diff options
Diffstat (limited to 'gpu/command_buffer/client/client_context_state_impl_autogen.h')
-rw-r--r-- | gpu/command_buffer/client/client_context_state_impl_autogen.h | 123 |
1 files changed, 0 insertions, 123 deletions
diff --git a/gpu/command_buffer/client/client_context_state_impl_autogen.h b/gpu/command_buffer/client/client_context_state_impl_autogen.h deleted file mode 100644 index 150816d..0000000 --- a/gpu/command_buffer/client/client_context_state_impl_autogen.h +++ /dev/null @@ -1,123 +0,0 @@ -// Copyright (c) 2012 The Chromium Authors. All rights reserved. -// Use of this source code is governed by a BSD-style license that can be -// found in the LICENSE file. - -// This file is auto-generated from -// gpu/command_buffer/build_gles2_cmd_buffer.py -// DO NOT EDIT! - -// It is included by client_context_state.cc -#ifndef GPU_COMMAND_BUFFER_CLIENT_CLIENT_CONTEXT_STATE_IMPL_AUTOGEN_H_ -#define GPU_COMMAND_BUFFER_CLIENT_CLIENT_CONTEXT_STATE_IMPL_AUTOGEN_H_ - -ClientContextState::EnableFlags::EnableFlags() - : blend(false), - cull_face(false), - depth_test(false), - dither(true), - polygon_offset_fill(false), - sample_alpha_to_coverage(false), - sample_coverage(false), - scissor_test(false), - stencil_test(false) { -} - - -bool ClientContextState::SetCapabilityState( - GLenum cap, bool enabled, bool* changed) { - *changed = false; - switch (cap) { - case GL_BLEND: - if (enable_flags.blend != enabled) { - *changed = true; - enable_flags.blend = enabled; - } - return true; - case GL_CULL_FACE: - if (enable_flags.cull_face != enabled) { - *changed = true; - enable_flags.cull_face = enabled; - } - return true; - case GL_DEPTH_TEST: - if (enable_flags.depth_test != enabled) { - *changed = true; - enable_flags.depth_test = enabled; - } - return true; - case GL_DITHER: - if (enable_flags.dither != enabled) { - *changed = true; - enable_flags.dither = enabled; - } - return true; - case GL_POLYGON_OFFSET_FILL: - if (enable_flags.polygon_offset_fill != enabled) { - *changed = true; - enable_flags.polygon_offset_fill = enabled; - } - return true; - case GL_SAMPLE_ALPHA_TO_COVERAGE: - if (enable_flags.sample_alpha_to_coverage != enabled) { - *changed = true; - enable_flags.sample_alpha_to_coverage = enabled; - } - return true; - case GL_SAMPLE_COVERAGE: - if (enable_flags.sample_coverage != enabled) { - *changed = true; - enable_flags.sample_coverage = enabled; - } - return true; - case GL_SCISSOR_TEST: - if (enable_flags.scissor_test != enabled) { - *changed = true; - enable_flags.scissor_test = enabled; - } - return true; - case GL_STENCIL_TEST: - if (enable_flags.stencil_test != enabled) { - *changed = true; - enable_flags.stencil_test = enabled; - } - return true; - default: - return false; - } -} -bool ClientContextState::GetEnabled( - GLenum cap, bool* enabled) const { - switch (cap) { - case GL_BLEND: - *enabled = enable_flags.blend; - return true; - case GL_CULL_FACE: - *enabled = enable_flags.cull_face; - return true; - case GL_DEPTH_TEST: - *enabled = enable_flags.depth_test; - return true; - case GL_DITHER: - *enabled = enable_flags.dither; - return true; - case GL_POLYGON_OFFSET_FILL: - *enabled = enable_flags.polygon_offset_fill; - return true; - case GL_SAMPLE_ALPHA_TO_COVERAGE: - *enabled = enable_flags.sample_alpha_to_coverage; - return true; - case GL_SAMPLE_COVERAGE: - *enabled = enable_flags.sample_coverage; - return true; - case GL_SCISSOR_TEST: - *enabled = enable_flags.scissor_test; - return true; - case GL_STENCIL_TEST: - *enabled = enable_flags.stencil_test; - return true; - default: - return false; - } -} -#endif // GPU_COMMAND_BUFFER_CLIENT_CLIENT_CONTEXT_STATE_IMPL_AUTOGEN_H_ - |