap::const_iterator Iterator;
+ int hash = avoid_identity_hash_for_testing_ ? 0 : handle->GetIdentityHash();
+ // We only compare using == with handles to objects with the same identity
+ // hash. Different hash obviously means different objects, but two objects
+ // in a couple of thousands could have the same identity hash.
+ std::pair<Iterator, Iterator> range = unique_map_.equal_range(hash);
+ for (Iterator it = range.first; it != range.second; ++it) {
+ // Operator == for handles actually compares the underlying objects.
+ if (it->second == handle)
+ return false;
+ }
+ unique_map_.insert(std::make_pair(hash, handle));
+ return true;
+ }
+
+ bool HasReachedMaxRecursionDepth() {
+ return max_recursion_depth_ < 0;
+ }
+
+ private:
+ typedef std::multimap<int, v8::Handle<v8::Object> > HashToHandleMap;
+ HashToHandleMap unique_map_;
+
+ int max_recursion_depth_;
+
+ bool avoid_identity_hash_for_testing_;
+};
+
+V8ValueConverter* V8ValueConverter::create() {
+ return new V8ValueConverterImpl();
+}
+
+V8ValueConverterImpl::V8ValueConverterImpl()
+ : date_allowed_(false),
+ reg_exp_allowed_(false),
+ function_allowed_(false),
+ strip_null_from_objects_(false),
+ avoid_identity_hash_for_testing_(false),
+ strategy_(NULL) {}
+
+void V8ValueConverterImpl::SetDateAllowed(bool val) {
+ date_allowed_ = val;
+}
+
+void V8ValueConverterImpl::SetRegExpAllowed(bool val) {
+ reg_exp_allowed_ = val;
+}
+
+void V8ValueConverterImpl::SetFunctionAllowed(bool val) {
+ function_allowed_ = val;
+}
+
+void V8ValueConverterImpl::SetStripNullFromObjects(bool val) {
+ strip_null_from_objects_ = val;
+}
+
+void V8ValueConverterImpl::SetStrategy(Strategy* strategy) {
+ strategy_ = strategy;
+}
+
+v8::Handle<v8::Value> V8ValueConverterImpl::ToV8Value(
+ const base::Value* value, v8::Handle<v8::Context> context) const {
+ v8::Context::Scope context_scope(context);
+ v8::EscapableHandleScope handle_scope(context->GetIsolate());
+ return handle_scope.Escape(
+ ToV8ValueImpl(context->GetIsolate(), context->Global(), value));
+}
+
+base::Value* V8ValueConverterImpl::FromV8Value(
+ v8::Handle<v8::Value> val,
+ v8::Handle<v8::Context> context) const {
+ v8::Context::Scope context_scope(context);
+ v8::HandleScope handle_scope(context->GetIsolate());
+ FromV8ValueState state(avoid_identity_hash_for_testing_);
+ return FromV8ValueImpl(&state, val, context->GetIsolate());
+}
+
+v8::Local<v8::Value> V8ValueConverterImpl::ToV8ValueImpl(
+ v8::Isolate* isolate,
+ v8::Handle<v8::Object> creation_context,
+ const base::Value* value) const {
+ CHECK(value);
+ switch (value->GetType()) {
+ case base::Value::TYPE_NULL:
+ return v8::Null(isolate);
+
+ case base::Value::TYPE_BOOLEAN: {
+ bool val = false;
+ CHECK(value->GetAsBoolean(&val));
+ return v8::Boolean::New(isolate, val);
+ }
+
+ case base::Value::TYPE_INTEGER: {
+ int val = 0;
+ CHECK(value->GetAsInteger(&val));
+ return v8::Integer::New(isolate, val);
+ }
+
+ case base::Value::TYPE_DOUBLE: {
+ double val = 0.0;
+ CHECK(value->GetAsDouble(&val));
+ return v8::Number::New(isolate, val);
+ }
+
+ case base::Value::TYPE_STRING: {
+ std::string val;
+ CHECK(value->GetAsString(&val));
+ return v8::String::NewFromUtf8(
+ isolate, val.c_str(), v8::String::kNormalString, val.length());
+ }
+
+ case base::Value::TYPE_LIST:
+ return ToV8Array(isolate,
+ creation_context,
+ static_cast<const base::ListValue*>(value));
+
+ case base::Value::TYPE_DICTIONARY:
+ return ToV8Object(isolate,
+ creation_context,
