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-rw-r--r--content/renderer/gpu_channel_host.cc178
1 files changed, 178 insertions, 0 deletions
diff --git a/content/renderer/gpu_channel_host.cc b/content/renderer/gpu_channel_host.cc
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+++ b/content/renderer/gpu_channel_host.cc
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+// Copyright (c) 2010 The Chromium Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style license that can be
+// found in the LICENSE file.
+
+#include "content/renderer/gpu_channel_host.h"
+
+#include "chrome/renderer/render_thread.h"
+#include "content/common/child_process.h"
+#include "content/common/gpu_messages.h"
+#include "content/renderer/command_buffer_proxy.h"
+#include "content/renderer/gpu_video_service_host.h"
+
+GpuChannelHost::GpuChannelHost() : state_(kUnconnected) {
+}
+
+GpuChannelHost::~GpuChannelHost() {
+}
+
+void GpuChannelHost::Connect(
+ const IPC::ChannelHandle& channel_handle,
+ base::ProcessHandle renderer_process_for_gpu) {
+ // Open a channel to the GPU process.
+ channel_.reset(new IPC::SyncChannel(
+ channel_handle, IPC::Channel::MODE_CLIENT, this,
+ ChildProcess::current()->io_message_loop(), true,
+ ChildProcess::current()->GetShutDownEvent()));
+
+ // It is safe to send IPC messages before the channel completes the connection
+ // and receives the hello message from the GPU process. The messages get
+ // cached.
+ state_ = kConnected;
+
+ // Notify the GPU process of our process handle. This gives it the ability
+ // to map renderer handles into the GPU process.
+ Send(new GpuChannelMsg_Initialize(renderer_process_for_gpu));
+}
+
+void GpuChannelHost::set_gpu_info(const GPUInfo& gpu_info) {
+ gpu_info_ = gpu_info;
+}
+
+const GPUInfo& GpuChannelHost::gpu_info() const {
+ return gpu_info_;
+}
+
+void GpuChannelHost::SetStateLost() {
+ state_ = kLost;
+}
+
+bool GpuChannelHost::OnMessageReceived(const IPC::Message& message) {
+ DCHECK(message.routing_id() != MSG_ROUTING_CONTROL);
+
+ // The object to which the message is addressed might have been destroyed.
+ // This is expected, for example an asynchronous SwapBuffers notification
+ // to a command buffer proxy that has since been destroyed. This function
+ // fails silently in that case.
+ return router_.RouteMessage(message);
+}
+
+void GpuChannelHost::OnChannelConnected(int32 peer_pid) {
+ // When the channel is connected we create a GpuVideoServiceHost and add it
+ // as a message filter.
+ gpu_video_service_host_ = new GpuVideoServiceHost();
+ channel_->AddFilter(gpu_video_service_host_.get());
+}
+
+void GpuChannelHost::OnChannelError() {
+ state_ = kLost;
+
+ // Channel is invalid and will be reinitialized if this host is requested
+ // again.
+ channel_.reset();
+
+ // Inform all the proxies that an error has occured. This will be reported via
+ // OpenGL as a lost context.
+ for (ProxyMap::iterator iter = proxies_.begin();
+ iter != proxies_.end(); iter++) {
+ router_.RemoveRoute(iter->first);
+ iter->second->OnChannelError();
+ }
+
+ // The proxies are reference counted so this will not result in their
+ // destruction if the client still holds a reference. The proxy will report
+ // a lost context, indicating to the client that it needs to be recreated.
+ proxies_.clear();
+}
+
+bool GpuChannelHost::Send(IPC::Message* message) {
+ if (channel_.get())
+ return channel_->Send(message);
+
+ // Callee takes ownership of message, regardless of whether Send is
+ // successful. See IPC::Message::Sender.
+ delete message;
+ return false;
+}
+
+CommandBufferProxy* GpuChannelHost::CreateViewCommandBuffer(
+ int render_view_id,
+ const std::string& allowed_extensions,
+ const std::vector<int32>& attribs) {
+#if defined(ENABLE_GPU)
+ // An error occurred. Need to get the host again to reinitialize it.
+ if (!channel_.get())
+ return NULL;
+
+ GPUCreateCommandBufferConfig init_params;
+ init_params.allowed_extensions = allowed_extensions;
+ init_params.attribs = attribs;
+ int32 route_id;
+ if (!RenderThread::current()->Send(
+ new GpuHostMsg_CreateViewCommandBuffer(
+ render_view_id, init_params, &route_id))) {
+ return NULL;
+ }
+
+ if (route_id == MSG_ROUTING_NONE)
+ return NULL;
+
+ CommandBufferProxy* command_buffer = new CommandBufferProxy(this, route_id);
+ router_.AddRoute(route_id, command_buffer);
+ proxies_[route_id] = command_buffer;
+ return command_buffer;
+#else
+ return NULL;
+#endif
+}
+
+CommandBufferProxy* GpuChannelHost::CreateOffscreenCommandBuffer(
+ CommandBufferProxy* parent,
+ const gfx::Size& size,
+ const std::string& allowed_extensions,
+ const std::vector<int32>& attribs,
+ uint32 parent_texture_id) {
+#if defined(ENABLE_GPU)
+ // An error occurred. Need to get the host again to reinitialize it.
+ if (!channel_.get())
+ return NULL;
+
+ GPUCreateCommandBufferConfig init_params;
+ init_params.allowed_extensions = allowed_extensions;
+ init_params.attribs = attribs;
+ int32 parent_route_id = parent ? parent->route_id() : 0;
+ int32 route_id;
+ if (!Send(new GpuChannelMsg_CreateOffscreenCommandBuffer(parent_route_id,
+ size,
+ init_params,
+ parent_texture_id,
+ &route_id))) {
+ return NULL;
+ }
+
+ if (route_id == MSG_ROUTING_NONE)
+ return NULL;
+
+ CommandBufferProxy* command_buffer = new CommandBufferProxy(this, route_id);
+ router_.AddRoute(route_id, command_buffer);
+ proxies_[route_id] = command_buffer;
+ return command_buffer;
+#else
+ return NULL;
+#endif
+}
+
+void GpuChannelHost::DestroyCommandBuffer(CommandBufferProxy* command_buffer) {
+#if defined(ENABLE_GPU)
+ Send(new GpuChannelMsg_DestroyCommandBuffer(command_buffer->route_id()));
+
+ // Check the proxy has not already been removed after a channel error.
+ int route_id = command_buffer->route_id();
+ if (proxies_.find(command_buffer->route_id()) != proxies_.end()) {
+ proxies_.erase(route_id);
+ router_.RemoveRoute(route_id);
+ }
+
+ delete command_buffer;
+#endif
+}