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-rw-r--r--media/base/media.h29
1 files changed, 3 insertions, 26 deletions
diff --git a/media/base/media.h b/media/base/media.h
index c86e568..01a913b 100644
--- a/media/base/media.h
+++ b/media/base/media.h
@@ -16,32 +16,9 @@ class FilePath;
namespace media {
-// Attempts to initialize the media library (loading DLLs, DSOs, etc.).
-//
-// If |module_dir| is the empty string, then the system default library paths
-// are searched for the dynamic libraries. If a |module_dir| is provided, then
-// only the specified |module_dir| will be searched for the dynamic libraries.
-//
-// If multiple initializations are attempted with different |module_dir|s
-// specified then the first one to succeed remains effective for the lifetime
-// of the process.
-//
-// Returns true if everything was successfully initialized, false otherwise.
-MEDIA_EXPORT bool InitializeMediaLibrary(const base::FilePath& module_dir);
-
-// Helper function for unit tests to avoid boiler plate code everywhere. This
-// function will crash if it fails to load the media library. This ensures tests
-// fail if the media library is not available.
-MEDIA_EXPORT void InitializeMediaLibraryForTesting();
-
-// Use this if you need to check whether the media library is initialized
-// for the this process, without actually trying to initialize it.
-MEDIA_EXPORT bool IsMediaLibraryInitialized();
-
-// Use this if you need to initialize CPU specific features WITHOUT loading
-// DLLs, DSOs, etc. Only necessary if InitializeMediaLibrary() is not called;
-// does nothing if the media library has already been initialized.
-MEDIA_EXPORT void InitializeCPUSpecificMediaFeatures();
+// Initializes media libraries (e.g. ffmpeg) as well as CPU specific media
+// features.
+MEDIA_EXPORT void InitializeMediaLibrary();
} // namespace media