diff options
Diffstat (limited to 'content/gpu/gpu_child_thread.cc')
-rw-r--r-- | content/gpu/gpu_child_thread.cc | 169 |
1 files changed, 22 insertions, 147 deletions
diff --git a/content/gpu/gpu_child_thread.cc b/content/gpu/gpu_child_thread.cc index 914810e..6ea7e2e 100644 --- a/content/gpu/gpu_child_thread.cc +++ b/content/gpu/gpu_child_thread.cc @@ -13,9 +13,8 @@ #include "build/build_config.h" #include "content/child/child_process.h" #include "content/child/thread_safe_sender.h" -#include "content/common/gpu/establish_channel_params.h" -#include "content/common/gpu/gpu_host_messages.h" #include "content/common/gpu/gpu_memory_buffer_factory.h" +#include "content/common/gpu/gpu_messages.h" #include "content/common/gpu/media/gpu_video_decode_accelerator.h" #include "content/gpu/gpu_process_control_impl.h" #include "content/gpu/gpu_watchdog_thread.h" @@ -46,14 +45,14 @@ bool GpuProcessLogMessageHandler(int severity, std::string header = str.substr(0, message_start); std::string message = str.substr(message_start); - g_thread_safe_sender.Get()->Send( - new GpuHostMsg_OnLogMessage(severity, header, message)); + g_thread_safe_sender.Get()->Send(new GpuHostMsg_OnLogMessage( + severity, header, message)); return false; } -// Message filter used to to handle GpuMsg_CreateGpuMemoryBuffer messages -// on the IO thread. This allows the UI thread in the browser process to remain +// Message filter used to to handle GpuMsg_CreateGpuMemoryBuffer messages on +// the IO thread. This allows the UI thread in the browser process to remain // fast at all times. class GpuMemoryBufferMessageFilter : public IPC::MessageFilter { public: @@ -75,10 +74,10 @@ class GpuMemoryBufferMessageFilter : public IPC::MessageFilter { DCHECK(sender_); bool handled = true; IPC_BEGIN_MESSAGE_MAP(GpuMemoryBufferMessageFilter, message) - IPC_MESSAGE_HANDLER(GpuMsg_CreateGpuMemoryBuffer, OnCreateGpuMemoryBuffer) - IPC_MESSAGE_HANDLER(GpuMsg_CreateGpuMemoryBufferFromHandle, - OnCreateGpuMemoryBufferFromHandle) - IPC_MESSAGE_UNHANDLED(handled = false) + IPC_MESSAGE_HANDLER(GpuMsg_CreateGpuMemoryBuffer, OnCreateGpuMemoryBuffer) + IPC_MESSAGE_HANDLER(GpuMsg_CreateGpuMemoryBufferFromHandle, + OnCreateGpuMemoryBufferFromHandle) + IPC_MESSAGE_UNHANDLED(handled = false) IPC_END_MESSAGE_MAP() return handled; } @@ -253,84 +252,8 @@ bool GpuChildThread::OnMessageReceived(const IPC::Message& msg) { if (ChildThreadImpl::OnMessageReceived(msg)) return true; - bool handled = true; - IPC_BEGIN_MESSAGE_MAP(GpuChildThread, msg) -#if defined(OS_MACOSX) - IPC_MESSAGE_HANDLER(AcceleratedSurfaceMsg_BufferPresented, - OnBufferPresented) -#endif - IPC_MESSAGE_HANDLER(GpuMsg_EstablishChannel, OnEstablishChannel) - IPC_MESSAGE_HANDLER(GpuMsg_CloseChannel, OnCloseChannel) - IPC_MESSAGE_HANDLER(GpuMsg_DestroyGpuMemoryBuffer, OnDestroyGpuMemoryBuffer) - IPC_MESSAGE_HANDLER(GpuMsg_LoadedShader, OnLoadedShader) - IPC_MESSAGE_HANDLER(GpuMsg_UpdateValueState, OnUpdateValueState) -#if defined(OS_ANDROID) - IPC_MESSAGE_HANDLER(GpuMsg_WakeUpGpu, OnWakeUpGpu); -#endif - IPC_MESSAGE_UNHANDLED(handled = false) - IPC_END_MESSAGE_MAP() - if (handled) - return true; - - return false; -} - -void GpuChildThread::AddSubscription(int32_t client_id, unsigned int target) { - Send(new GpuHostMsg_AddSubscription(client_id, target)); -} - -void GpuChildThread::ChannelEstablished( - const IPC::ChannelHandle& channel_handle) { - Send(new GpuHostMsg_ChannelEstablished(channel_handle)); -} - -void GpuChildThread::DidCreateOffscreenContext(const GURL& active_url) { - Send(new GpuHostMsg_DidCreateOffscreenContext(active_url)); -} - -void GpuChildThread::DidDestroyChannel(int client_id) { - Send(new GpuHostMsg_DestroyChannel(client_id)); -} - -void GpuChildThread::DidDestroyOffscreenContext(const GURL& active_url) { - Send(new GpuHostMsg_DidDestroyOffscreenContext(active_url)); -} - -void GpuChildThread::DidLoseContext(bool offscreen, - gpu::error::ContextLostReason reason, - const GURL& active_url) { - Send(new GpuHostMsg_DidLoseContext(offscreen, reason, active_url)); -} - -void GpuChildThread::GpuMemoryUmaStats(const GPUMemoryUmaStats& params) { - Send(new GpuHostMsg_GpuMemoryUmaStats(params)); -} - -void GpuChildThread::RemoveSubscription(int32_t