+ static_cast<const base::DictionaryValue*>(value));
+
+ case base::Value::TYPE_BINARY:
+ return ToArrayBuffer(isolate,
+ creation_context,
+ static_cast<const base::BinaryValue*>(value));
+
+ default:
+ LOG(ERROR) << "Unexpected value type: " << value->GetType();
+ return v8::Null(isolate);
+ }
+}
+
+v8::Handle<v8::Value> V8ValueConverterImpl::ToV8Array(
+ v8::Isolate* isolate,
+ v8::Handle<v8::Object> creation_context,
+ const base::ListValue* val) const {
+ v8::Handle<v8::Array> result(v8::Array::New(isolate, val->GetSize()));
+
+ for (size_t i = 0; i < val->GetSize(); ++i) {
+ const base::Value* child = NULL;
+ CHECK(val->Get(i, &child));
+
+ v8::Handle<v8::Value> child_v8 =
+ ToV8ValueImpl(isolate, creation_context, child);
+ CHECK(!child_v8.IsEmpty());
+
+ v8::TryCatch try_catch;
+ result->Set(static_cast<uint32>(i), child_v8);
+ if (try_catch.HasCaught())
+ LOG(ERROR) << "Setter for index " << i << " threw an exception.";
+ }
+
+ return result;
+}
+
+v8::Handle<v8::Value> V8ValueConverterImpl::ToV8Object(
+ v8::Isolate* isolate,
+ v8::Handle<v8::Object> creation_context,
+ const base::DictionaryValue* val) const {
+ v8::Handle<v8::Object> result(v8::Object::New(isolate));
+
+ for (base::DictionaryValue::Iterator iter(*val);
+ !iter.IsAtEnd(); iter.Advance()) {
+ const std::string& key = iter.key();
+ v8::Handle<v8::Value> child_v8 =
+ ToV8ValueImpl(isolate, creation_context, &iter.value());
+ CHECK(!child_v8.IsEmpty());
+
+ v8::TryCatch try_catch;
+ result->Set(
+ v8::String::NewFromUtf8(
+ isolate, key.c_str(), v8::String::kNormalString, key.length()),
+ child_v8);
+ if (try_catch.HasCaught()) {
+ LOG(ERROR) << "Setter for property " << key.c_str() << " threw an "
+ << "exception.";
+ }
+ }
+
+ return result;
+}
+
+v8::Handle<v8::Value> V8ValueConverterImpl::ToArrayBuffer(
+ v8::Isolate* isolate,
+ v8::Handle<v8::Object> creation_context,
+ const base::BinaryValue* value) const {
+ blink::WebArrayBuffer buffer =
+ blink::WebArrayBuffer::create(value->GetSize(), 1);
+ memcpy(buffer.data(), value->GetBuffer(), value->GetSize());
+ return blink::WebArrayBufferConverter::toV8Value(
+ &buffer, creation_context, isolate);
+}
+
+base::Value* V8ValueConverterImpl::FromV8ValueImpl(
+ FromV8ValueState* state,
+ v8::Handle<v8::Value> val,
+ v8::Isolate* isolate) const {
+ CHECK(!val.IsEmpty());
+
+ FromV8ValueState::Level state_level(state);
+ if (state->HasReachedMaxRecursionDepth())
+ return NULL;
+
+ if (val->IsNull())
+ return base::Value::CreateNullValue();
+
+ if (val->IsBoolean())
+ return new base::FundamentalValue(val->ToBoolean(isolate)->Value());
+
+ if (val->IsNumber() && strategy_) {
+ base::Value* out = NULL;
+ if (strategy_->FromV8Number(val.As<v8::Number>(), &out))
+ return out;
+ }
+
+ if (val->IsInt32())
+ return new base::FundamentalValue(val->ToInt32(isolate)->Value());
+
+ if (val->IsNumber()) {
+ double val_as_double = val.As<v8::Number>()->Value();
+ if (!base::IsFinite(val_as_double))
+ return NULL;
+ return new base::FundamentalValue(val_as_double);
+ }
+
+ if (val->IsString()) {
+ v8::String::Utf8Value utf8(val);
+ return new base::StringValue(std::string(*utf8, utf8.length()));
+ }
+
+ if (val->IsUndefined()) {
+ if (strategy_) {
+ base::Value* out = NULL;
+ if (strategy_->FromV8Undefined(&out))
+ return out;
+ }
+ // JSON.stringify ignores undefined.
+ return NULL;
+ }
+
+ if (val->IsDate()) {
+ if (!date_allowed_)
+ // JSON.stringify would convert this to a string, but an object is more
+ // consistent within this class.
