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-rw-r--r--mojo/edk/system/ports/node.h17
1 files changed, 17 insertions, 0 deletions
diff --git a/mojo/edk/system/ports/node.h b/mojo/edk/system/ports/node.h
index 410d53b..cb1d5fd 100644
--- a/mojo/edk/system/ports/node.h
+++ b/mojo/edk/system/ports/node.h
@@ -122,6 +122,21 @@ class Node {
// Corresponding to NodeDelegate::ForwardMessage.
int AcceptMessage(ScopedMessage message);
+ // Called to merge two ports with each other. If you have two independent
+ // port pairs A <=> B and C <=> D, the net result of merging B and C is a
+ // single connected port pair A <=> D.
+ //
+ // Note that the behavior of this operation is undefined if either port to be
+ // merged (B or C above) has ever been read from or written to directly, and
+ // this must ONLY be called on one side of the merge, though it doesn't matter
+ // which side.
+ //
+ // It is safe for the non-merged peers (A and D above) to be transferred,
+ // closed, and/or written to before, during, or after the merge.
+ int MergePorts(const PortRef& port_ref,
+ const NodeName& destination_node_name,
+ const PortName& destination_port_name);
+
// Called to inform this node that communication with another node is lost
// indefinitely. This triggers cleanup of ports bound to this node.
int LostConnectionToNode(const NodeName& node_name);
@@ -133,6 +148,7 @@ class Node {
const ObserveProxyEventData& event);
int OnObserveProxyAck(const PortName& port_name, uint64_t last_sequence_num);
int OnObserveClosure(const PortName& port_name, uint64_t last_sequence_num);
+ int OnMergePort(const PortName& port_name, const MergePortEventData& event);
int AddPortWithName(const PortName& port_name,
const scoped_refptr<Port>& port);
@@ -151,6 +167,7 @@ class Node {
int WillSendMessage_Locked(Port* port,
const PortName& port_name,
Message* message);
+ int BeginProxying_Locked(Port* port, const PortName& port_name);
int ForwardMessages_Locked(Port* port, const PortName& port_name);
void InitiateProxyRemoval_Locked(Port* port, const PortName& port_name);
void MaybeRemoveProxy_Locked(Port* port, const PortName& port_name);