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-rw-r--r--gpu/command_buffer/service/context_state_impl_autogen.h41
1 files changed, 22 insertions, 19 deletions
diff --git a/gpu/command_buffer/service/context_state_impl_autogen.h b/gpu/command_buffer/service/context_state_impl_autogen.h
index debd8d4..7194808 100644
--- a/gpu/command_buffer/service/context_state_impl_autogen.h
+++ b/gpu/command_buffer/service/context_state_impl_autogen.h
@@ -4,6 +4,8 @@
// This file is auto-generated from
// gpu/command_buffer/build_gles2_cmd_buffer.py
+// It's formatted by clang-format using chromium coding style:
+// clang-format -i -style=chromium filename
// DO NOT EDIT!
// It is included by context_state.cc
@@ -19,8 +21,7 @@ ContextState::EnableFlags::EnableFlags()
sample_alpha_to_coverage(false),
sample_coverage(false),
scissor_test(false),
- stencil_test(false) {
-}
+ stencil_test(false) {}
void ContextState::Initialize() {
blend_color_red = 0.0f;
@@ -88,8 +89,8 @@ void ContextState::InitCapabilities() const {
EnableDisable(GL_DEPTH_TEST, enable_flags.depth_test);
EnableDisable(GL_DITHER, enable_flags.dither);
EnableDisable(GL_POLYGON_OFFSET_FILL, enable_flags.polygon_offset_fill);
- EnableDisable(
- GL_SAMPLE_ALPHA_TO_COVERAGE, enable_flags.sample_alpha_to_coverage);
+ EnableDisable(GL_SAMPLE_ALPHA_TO_COVERAGE,
+ enable_flags.sample_alpha_to_coverage);
EnableDisable(GL_SAMPLE_COVERAGE, enable_flags.sample_coverage);
EnableDisable(GL_SCISSOR_TEST, enable_flags.scissor_test);
EnableDisable(GL_STENCIL_TEST, enable_flags.stencil_test);
@@ -114,8 +115,8 @@ void ContextState::InitState() const {
glFrontFace(front_face);
glHint(GL_GENERATE_MIPMAP_HINT, hint_generate_mipmap);
if (feature_info_->feature_flags().oes_standard_derivatives)
- glHint(
- GL_FRAGMENT_SHADER_DERIVATIVE_HINT_OES, hint_fragment_shader_derivative);
+ glHint(GL_FRAGMENT_SHADER_DERIVATIVE_HINT_OES,
+ hint_fragment_shader_derivative);
glLineWidth(line_width);
glPixelStorei(GL_PACK_ALIGNMENT, pack_alignment);
glPixelStorei(GL_UNPACK_ALIGNMENT, unpack_alignment);
@@ -128,12 +129,14 @@ void ContextState::InitState() const {
GL_BACK, stencil_back_func, stencil_back_ref, stencil_back_mask);
glStencilMaskSeparate(GL_FRONT, stencil_front_writemask);
glStencilMaskSeparate(GL_BACK, stencil_back_writemask);
- glStencilOpSeparate(
- GL_FRONT, stencil_front_fail_op, stencil_front_z_fail_op,
- stencil_front_z_pass_op);
- glStencilOpSeparate(
- GL_BACK, stencil_back_fail_op, stencil_back_z_fail_op,
- stencil_back_z_pass_op);
+ glStencilOpSeparate(GL_FRONT,
+ stencil_front_fail_op,
+ stencil_front_z_fail_op,
+ stencil_front_z_pass_op);
+ glStencilOpSeparate(GL_BACK,
+ stencil_back_fail_op,
+ stencil_back_z_fail_op,
+ stencil_back_z_pass_op);
glViewport(viewport_x, viewport_y, viewport_width, viewport_height);
}
bool ContextState::GetEnabled(GLenum cap) const {
@@ -162,8 +165,9 @@ bool ContextState::GetEnabled(GLenum cap) const {
}
}
-bool ContextState::GetStateAsGLint(
- GLenum pname, GLint* params, GLsizei* num_written) const {
+bool ContextState::GetStateAsGLint(GLenum pname,
+ GLint* params,
+ GLsizei* num_written) const {
switch (pname) {
case GL_BLEND_COLOR:
*num_written = 4;
@@ -486,8 +490,9 @@ bool ContextState::GetStateAsGLint(
}
}
-bool ContextState::GetStateAsGLfloat(
- GLenum pname, GLfloat* params, GLsizei* num_written) const {
+bool ContextState::GetStateAsGLfloat(GLenum pname,
+ GLfloat* params,
+ GLsizei* num_written) const {
switch (pname) {
case GL_BLEND_COLOR:
*num_written = 4;
@@ -784,8 +789,7 @@ bool ContextState::GetStateAsGLfloat(
case GL_SAMPLE_ALPHA_TO_COVERAGE:
*num_written = 1;
if (params) {
- params[0] =
- static_cast<GLfloat>(enable_flags.sample_alpha_to_coverage);
+ params[0] = static_cast<GLfloat>(enable_flags.sample_alpha_to_coverage);
}
return true;
case GL_SAMPLE_COVERAGE:
@@ -811,4 +815,3 @@ bool ContextState::GetStateAsGLfloat(
}
}
#endif // GPU_COMMAND_BUFFER_SERVICE_CONTEXT_STATE_IMPL_AUTOGEN_H_
-