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+// Copyright (c) 2010 The Chromium Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style license that can be
+// found in the LICENSE file.
+
+#ifndef GFX_TEST_SUITE_H_
+#define GFX_TEST_SUITE_H_
+
+#include "build/build_config.h"
+
+#include <string>
+
+#include "gfx/gfx_paths.h"
+#include "base/path_service.h"
+#if defined(OS_MACOSX)
+#include "base/mac_util.h"
+#endif
+#include "base/scoped_nsautorelease_pool.h"
+#include "base/test/test_suite.h"
+
+class GfxTestSuite : public TestSuite {
+ public:
+ GfxTestSuite(int argc, char** argv) : TestSuite(argc, argv) {
+ }
+
+ protected:
+
+ virtual void Initialize() {
+ base::ScopedNSAutoreleasePool autorelease_pool;
+
+ TestSuite::Initialize();
+
+ gfx::RegisterPathProvider();
+
+#if defined(OS_MACOSX)
+ // Look in the framework bundle for resources.
+ // TODO(port): make a resource bundle for non-app exes. What's done here
+ // isn't really right because this code needs to depend on chrome_dll
+ // being built. This is inappropriate in app.
+ FilePath path;
+ PathService::Get(base::DIR_EXE, &path);
+#if defined(GOOGLE_CHROME_BUILD)
+ path = path.AppendASCII("Google Chrome Framework.framework");
+#elif defined(CHROMIUM_BUILD)
+ path = path.AppendASCII("Chromium Framework.framework");
+#else
+#error Unknown branding
+#endif
+ mac_util::SetOverrideAppBundlePath(path);
+#endif // OS_MACOSX
+ }
+
+ virtual void Shutdown() {
+#if defined(OS_MACOSX)
+ mac_util::SetOverrideAppBundle(NULL);
+#endif
+ TestSuite::Shutdown();
+ }
+};
+
+#endif // GFX_TEST_SUITE_H_