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Diffstat (limited to 'gpu/command_buffer/common/gles2_cmd_utils_implementation_autogen.h')
-rw-r--r--gpu/command_buffer/common/gles2_cmd_utils_implementation_autogen.h76
1 files changed, 0 insertions, 76 deletions
diff --git a/gpu/command_buffer/common/gles2_cmd_utils_implementation_autogen.h b/gpu/command_buffer/common/gles2_cmd_utils_implementation_autogen.h
index accf1fc..52511ed 100644
--- a/gpu/command_buffer/common/gles2_cmd_utils_implementation_autogen.h
+++ b/gpu/command_buffer/common/gles2_cmd_utils_implementation_autogen.h
@@ -4887,18 +4887,6 @@ std::string GLES2Util::GetStringPixelType(uint32_t value) {
{GL_UNSIGNED_SHORT_5_6_5, "GL_UNSIGNED_SHORT_5_6_5"},
{GL_UNSIGNED_SHORT_4_4_4_4, "GL_UNSIGNED_SHORT_4_4_4_4"},
{GL_UNSIGNED_SHORT_5_5_5_1, "GL_UNSIGNED_SHORT_5_5_5_1"},
- {GL_BYTE, "GL_BYTE"},
- {GL_UNSIGNED_SHORT, "GL_UNSIGNED_SHORT"},
- {GL_SHORT, "GL_SHORT"},
- {GL_UNSIGNED_INT, "GL_UNSIGNED_INT"},
- {GL_INT, "GL_INT"},
- {GL_HALF_FLOAT, "GL_HALF_FLOAT"},
- {GL_FLOAT, "GL_FLOAT"},
- {GL_UNSIGNED_INT_2_10_10_10_REV, "GL_UNSIGNED_INT_2_10_10_10_REV"},
- {GL_UNSIGNED_INT_10F_11F_11F_REV, "GL_UNSIGNED_INT_10F_11F_11F_REV"},
- {GL_UNSIGNED_INT_5_9_9_9_REV, "GL_UNSIGNED_INT_5_9_9_9_REV"},
- {GL_UNSIGNED_INT_24_8, "GL_UNSIGNED_INT_24_8"},
- {GL_FLOAT_32_UNSIGNED_INT_24_8_REV, "GL_FLOAT_32_UNSIGNED_INT_24_8_REV"},
};
return GLES2Util::GetQualifiedEnumString(string_table,
arraysize(string_table), value);
@@ -5164,8 +5152,6 @@ std::string GLES2Util::GetStringTextureBindTarget(uint32_t value) {
static const EnumToString string_table[] = {
{GL_TEXTURE_2D, "GL_TEXTURE_2D"},
{GL_TEXTURE_CUBE_MAP, "GL_TEXTURE_CUBE_MAP"},
- {GL_TEXTURE_3D, "GL_TEXTURE_3D"},
- {GL_TEXTURE_2D_ARRAY, "GL_TEXTURE_2D_ARRAY"},
};
return GLES2Util::GetQualifiedEnumString(string_table,
arraysize(string_table), value);
@@ -5178,14 +5164,6 @@ std::string GLES2Util::GetStringTextureFormat(uint32_t value) {
{GL_LUMINANCE_ALPHA, "GL_LUMINANCE_ALPHA"},
{GL_RGB, "GL_RGB"},
{GL_RGBA, "GL_RGBA"},
- {GL_RED, "GL_RED"},
- {GL_RED_INTEGER, "GL_RED_INTEGER"},
- {GL_RG, "GL_RG"},
- {GL_RG_INTEGER, "GL_RG_INTEGER"},