+ return FromV8Object(val->ToObject(isolate), state, isolate);
+ v8::Date* date = v8::Date::Cast(*val);
+ return new base::FundamentalValue(date->ValueOf() / 1000.0);
+ }
+
+ if (val->IsRegExp()) {
+ if (!reg_exp_allowed_)
+ // JSON.stringify converts to an object.
+ return FromV8Object(val.As<v8::Object>(), state, isolate);
+ return new base::StringValue(*v8::String::Utf8Value(val));
+ }
+
+ // v8::Value doesn't have a ToArray() method for some reason.
+ if (val->IsArray())
+ return FromV8Array(val.As<v8::Array>(), state, isolate);
+
+ if (val->IsFunction()) {
+ if (!function_allowed_)
+ // JSON.stringify refuses to convert function(){}.
+ return NULL;
+ return FromV8Object(val.As<v8::Object>(), state, isolate);
+ }
+
+ if (val->IsArrayBuffer() || val->IsArrayBufferView())
+ return FromV8ArrayBuffer(val.As<v8::Object>(), isolate);
+
+ if (val->IsObject())
+ return FromV8Object(val.As<v8::Object>(), state, isolate);
+
+ LOG(ERROR) << "Unexpected v8 value type encountered.";
+ return NULL;
+}
+
+base::Value* V8ValueConverterImpl::FromV8Array(
+ v8::Handle<v8::Array> val,
+ FromV8ValueState* state,
+ v8::Isolate* isolate) const {
+ if (!state->UpdateAndCheckUniqueness(val))
+ return base::Value::CreateNullValue();
+
+ scoped_ptr<v8::Context::Scope> scope;
+ // If val was created in a different context than our current one, change to
+ // that context, but change back after val is converted.
+ if (!val->CreationContext().IsEmpty() &&
+ val->CreationContext() != isolate->GetCurrentContext())
+ scope.reset(new v8::Context::Scope(val->CreationContext()));
+
+ if (strategy_) {
+ // These base::Unretained's are safe, because Strategy::FromV8Value should
+ // be synchronous, so this object can't be out of scope.
+ V8ValueConverter::Strategy::FromV8ValueCallback callback =
+ base::Bind(&V8ValueConverterImpl::FromV8ValueImpl,
+ base::Unretained(this),
+ base::Unretained(state));
+ base::Value* out = NULL;
+ if (strategy_->FromV8Array(val, &out, isolate, callback))
+ return out;
+ }
+
+ base::ListValue* result = new base::ListValue();
+
+ // Only fields with integer keys are carried over to the ListValue.
+ for (uint32 i = 0; i < val->Length(); ++i) {
+ v8::TryCatch try_catch;
+ v8::Handle<v8::Value> child_v8 = val->Get(i);
+ if (try_catch.HasCaught()) {
+ LOG(ERROR) << "Getter for index " << i << " threw an exception.";
+ child_v8 = v8::Null(isolate);
+ }
+
+ if (!val->HasRealIndexedProperty(i)) {
+ result->Append(base::Value::CreateNullValue());
+ continue;
+ }
+
+ base::Value* child = FromV8ValueImpl(state, child_v8, isolate);
+ if (child)
+ result->Append(child);
+ else
+ // JSON.stringify puts null in places where values don't serialize, for
+ // example undefined and functions. Emulate that behavior.
+ result->Append(base::Value::CreateNullValue());
+ }
+ return result;
+}
+
+base::Value* V8ValueConverterImpl::FromV8ArrayBuffer(
+ v8::Handle<v8::Object> val,
+ v8::Isolate* isolate) const {
+ if (strategy_) {
+ base::Value* out = NULL;
+ if (strategy_->FromV8ArrayBuffer(val, &out, isolate))
+ return out;
+ }
+
+ char* data = NULL;
+ size_t length = 0;
+
+ scoped_ptr<blink::WebArrayBuffer> array_buffer(
+ blink::WebArrayBufferConverter::createFromV8Value(val, isolate));
+ scoped_ptr<blink::WebArrayBufferView> view;
+ if (array_buffer) {
+ data = reinterpret_cast<char*>(array_buffer->data());
+ length = array_buffer->byteLength();
+ } else {
+ view.reset(blink::WebArrayBufferView::createFromV8Value(val));
+ if (view) {
+ data = reinterpret_cast<char*>(view->baseAddress()) + view->byteOffset();
+ length = view->byteLength();
+ }
+ }
+
+ if (data)
+ return base::BinaryValue::CreateWithCopiedBuffer(data, length);
+ else
+ return NULL;
+}
+
+base::Value* V8ValueConverterImpl::FromV8Object(
+ v8::Handle<v8::Object> val,
+ FromV8ValueState* state,
+ v8::Isolate* isolate) const {
+ if (!state->UpdateAndCheckUniqueness(val))
+ return base::Value::CreateNullValue();
+
+ scoped_ptr<v8::Context::Scope> scope;
+ // If val was created in a different context than our current one, change to
+ // that context, but change back after val is converted.
