summaryrefslogtreecommitdiffstats
path: root/mojo/edk/system/raw_channel.h
diff options
context:
space:
mode:
Diffstat (limited to 'mojo/edk/system/raw_channel.h')
-rw-r--r--mojo/edk/system/raw_channel.h409
1 files changed, 409 insertions, 0 deletions
diff --git a/mojo/edk/system/raw_channel.h b/mojo/edk/system/raw_channel.h
new file mode 100644
index 0000000..ccc9f13
--- /dev/null
+++ b/mojo/edk/system/raw_channel.h
@@ -0,0 +1,409 @@
+// Copyright 2013 The Chromium Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style license that can be
+// found in the LICENSE file.
+
+#ifndef MOJO_EDK_SYSTEM_RAW_CHANNEL_H_
+#define MOJO_EDK_SYSTEM_RAW_CHANNEL_H_
+
+#include <vector>
+
+#include "base/memory/scoped_ptr.h"
+#include "base/memory/weak_ptr.h"
+#include "base/synchronization/lock.h"
+#include "mojo/edk/embedder/platform_handle_vector.h"
+#include "mojo/edk/embedder/scoped_platform_handle.h"
+#include "mojo/edk/system/message_in_transit.h"
+#include "mojo/edk/system/message_in_transit_queue.h"
+#include "mojo/edk/system/system_impl_export.h"
+#include "mojo/public/cpp/system/macros.h"
+
+namespace base {
+class MessageLoopForIO;
+}
+
+namespace mojo {
+namespace edk {
+
+// |RawChannel| is an interface and base class for objects that wrap an OS
+// "pipe". It presents the following interface to users:
+// - Receives and dispatches messages on an I/O thread (running a
+// |MessageLoopForIO|.
+// - Provides a thread-safe way of writing messages (|WriteMessage()|);
+// writing/queueing messages will not block and is atomic from the point of
+// view of the caller. If necessary, messages are queued (to be written on
+// the aforementioned thread).
+//
+// OS-specific implementation subclasses are to be instantiated using the
+// |Create()| static factory method.
+//
+// With the exception of |WriteMessage()|, this class is thread-unsafe (and in
+// general its methods should only be used on the I/O thread, i.e., the thread
+// on which |Init()| is called).
+class MOJO_SYSTEM_IMPL_EXPORT RawChannel {
+ public:
+
+ // The |Delegate| is only accessed on the same thread as the message loop
+ // (passed in on creation).
+ class MOJO_SYSTEM_IMPL_EXPORT Delegate {
+ public:
+ enum Error {
+ // Failed read due to raw channel shutdown (e.g., on the other side).
+ ERROR_READ_SHUTDOWN,
+ // Failed read due to raw channel being broken (e.g., if the other side
+ // died without shutting down).
+ ERROR_READ_BROKEN,
+ // Received a bad message.
+ ERROR_READ_BAD_MESSAGE,
+ // Unknown read error.
+ ERROR_READ_UNKNOWN,
+ // Generic write error.
+ ERROR_WRITE
+ };
+
+ // Called when a message is read. The delegate may not call back into this
+ // object synchronously.
+ virtual void OnReadMessage(
+ const MessageInTransit::View& message_view,
+ ScopedPlatformHandleVectorPtr platform_handles) = 0;
+
+ // Called when there's a (fatal) error. The delegate may not call back into
+ // this object synchronously.
+ //
+ // For each raw channel, there'll be at most one |ERROR_READ_...| and at
+ // most one |ERROR_WRITE| notification. After |OnError(ERROR_READ_...)|,
+ // |OnReadMessage()| won't be called again.
+ virtual void OnError(Error error) = 0;
+
+ protected:
+ virtual ~Delegate() {}
+ };
+
+ // Static factory method. |handle| should be a handle to a
+ // (platform-appropriate) bidirectional communication channel (e.g., a socket
+ // on POSIX, a named pipe on Windows).
+ static RawChannel* Create(ScopedPlatformHandle handle);
+
+ // Returns the amount of space needed in the |MessageInTransit|'s
+ // |TransportData|'s "platform handle table" per platform handle (to be
+ // attached to a message). (This amount may be zero.)
+ static size_t GetSerializedPlatformHandleSize();
+
+ // This must be called (on an I/O thread) before this object is used. Does
+ // *not* take ownership of |delegate|. Both the I/O thread and |delegate| must
+ // remain alive until |Shutdown()| is called (unless this fails); |delegate|
+ // will no longer be used after |Shutdown()|.