- {GL_RGB_INTEGER, "GL_RGB_INTEGER"},
- {GL_RGBA_INTEGER, "GL_RGBA_INTEGER"},
- {GL_DEPTH_COMPONENT, "GL_DEPTH_COMPONENT"},
- {GL_DEPTH_STENCIL, "GL_DEPTH_STENCIL"},
};
return GLES2Util::GetQualifiedEnumString(string_table,
arraysize(string_table), value);
@@ -5198,60 +5176,6 @@ std::string GLES2Util::GetStringTextureInternalFormat(uint32_t value) {
{GL_LUMINANCE_ALPHA, "GL_LUMINANCE_ALPHA"},
{GL_RGB, "GL_RGB"},
{GL_RGBA, "GL_RGBA"},
- {GL_R8, "GL_R8"},
- {GL_R8_SNORM, "GL_R8_SNORM"},
- {GL_R16F, "GL_R16F"},
- {GL_R32F, "GL_R32F"},
- {GL_R8UI, "GL_R8UI"},
- {GL_R8I, "GL_R8I"},
- {GL_R16UI, "GL_R16UI"},
- {GL_R16I, "GL_R16I"},
- {GL_R32UI, "GL_R32UI"},
- {GL_R32I, "GL_R32I"},
- {GL_RG8, "GL_RG8"},
- {GL_RG8_SNORM, "GL_RG8_SNORM"},
- {GL_RG16F, "GL_RG16F"},
- {GL_RG32F, "GL_RG32F"},
- {GL_RG8UI, "GL_RG8UI"},
- {GL_RG8I, "GL_RG8I"},
- {GL_RG16UI, "GL_RG16UI"},
- {GL_RG16I, "GL_RG16I"},
- {GL_RG32UI, "GL_RG32UI"},
- {GL_RG32I, "GL_RG32I"},
- {GL_RGB8, "GL_RGB8"},
- {GL_SRGB8, "GL_SRGB8"},
- {GL_RGB565, "GL_RGB565"},
- {GL_RGB8_SNORM, "GL_RGB8_SNORM"},
- {GL_R11F_G11F_B10F, "GL_R11F_G11F_B10F"},
- {GL_RGB9_E5, "GL_RGB9_E5"},
- {GL_RGB16F, "GL_RGB16F"},
- {GL_RGB32F, "GL_RGB32F"},
- {GL_RGB8UI, "GL_RGB8UI"},
- {GL_RGB8I, "GL_RGB8I"},
- {GL_RGB16UI, "GL_RGB16UI"},
- {GL_RGB16I, "GL_RGB16I"},
- {GL_RGB32UI, "GL_RGB32UI"},
- {GL_RGB32I, "GL_RGB32I"},
- {GL_RGBA8, "GL_RGBA8"},
- {GL_SRGB8_ALPHA8, "GL_SRGB8_ALPHA8"},
- {GL_RGBA8_SNORM, "GL_RGBA8_SNORM"},
- {GL_RGB5_A1, "GL_RGB5_A1"},
- {GL_RGBA4, "GL_RGBA4"},
- {GL_RGB10_A2, "GL_RGB10_A2"},
- {GL_RGBA16F, "GL_RGBA16F"},
- {GL_RGBA32F, "GL_RGBA32F"},
- {GL_RGBA8UI, "GL_RGBA8UI"},
- {GL_RGBA8I, "GL_RGBA8I"},
- {GL_RGB10_A2UI, "GL_RGB10_A2UI"},
- {GL_RGBA16UI, "GL_RGBA16UI"},
- {GL_RGBA16I, "GL_RGBA16I"},
- {GL_RGBA32UI, "GL_RGBA32UI"},
- {GL_RGBA32I, "GL_RGBA32I"},
- {GL_DEPTH_COMPONENT16, "GL_DEPTH_COMPONENT16"},
- {GL_DEPTH_COMPONENT24, "GL_DEPTH_COMPONENT24"},
- {GL_DEPTH_COMPONENT32F, "GL_DEPTH_COMPONENT32F"},
- {GL_DEPTH24_STENCIL8, "GL_DEPTH24_STENCIL8"},
- {GL_DEPTH32F_STENCIL8, "GL_DEPTH32F_STENCIL8"},
};
return GLES2Util::GetQualifiedEnumString(string_table,
arraysize(string_table), value);