+ if (!val->CreationContext().IsEmpty() &&
+ val->CreationContext() != isolate->GetCurrentContext())
+ scope.reset(new v8::Context::Scope(val->CreationContext()));
+
+ if (strategy_) {
+ // These base::Unretained's are safe, because Strategy::FromV8Value should
+ // be synchronous, so this object can't be out of scope.
+ V8ValueConverter::Strategy::FromV8ValueCallback callback =
+ base::Bind(&V8ValueConverterImpl::FromV8ValueImpl,
+ base::Unretained(this),
+ base::Unretained(state));
+ base::Value* out = NULL;
+ if (strategy_->FromV8Object(val, &out, isolate, callback))
+ return out;
+ }
+
+ // Don't consider DOM objects. This check matches isHostObject() in Blink's
+ // bindings/v8/V8Binding.h used in structured cloning. It reads:
+ //
+ // If the object has any internal fields, then we won't be able to serialize
+ // or deserialize them; conveniently, this is also a quick way to detect DOM
+ // wrapper objects, because the mechanism for these relies on data stored in
+ // these fields.
+ //
+ // NOTE: check this after |strategy_| so that callers have a chance to
+ // do something else, such as convert to the node's name rather than NULL.
+ //
+ // ANOTHER NOTE: returning an empty dictionary here to minimise surprise.
+ // See also http://crbug.com/330559.
+ if (val->InternalFieldCount())
+ return new base::DictionaryValue();
+
+ scoped_ptr<base::DictionaryValue> result(new base::DictionaryValue());
+ v8::Handle<v8::Array> property_names(val->GetOwnPropertyNames());
+
+ for (uint32 i = 0; i < property_names->Length(); ++i) {
+ v8::Handle<v8::Value> key(property_names->Get(i));
+
+ // Extend this test to cover more types as necessary and if sensible.
+ if (!key->IsString() &&
+ !key->IsNumber()) {
+ NOTREACHED() << "Key \"" << *v8::String::Utf8Value(key) << "\" "
+ "is neither a string nor a number";
+ continue;
+ }
+
+ v8::String::Utf8Value name_utf8(key);
+
+ v8::TryCatch try_catch;
+ v8::Handle<v8::Value> child_v8 = val->Get(key);
+
+ if (try_catch.HasCaught()) {
+ LOG(WARNING) << "Getter for property " << *name_utf8
+ << " threw an exception.";
+ child_v8 = v8::Null(isolate);
+ }
+
+ scoped_ptr<base::Value> child(FromV8ValueImpl(state, child_v8, isolate));
+ if (!child)
+ // JSON.stringify skips properties whose values don't serialize, for
+ // example undefined and functions. Emulate that behavior.
+ continue;
+
+ // Strip null if asked (and since undefined is turned into null, undefined
+ // too). The use case for supporting this is JSON-schema support,
+ // specifically for extensions, where "optional" JSON properties may be
+ // represented as null, yet due to buggy legacy code elsewhere isn't
+ // treated as such (potentially causing crashes). For example, the
+ // "tabs.create" function takes an object as its first argument with an
+ // optional "windowId" property.
+ //
+ // Given just
+ //
+ // tabs.create({})
+ //
+ // this will work as expected on code that only checks for the existence of
+ // a "windowId" property (such as that legacy code). However given
+ //
+ // tabs.create({windowId: null})
+ //
+ // there *is* a "windowId" property, but since it should be an int, code
+ // on the browser which doesn't additionally check for null will fail.
+ // We can avoid all bugs related to this by stripping null.
+ if (strip_null_from_objects_ && child->IsType(base::Value::TYPE_NULL))
+ continue;
+
+ result->SetWithoutPathExpansion(std::string(*name_utf8, name_utf8.length()),
+ child.release());
+ }
+
+ return result.release();
+}
+
+} // namespace content