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-rw-r--r--gpu/config/gpu_info.h4
1 files changed, 4 insertions, 0 deletions
diff --git a/gpu/config/gpu_info.h b/gpu/config/gpu_info.h
index e5bef23..cbd8361 100644
--- a/gpu/config/gpu_info.h
+++ b/gpu/config/gpu_info.h
@@ -138,6 +138,10 @@ struct GPU_EXPORT GPUInfo {
// The version of the vertex shader used by the gpu.
std::string vertex_shader_version;
+ // The maximum multisapling sample count, either through ES3 or
+ // EXT_multisampled_render_to_texture MSAA.
+ std::string max_msaa_samples;
+
// The machine model identifier. They can contain any character, including
// whitespaces. Currently it is supported on MacOSX and Android.
// Android examples: "Naxus 5", "XT1032".