client_id, - unsigned int target) { - Send(new GpuHostMsg_RemoveSubscription(client_id, target)); -} - -#if defined(OS_MACOSX) -void GpuChildThread::SendAcceleratedSurfaceBuffersSwapped( - const AcceleratedSurfaceBuffersSwappedParams& params) { - Send(new GpuHostMsg_AcceleratedSurfaceBuffersSwapped(params)); -} -#endif - -#if defined(OS_WIN) -void GpuChildThread::SendAcceleratedSurfaceCreatedChildWindow( - const gfx::PluginWindowHandle& parent_window, - const gfx::PluginWindowHandle& child_window) { - Send(new GpuHostMsg_AcceleratedSurfaceCreatedChildWindow(parent_window, - child_window)); -} -#endif - -void GpuChildThread::StoreShaderToDisk(int32_t client_id, - const std::string& key, - const std::string& shader) { - Send(new GpuHostMsg_CacheShader(client_id, key, shader)); + return gpu_channel_manager_.get() && + gpu_channel_manager_->OnMessageReceived(msg); } void GpuChildThread::OnInitialize() { @@ -357,11 +280,12 @@ void GpuChildThread::OnInitialize() { // Defer creation of the render thread. This is to prevent it from handling // IPC messages before the sandbox has been enabled and all other necessary // initialization has succeeded. - gpu_channel_manager_.reset(new GpuChannelManager( - this, watchdog_thread_.get(), base::ThreadTaskRunnerHandle::Get().get(), - ChildProcess::current()->io_task_runner(), - ChildProcess::current()->GetShutDownEvent(), sync_point_manager_, - gpu_memory_buffer_factory_)); + gpu_channel_manager_.reset( + new GpuChannelManager(channel(), watchdog_thread_.get(), + base::ThreadTaskRunnerHandle::Get().get(), + ChildProcess::current()->io_task_runner(), + ChildProcess::current()->GetShutDownEvent(), + sync_point_manager_, gpu_memory_buffer_factory_)); #if defined(USE_OZONE) ui::OzonePlatform::GetInstance() @@ -428,16 +352,16 @@ void GpuChildThread::OnCollectGraphicsInfo() { void GpuChildThread::OnGetVideoMemoryUsageStats() { GPUVideoMemoryUsageStats video_memory_usage_stats; - DCHECK(gpu_channel_manager_); - gpu_channel_manager_->gpu_memory_manager()->GetVideoMemoryUsageStats( - &video_memory_usage_stats); + if (gpu_channel_manager_) + gpu_channel_manager_->gpu_memory_manager()->GetVideoMemoryUsageStats( + &video_memory_usage_stats); Send(new GpuHostMsg_VideoMemoryUsageStats(video_memory_usage_stats)); } void GpuChildThread::OnClean() { DVLOG(1) << "GPU: Removing all contexts"; - DCHECK(gpu_channel_manager_); - gpu_channel_manager_->DestroyAllChannels(); + if (gpu_channel_manager_) + gpu_channel_manager_->LoseAllContexts(); } void GpuChildThread::OnCrash() { @@ -473,55 +397,6 @@ void GpuChildThread::OnGpuSwitched() { ui::GpuSwitchingManager::GetInstance()->NotifyGpuSwitched(); } -#if defined(OS_MACOSX) -void GpuChildThread::OnBufferPresented(const BufferPresentedParams& params) { - DCHECK(gpu_channel_manager_); - gpu_channel_manager_->BufferPresented(params); -} -#endif - -void GpuChildThread::OnEstablishChannel(const EstablishChannelParams& params) { - DCHECK(gpu_channel_manager_); - gpu_channel_manager_->EstablishChannel(params); -} - -void GpuChildThread::OnCloseChannel(const IPC::ChannelHandle& channel_handle) { - DCHECK(gpu_channel_manager_); - gpu_channel_manager_->CloseChannel(channel_handle); -} - -void GpuChildThread::OnLoadedShader(const std::string& shader) { - DCHECK(gpu_channel_manager_); - gpu_channel_manager_->PopulateShaderCache(shader); -} - -void GpuChildThread::OnDestroyGpuMemoryBuffer( - gfx::GpuMemoryBufferId id, - int client_id, - const gpu::SyncToken& sync_token) { - DCHECK(gpu_channel_manager_); - gpu_channel_manager_->DestroyGpuMemoryBuffer(id, client_id, sync_token); -} - -void GpuChildThread::OnUpdateValueState(int client_id, - unsigned int target, - const gpu::ValueState& state) { - DCHECK(gpu_channel_manager_); - gpu_channel_manager_->UpdateValueState(client_id, target, state); -} - -#if defined(OS_ANDROID) -void GpuChildThread::OnWakeUpGpu() { - DCHECK(gpu_channel_manager_); - gpu_channel_manager_->WakeUpGpu(); -} -#endif - -void GpuChildThread::OnLoseAllContexts() { - DCHECK(gpu_channel_manager_); - gpu_channel_manager_->DestroyAllChannels(); -} - void GpuChildThread::BindProcessControlRequest( mojo::InterfaceRequest<ProcessControl> request) { DVLOG(1) << "GPU: Binding ProcessControl request"; |