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-rw-r--r--gpu/gles2_conform_support/egl/context.h120
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diff --git a/gpu/gles2_conform_support/egl/context.h b/gpu/gles2_conform_support/egl/context.h
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--- a/gpu/gles2_conform_support/egl/context.h
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-// Copyright (c) 2011 The Chromium Authors. All rights reserved.
-// Use of this source code is governed by a BSD-style license that can be
-// found in the LICENSE file.
-
-#ifndef GPU_GLES2_CONFORM_TEST_CONTEXT_H_
-#define GPU_GLES2_CONFORM_TEST_CONTEXT_H_
-
-#include "base/macros.h"
-#include "base/memory/ref_counted.h"
-#include "gpu/command_buffer/client/gles2_cmd_helper.h"
-#include "gpu/command_buffer/client/gpu_control.h"
-#include "gpu/command_buffer/service/command_buffer_service.h"
-#include "gpu/command_buffer/service/gles2_cmd_decoder.h"
-#include "gpu/command_buffer/service/gpu_scheduler.h"
-#include "ui/gfx/native_widget_types.h"
-#include "ui/gl/gl_context.h"
-#include "ui/gl/gl_context.h"
-#include "ui/gl/gl_surface.h"
-#include "ui/gl/gl_surface.h"
-#include <EGL/egl.h>
-
-namespace gpu {
-class CommandBufferService;
-class GpuControl;
-class GpuScheduler;
-class TransferBuffer;
-class TransferBufferManagerInterface;
-
-namespace gles2 {
-class GLES2CmdHelper;
-class GLES2Interface;
-} // namespace gles2
-} // namespace gpu
-
-namespace egl {
-class Display;
-class Surface;
-class Config;
-
-class Context : public base::RefCountedThreadSafe<Context>,
- private gpu::GpuControl {
- public:
- Context(Display* display, const Config* config);
- bool is_current_in_some_thread() const { return is_current_in_some_thread_; }
- void set_is_current_in_some_thread(bool flag) {
- is_current_in_some_thread_ = flag;
- }
- void MarkDestroyed();
- void FlushAndSwapBuffers(gfx::GLSurface* current_surface);
-
- static bool MakeCurrent(Context* current_context,
- gfx::GLSurface* current_surface,
- Context* new_context,
- gfx::GLSurface* new_surface);
-
- static bool ValidateAttributeList(const EGLint* attrib_list);
-
- // GpuControl implementation.
- gpu::Capabilities GetCapabilities() override;
- int32_t CreateImage(ClientBuffer buffer,
- size_t width,
- size_t height,
- unsigned internalformat) override;
- void DestroyImage(int32_t id) override;
- int32_t CreateGpuMemoryBufferImage(size_t width,
- size_t height,
- unsigned internalformat,
- unsigned usage) override;
- void SignalQuery(uint32_t query, const base::Closure& callback) override;
- void SetLock(base::Lock*) override;
- bool IsGpuChannelLost() override;
- void EnsureWorkVisible() override;
- gpu::CommandBufferNamespace GetNamespaceID() const override;
- gpu::CommandBufferId GetCommandBufferID() const override;
- int32_t GetExtraCommandBufferData() const override;
- uint64_t GenerateFenceSyncRelease() override;
- bool IsFenceSyncRelease(uint64_t release) override;
- bool IsFenceSyncFlushed(uint64_t release) override;
- bool IsFenceSyncFlushReceived(uint64_t release) override;
- void SignalSyncToken(const gpu::SyncToken& sync_token,
- const base::Closure& callback) override;
- bool CanWaitUnverifiedSyncToken(const gpu::SyncToken* sync_token) override;
-
- // Called by ThreadState to set the needed global variables when this context
- // is current.
- void ApplyCurrentContext(gfx::GLSurface* current_surface);
- static void ApplyContextReleased();
-
- private:
- friend class base::RefCountedThreadSafe<Context>;
- ~Context() override;
- bool CreateService(gfx::GLSurface* gl_surface);
- void DestroyService();
- // Returns true if the object has GL service, either a working one or one
- // that has lost its GL context.
- bool HasService() const;
- void MarkServiceContextLost();
- bool WasServiceContextLost() const;
- bool IsCompatibleSurface(gfx::GLSurface* gl_surface);
- bool Flush(gfx::GLSurface* gl_surface);
-
- Display* display_;
- const Config* config_;
- bool is_current_in_some_thread_;
- bool is_destroyed_;
- scoped_ptr<gpu::CommandBufferService> command_buffer_;
- scoped_ptr<gpu::gles2::GLES2CmdHelper> gles2_cmd_helper_;
- scoped_ptr<gpu::gles2::GLES2Decoder> decoder_;
- scoped_ptr<gpu::GpuScheduler> gpu_scheduler_;
- scoped_ptr<gpu::TransferBuffer> transfer_buffer_;
-
- scoped_refptr<gfx::GLContext> gl_context_;
-
- scoped_ptr<gpu::gles2::GLES2Interface> client_gl_context_;
- DISALLOW_COPY_AND_ASSIGN(Context);
-};
-
-} // namespace egl
-
-#endif // GPU_GLES2_CONFORM_TEST_CONTEXT_H_