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+// Copyright (c) 2012 The Chromium Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style license that can be
+// found in the LICENSE file.
+
+#ifndef CONTENT_RENDERER_DEVTOOLS_DEVTOOLS_AGENT_FILTER_H_
+#define CONTENT_RENDERER_DEVTOOLS_DEVTOOLS_AGENT_FILTER_H_
+
+#include <string>
+
+#include "ipc/ipc_channel_proxy.h"
+
+class MessageLoop;
+struct DevToolsMessageData;
+
+namespace content {
+
+// DevToolsAgentFilter is registered as an IPC filter in order to be able to
+// dispatch messages while on the IO thread. The reason for that is that while
+// debugging, Render thread is being held by the v8 and hence no messages
+// are being dispatched there. While holding the thread in a tight loop,
+// v8 provides thread-safe Api for controlling debugger. In our case v8's Api
+// is being used from this communication agent on the IO thread.
+class DevToolsAgentFilter : public IPC::ChannelProxy::MessageFilter {
+ public:
+ // There is a single instance of this class instantiated by the RenderThread.
+ DevToolsAgentFilter();
+
+ static void SendRpcMessage(const DevToolsMessageData& data);
+
+ // IPC::ChannelProxy::MessageFilter override. Called on IO thread.
+ virtual bool OnMessageReceived(const IPC::Message& message) OVERRIDE;
+
+ protected:
+ virtual ~DevToolsAgentFilter();
+
+ private:
+ void OnDispatchOnInspectorBackend(const std::string& message);
+
+ bool message_handled_;
+ MessageLoop* render_thread_loop_;
+ int current_routing_id_;
+
+ DISALLOW_COPY_AND_ASSIGN(DevToolsAgentFilter);
+};
+
+} // namespace content
+
+#endif // CONTENT_RENDERER_DEVTOOLS_DEVTOOLS_AGENT_FILTER_H_