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-rw-r--r--gpu/command_buffer/client/gles2_implementation.h2
1 files changed, 2 insertions, 0 deletions
diff --git a/gpu/command_buffer/client/gles2_implementation.h b/gpu/command_buffer/client/gles2_implementation.h
index c642f9a..3446e76 100644
--- a/gpu/command_buffer/client/gles2_implementation.h
+++ b/gpu/command_buffer/client/gles2_implementation.h
@@ -510,6 +510,7 @@ class GLES2_IMPL_EXPORT GLES2Implementation
void DeleteFramebuffersStub(GLsizei n, const GLuint* framebuffers);
void DeleteRenderbuffersStub(GLsizei n, const GLuint* renderbuffers);
void DeleteTexturesStub(GLsizei n, const GLuint* textures);
+ void DeletePathsCHROMIUMStub(GLuint first_client_id, GLsizei range);
void DeleteProgramStub(GLsizei n, const GLuint* programs);
void DeleteShaderStub(GLsizei n, const GLuint* shaders);
void DeleteVertexArraysOESStub(GLsizei n, const GLuint* arrays);
@@ -593,6 +594,7 @@ class GLES2_IMPL_EXPORT GLES2Implementation
bool SetCapabilityState(GLenum cap, bool enabled);
IdHandlerInterface* GetIdHandler(int id_namespace) const;
+ RangeIdHandlerInterface* GetRangeIdHandler(int id_namespace) const;
// IdAllocators for objects that can't be shared among contexts.
// For now, used only for Queries. TODO(hj.r.chung) Should be added for
// Framebuffer and Vertex array objects.