diff options
Diffstat (limited to 'gpu/command_buffer/service/gles2_cmd_decoder.h')
-rw-r--r-- | gpu/command_buffer/service/gles2_cmd_decoder.h | 6 |
1 files changed, 0 insertions, 6 deletions
diff --git a/gpu/command_buffer/service/gles2_cmd_decoder.h b/gpu/command_buffer/service/gles2_cmd_decoder.h index 3a4825f..03e9822 100644 --- a/gpu/command_buffer/service/gles2_cmd_decoder.h +++ b/gpu/command_buffer/service/gles2_cmd_decoder.h @@ -65,7 +65,6 @@ class GPU_EXPORT GLES2Decoder : public base::SupportsWeakPtr<GLES2Decoder>, public CommonDecoder { public: typedef error::Error Error; - typedef base::Callback<bool(uint32_t id)> WaitSyncPointCallback; typedef base::Callback<void(uint64_t release)> FenceSyncReleaseCallback; typedef base::Callback<bool(gpu::CommandBufferNamespace namespace_id, uint64_t command_buffer_id, @@ -232,11 +231,6 @@ class GPU_EXPORT GLES2Decoder : public base::SupportsWeakPtr<GLES2Decoder>, // A callback for messages from the decoder. virtual void SetShaderCacheCallback(const ShaderCacheCallback& callback) = 0; - // Sets the callback for waiting on a sync point. The callback returns the - // scheduling status (i.e. true if the channel is still scheduled). - virtual void SetWaitSyncPointCallback( - const WaitSyncPointCallback& callback) = 0; - // Sets the callback for fence sync release and wait calls. The wait call // returns true if the channel is still scheduled. virtual void SetFenceSyncReleaseCallback( |