+ void Init(Delegate* delegate);
+
+ // This must be called (on the I/O thread) before this object is destroyed.
+ void Shutdown();
+
+ // Returns the platform handle for the pipe synchronously.
+ // |read_buffer| contains partially read data, if any.
+ // NOTE: After calling this, consider the channel shutdown and don't call into
+ // it anymore
+ ScopedPlatformHandle ReleaseHandle(std::vector<char>* read_buffer);
+
+ // Writes the given message (or schedules it to be written). |message| must
+ // have no |Dispatcher|s still attached (i.e.,
+ // |SerializeAndCloseDispatchers()| should have been called). This method is
+ // thread-safe and may be called from any thread. Returns true on success.
+ bool WriteMessage(scoped_ptr<MessageInTransit> message);
+
+ // Returns true if the write buffer is empty (i.e., all messages written using
+ // |WriteMessage()| have actually been sent.
+ // TODO(vtl): We should really also notify our delegate when the write buffer
+ // becomes empty (or something like that).
+ bool IsWriteBufferEmpty();
+
+ bool IsReadBufferEmpty();
+
+ void SetInitialReadBufferData(char* data, size_t size);
+
+ // Checks if this RawChannel is the other endpoint to |other|.
+ bool IsOtherEndOf(RawChannel* other);
+
+ protected:
+ // Result of I/O operations.
+ enum IOResult {
+ IO_SUCCEEDED,
+ // Failed due to a (probably) clean shutdown (e.g., of the other end).
+ IO_FAILED_SHUTDOWN,
+ // Failed due to the connection being broken (e.g., the other end dying).
+ IO_FAILED_BROKEN,
+ // Failed due to some other (unexpected) reason.
+ IO_FAILED_UNKNOWN,
+ IO_PENDING
+ };
+
+ class MOJO_SYSTEM_IMPL_EXPORT ReadBuffer {
+ public:
+ ReadBuffer();
+ ~ReadBuffer();
+
+ void GetBuffer(char** addr, size_t* size);
+
+ void Reset() {num_valid_bytes_ = 0; }
+
+ // temp for debugging
+ // TODO(jam): pass in a cleaner way to ReleaseHandle, just like shutdown
+ // case.
+ char* buffer() { return &buffer_[0]; }
+ size_t num_valid_bytes() {return num_valid_bytes_;}
+
+ private:
+ friend class RawChannel;
+
+ // We store data from |[Schedule]Read()|s in |buffer_|. The start of
+ // |buffer_| is always aligned with a message boundary (we will copy memory
+ // to ensure this), but |buffer_| may be larger than the actual number of
+ // bytes we have.
+ std::vector<char> buffer_;
+ size_t num_valid_bytes_;
+
+ MOJO_DISALLOW_COPY_AND_ASSIGN(ReadBuffer);
+ };
+
+ class MOJO_SYSTEM_IMPL_EXPORT WriteBuffer {
+ public:
+ struct Buffer {
+ const char* addr;
+ size_t size;
+ };
+
+ WriteBuffer();
+ ~WriteBuffer();
+
+ // Returns true if there are (more) platform handles to be sent (from the
+ // front of |message_queue_|).
+ bool HavePlatformHandlesToSend() const;
+ // Gets platform handles to be sent (from the front of |message_queue_|).
+ // This should only be called if |HavePlatformHandlesToSend()| returned
+ // true. There are two components to this: the actual |PlatformHandle|s
+ // (which should be closed once sent) and any additional serialization
+ // information (which will be embedded in the message's data; there are
+ // |GetSerializedPlatformHandleSize()| bytes per handle). Once all platform
+ // handles have been sent, the message data should be written next (see
+ // |GetBuffers()|).
+ // TODO(vtl): Maybe this method should be const, but
+ // |PlatformHandle::CloseIfNecessary()| isn't const (and actually modifies
+ // state).
+ void GetPlatformHandlesToSend(size_t* num_platform_handles,
+ PlatformHandle** platform_handles,
+ void** serialization_data);
+
+ // Gets buffers to be written. These buffers will always come from the front
+ // of |message_queue_|. Once they are completely written, the front
+ // |MessageInTransit| should be popped (and destroyed); this is done in
+ // |OnWriteCompletedNoLock()|.
