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Diffstat (limited to 'gpu/command_buffer/client/client_context_state_impl_autogen.h')
-rw-r--r--gpu/command_buffer/client/client_context_state_impl_autogen.h123
1 files changed, 0 insertions, 123 deletions
diff --git a/gpu/command_buffer/client/client_context_state_impl_autogen.h b/gpu/command_buffer/client/client_context_state_impl_autogen.h
deleted file mode 100644
index 150816d..0000000
--- a/gpu/command_buffer/client/client_context_state_impl_autogen.h
+++ /dev/null
@@ -1,123 +0,0 @@
-// Copyright (c) 2012 The Chromium Authors. All rights reserved.
-// Use of this source code is governed by a BSD-style license that can be
-// found in the LICENSE file.
-
-// This file is auto-generated from
-// gpu/command_buffer/build_gles2_cmd_buffer.py
-// DO NOT EDIT!
-
-// It is included by client_context_state.cc
-#ifndef GPU_COMMAND_BUFFER_CLIENT_CLIENT_CONTEXT_STATE_IMPL_AUTOGEN_H_
-#define GPU_COMMAND_BUFFER_CLIENT_CLIENT_CONTEXT_STATE_IMPL_AUTOGEN_H_
-
-ClientContextState::EnableFlags::EnableFlags()
- : blend(false),
- cull_face(false),
- depth_test(false),
- dither(true),
- polygon_offset_fill(false),
- sample_alpha_to_coverage(false),
- sample_coverage(false),
- scissor_test(false),
- stencil_test(false) {
-}
-
-
-bool ClientContextState::SetCapabilityState(
- GLenum cap, bool enabled, bool* changed) {
- *changed = false;
- switch (cap) {
- case GL_BLEND:
- if (enable_flags.blend != enabled) {
- *changed = true;
- enable_flags.blend = enabled;
- }
- return true;
- case GL_CULL_FACE:
- if (enable_flags.cull_face != enabled) {
- *changed = true;
- enable_flags.cull_face = enabled;
- }
- return true;
- case GL_DEPTH_TEST:
- if (enable_flags.depth_test != enabled) {
- *changed = true;
- enable_flags.depth_test = enabled;
- }
- return true;
- case GL_DITHER:
- if (enable_flags.dither != enabled) {
- *changed = true;
- enable_flags.dither = enabled;
- }
- return true;
- case GL_POLYGON_OFFSET_FILL:
- if (enable_flags.polygon_offset_fill != enabled) {
- *changed = true;
- enable_flags.polygon_offset_fill = enabled;
- }
- return true;
- case GL_SAMPLE_ALPHA_TO_COVERAGE:
- if (enable_flags.sample_alpha_to_coverage != enabled) {
- *changed = true;
- enable_flags.sample_alpha_to_coverage = enabled;
- }
- return true;
- case GL_SAMPLE_COVERAGE:
- if (enable_flags.sample_coverage != enabled) {
- *changed = true;
- enable_flags.sample_coverage = enabled;
- }
- return true;
- case GL_SCISSOR_TEST:
- if (enable_flags.scissor_test != enabled) {
- *changed = true;
- enable_flags.scissor_test = enabled;
- }
- return true;
- case GL_STENCIL_TEST:
- if (enable_flags.stencil_test != enabled) {
- *changed = true;
- enable_flags.stencil_test = enabled;
- }
- return true;
- default:
- return false;
- }
-}
-bool ClientContextState::GetEnabled(
- GLenum cap, bool* enabled) const {
- switch (cap) {
- case GL_BLEND:
- *enabled = enable_flags.blend;
- return true;
- case GL_CULL_FACE:
- *enabled = enable_flags.cull_face;
- return true;
- case GL_DEPTH_TEST:
- *enabled = enable_flags.depth_test;
- return true;
- case GL_DITHER:
- *enabled = enable_flags.dither;
- return true;
- case GL_POLYGON_OFFSET_FILL:
- *enabled = enable_flags.polygon_offset_fill;
- return true;
- case GL_SAMPLE_ALPHA_TO_COVERAGE:
- *enabled = enable_flags.sample_alpha_to_coverage;
- return true;
- case GL_SAMPLE_COVERAGE:
- *enabled = enable_flags.sample_coverage;
- return true;
- case GL_SCISSOR_TEST:
- *enabled = enable_flags.scissor_test;
- return true;
- case GL_STENCIL_TEST:
- *enabled = enable_flags.stencil_test;
- return true;
- default:
- return false;
- }
-}
-#endif // GPU_COMMAND_BUFFER_CLIENT_CLIENT_CONTEXT_STATE_IMPL_AUTOGEN_H_
-