+ void GetBuffers(std::vector<Buffer>* buffers) const;
+
+
+
+
+
+ // temp for testing
+ size_t queue_size() {return message_queue_.Size();}
+
+ // TODO(jam): better way of giving buffer on release handle
+ MessageInTransitQueue* message_queue() { return &message_queue_; }
+
+
+
+ // TODO JAM REMOVE AND ADD METHODS
+// private:
+ friend class RawChannel;
+
+ size_t serialized_platform_handle_size_;
+
+ MessageInTransitQueue message_queue_;
+ // Platform handles are sent before the message data, but doing so may
+ // require several passes. |platform_handles_offset_| indicates the position
+ // in the first message's vector of platform handles to send next.
+ size_t platform_handles_offset_;
+ // The first message's data may have been partially sent. |data_offset_|
+ // indicates the position in the first message's data to start the next
+ // write.
+ size_t data_offset_;
+
+ MOJO_DISALLOW_COPY_AND_ASSIGN(WriteBuffer);
+ };
+
+ RawChannel();
+
+ // Shutdown must be called on the IO thread. This object deletes itself once
+ // it's flushed all pending writes and insured that the other side of the pipe
+ // read them.
+ virtual ~RawChannel();
+
+ // |result| must not be |IO_PENDING|. Must be called on the I/O thread WITHOUT
+ // |write_lock_| held. This object may be destroyed by this call.
+ void OnReadCompleted(IOResult io_result, size_t bytes_read);
+ // |result| must not be |IO_PENDING|. Must be called on the I/O thread WITHOUT
+ // |write_lock_| held. This object may be destroyed by this call.
+ void OnWriteCompleted(IOResult io_result,
+ size_t platform_handles_written,
+ size_t bytes_written);
+
+ base::MessageLoopForIO* message_loop_for_io() { return message_loop_for_io_; }
+ base::Lock& write_lock() { return write_lock_; }
+ base::Lock& read_lock() { return read_lock_; }
+
+ // Should only be called on the I/O thread.
+ ReadBuffer* read_buffer() { return read_buffer_.get(); }
+
+ // Only called under |write_lock_|.
+ WriteBuffer* write_buffer_no_lock() {
+ write_lock_.AssertAcquired();
+ return write_buffer_.get();
+ }
+
+ // Adds |message| to the write message queue. Implementation subclasses may
+ // override this to add any additional "control" messages needed. This is
+ // called (on any thread) with |write_lock_| held.
+ virtual void EnqueueMessageNoLock(scoped_ptr<MessageInTransit> message);
+
+ // Handles any control messages targeted to the |RawChannel| (or
+ // implementation subclass). Implementation subclasses may override this to
+ // handle any implementation-specific control messages, but should call
+ // |RawChannel::OnReadMessageForRawChannel()| for any remaining messages.
+ // Returns true on success and false on error (e.g., invalid control message).
+ // This is only called on the I/O thread.
+ virtual bool OnReadMessageForRawChannel(
+ const MessageInTransit::View& message_view);
+
+ virtual PlatformHandle HandleForDebuggingNoLock() = 0;
+
+ // Implementation must write any pending messages synchronously.
+ // TODO(jam): change to return shared memory with pending serialized msgs.
+ virtual ScopedPlatformHandle ReleaseHandleNoLock(
+ std::vector<char>* read_buffer) = 0;
+
+ // Reads into |read_buffer()|.
+ // This class guarantees that:
+ // - the area indicated by |GetBuffer()| will stay valid until read completion
+ // (but please also see the comments for |OnShutdownNoLock()|);
+ // - a second read is not started if there is a pending read;
+ // - the method is called on the I/O thread WITHOUT |write_lock_| held.
+ //
+ // The implementing subclass must guarantee that:
+ // - |bytes_read| is untouched unless |Read()| returns |IO_SUCCEEDED|;
+ // - if the method returns |IO_PENDING|, |OnReadCompleted()| will be called on
+ // the I/O thread to report the result, unless |Shutdown()| is called.
+ virtual IOResult Read(size_t* bytes_read) = 0;
+ // Similar to |Read()|, except that the implementing subclass must also
+ // guarantee that the method doesn't succeed synchronously, i.e., it only
+ // returns |IO_FAILED_...| or |IO_PENDING|.
+ virtual IOResult ScheduleRead() = 0;
+
+ // Called by |OnReadCompleted()| to get the platform handles associated with
+ // the given platform handle table (from a message). This should only be
+ // called when |num_platform_handles| is nonzero. Returns null if the
+ // |num_platform_handles| handles are not available. Only called on the I/O
+ // thread (without |write_lock_| held).
+ virtual ScopedPlatformHandleVectorPtr GetReadPlatformHandles(
+ size_t num_platform_handles,
+ const void* platform_handle_table) = 0;
+
+ // Writes contents in |write_buffer_no_lock()|.
+ // This class guarantees that:
+ // - the |PlatformHandle|s given by |GetPlatformHandlesToSend()| and the
+ // buffer(s) given by |GetBuffers()| will remain valid until write
+ // completion (see also the comments for |OnShutdownNoLock()|);
+ // - a second write is not started if there is a pending write;
+ // - the method is called under |write_lock_|.
+ //
+ // The implementing subclass must guarantee that:
+ // - |platform_handles_written| and |bytes_written| are untouched unless
+ // |WriteNoLock()| returns |IO_SUCCEEDED|;
+ // - if the method returns |IO_PENDING|, |OnWriteCompleted()| will be called
+ // on the I/O thread to report the result, unless |Shutdown()| is called.
+ virtual IOResult WriteNoLock(size_t* platform_handles_written,
+ size_t* bytes_written) = 0;
+ // Similar to |WriteNoLock()|, except that the implementing subclass must also
+ // guarantee that the method doesn't succeed synchronously, i.e., it only
+ // returns |IO_FAILED_...| or |IO_PENDING|.
+ virtual IOResult ScheduleWriteNoLock() = 0;
+
+ // Must be called on the I/O thread WITHOUT |write_lock_| held.
+ virtual void OnInit() = 0;
+ // On shutdown, passes the ownership of the buffers to subclasses, which may
+ // want to preserve them if there are pending read/writes. After this is
+ // called, |OnReadCompleted()| must no longer be called. Must be called on the
+ // I/O thread under |write_lock_|.
+ virtual void OnShutdownNoLock(scoped_ptr<ReadBuffer> read_buffer,
+ scoped_ptr<WriteBuffer> write_buffer) = 0;
+
+ bool SendQueuedMessagesNoLock();
+
+ private:
+ friend class base::DeleteHelper<RawChannel>;
+
+ // Converts an |IO_FAILED_...| for a read to a |Delegate::Error|.
+ static Delegate::Error ReadIOResultToError(IOResult io_result);
+
+ // Calls |delegate_->OnError(error)|. Must be called on the I/O thread WITHOUT
+ // |write_lock_| held. This object may be destroyed by this call.
+ void CallOnError(Delegate::Error error);
+
+ void LockAndCallOnError(Delegate::Error error);
+
+ // If |io_result| is |IO_SUCCESS|, updates the write buffer and schedules a
+ // write operation to run later if there is more to write. If |io_result| is
+ // failure or any other error occurs, cancels pending writes and returns
+ // false. Must be called under |write_lock_| and only if |write_stopped_| is
+ // false.
+ bool OnWriteCompletedNoLock(IOResult io_result,
+ size_t platform_handles_written,
+ size_t bytes_written);
+
+ // Helper method to dispatch messages from the read buffer.
+ // |did_dispatch_message| is true iff it dispatched any messages.
+ // |stop_dispatching| is set to true if the code calling this should stop
+ // dispatching, either because we hit an erorr or the delegate shutdown the
+ // channel.
+ void DispatchMessages(bool* did_dispatch_message, bool* stop_dispatching);
+
+ // Set in |Init()| and never changed (hence usable on any thread without
+ // locking):
+ base::MessageLoopForIO* message_loop_for_io_;
+
+
+
+
+
+ // TODO(jam): one lock only... but profile first to ensure it doesn't slow
+ // things down compared to fine grained locks.
+
+
+
+
+ // Only used on the I/O thread:
+
+ base::Lock read_lock_; // Protects read_buffer_.
+ // This is usually only accessed on IO thread, except when ReleaseHandle is
+ // called.
+ scoped_ptr<ReadBuffer> read_buffer_;
+ // ditto: usually used on io thread except ReleaseHandle
+ Delegate* delegate_;
+
+ // If grabbing both locks, grab read first.
+
+ base::Lock write_lock_; // Protects the following members.
+ bool write_ready_;
+ bool write_stopped_;
+ scoped_ptr<WriteBuffer> write_buffer_;
+
+ bool error_occurred_;
+
+ // This is used for posting tasks from write threads to the I/O thread. It
+ // must only be accessed under |write_lock_|. The weak pointers it produces
+ // are only used/invalidated on the I/O thread.
+ base::WeakPtrFactory<RawChannel> weak_ptr_factory_;
+
+ MOJO_DISALLOW_COPY_AND_ASSIGN(RawChannel);
+};
+
+} // namespace edk
+} // namespace mojo
+
+#endif // MOJO_EDK_SYSTEM_RAW_CHANNEL_H_