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Diffstat (limited to 'mojo/services/view_manager/animation_runner_unittest.cc')
-rw-r--r-- | mojo/services/view_manager/animation_runner_unittest.cc | 641 |
1 files changed, 641 insertions, 0 deletions
diff --git a/mojo/services/view_manager/animation_runner_unittest.cc b/mojo/services/view_manager/animation_runner_unittest.cc new file mode 100644 index 0000000..c43f0b1 --- /dev/null +++ b/mojo/services/view_manager/animation_runner_unittest.cc @@ -0,0 +1,641 @@ +// Copyright 2014 The Chromium Authors. All rights reserved. +// Use of this source code is governed by a BSD-style license that can be +// found in the LICENSE file. + +#include "mojo/services/view_manager/animation_runner.h" + +#include "base/strings/stringprintf.h" +#include "mojo/converters/geometry/geometry_type_converters.h" +#include "mojo/converters/transform/transform_type_converters.h" +#include "mojo/services/view_manager/animation_runner_observer.h" +#include "mojo/services/view_manager/scheduled_animation_group.h" +#include "mojo/services/view_manager/server_view.h" +#include "mojo/services/view_manager/test_server_view_delegate.h" +#include "testing/gtest/include/gtest/gtest.h" +#include "third_party/mojo_services/src/view_manager/public/interfaces/view_manager_constants.mojom.h" + +using base::TimeDelta; +using mojo::ANIMATION_PROPERTY_NONE; +using mojo::ANIMATION_PROPERTY_OPACITY; +using mojo::ANIMATION_PROPERTY_TRANSFORM; +using mojo::ANIMATION_TWEEN_TYPE_LINEAR; +using mojo::AnimationElement; +using mojo::AnimationGroup; +using mojo::AnimationProperty; +using mojo::AnimationSequence; +using mojo::AnimationTweenType; +using mojo::AnimationValue; +using mojo::AnimationValuePtr; +using mojo::Transform; + +namespace view_manager { +namespace { + +class TestAnimationRunnerObserver : public AnimationRunnerObserver { + public: + TestAnimationRunnerObserver() {} + ~TestAnimationRunnerObserver() override {} + + std::vector<std::string>* changes() { return &changes_; } + std::vector<uint32_t>* change_ids() { return &change_ids_; } + + void clear_changes() { + changes_.clear(); + change_ids_.clear(); + } + + // AnimationRunnerDelgate: + void OnAnimationScheduled(uint32_t id) override { + change_ids_.push_back(id); + changes_.push_back("scheduled"); + } + void OnAnimationDone(uint32_t id) override { + change_ids_.push_back(id); + changes_.push_back("done"); + } + void OnAnimationInterrupted(uint32_t id) override { + change_ids_.push_back(id); + changes_.push_back("interrupted"); + } + void OnAnimationCanceled(uint32_t id) override { + change_ids_.push_back(id); + changes_.push_back("canceled"); + } + + private: + std::vector<uint32_t> change_ids_; + std::vector<std::string> changes_; + + DISALLOW_COPY_AND_ASSIGN(TestAnimationRunnerObserver); +}; + +// Creates an AnimationValuePtr from the specified float value. +AnimationValuePtr FloatAnimationValue(float float_value) { + AnimationValuePtr value(AnimationValue::New()); + value->float_value = float_value; + return value.Pass(); +} + +// Creates an AnimationValuePtr from the specified transform. +AnimationValuePtr TransformAnimationValue(const gfx::Transform& transform) { + AnimationValuePtr value(AnimationValue::New()); + value->transform = Transform::From(transform); + return value.Pass(); +} + +// Adds an AnimationElement to |group|s last sequence with the specified value. +void AddElement(AnimationGroup* group, + TimeDelta time, + AnimationValuePtr start_value, + AnimationValuePtr target_value, + AnimationProperty property, + AnimationTweenType tween_type) { + AnimationSequence& sequence = + *(group->sequences[group->sequences.size() - 1]); + sequence.elements.push_back(AnimationElement::New()); + AnimationElement& element = + *(sequence.elements[sequence.elements.size() - 1]); + element.property = property; + element.duration = time.InMicroseconds(); + element.tween_type = tween_type; + element.start_value = start_value.Pass(); + element.target_value = target_value.Pass(); +} + +void AddOpacityElement(AnimationGroup* group, + TimeDelta time, + AnimationValuePtr start_value, + AnimationValuePtr target_value) { + AddElement(group, time, start_value.Pass(), target_value.Pass(), + ANIMATION_PROPERTY_OPACITY, ANIMATION_TWEEN_TYPE_LINEAR); +} + +void AddTransformElement(AnimationGroup* group, + TimeDelta time, + AnimationValuePtr start_value, + AnimationValuePtr target_value) { + AddElement(group, time, start_value.Pass(), target_value.Pass(), + ANIMATION_PROPERTY_TRANSFORM, ANIMATION_TWEEN_TYPE_LINEAR); +} + +void AddPauseElement(AnimationGroup* group, TimeDelta time) { + AddElement(group, time, AnimationValuePtr(), AnimationValuePtr(), + ANIMATION_PROPERTY_NONE, ANIMATION_TWEEN_TYPE_LINEAR); +} + +void InitGroupForView(AnimationGroup* group, + const ViewId& id, + int cycle_count) { + group->view_id = ViewIdToTransportId(id); + group->sequences.push_back(AnimationSequence::New()); + group->sequences[group->sequences.size() - 1]->cycle_count = cycle_count; +} + +} // namespace + +class AnimationRunnerTest : public testing::Test { + public: + AnimationRunnerTest() + : initial_time_(base::TimeTicks::Now()), runner_(initial_time_) { + runner_.AddObserver(&runner_observer_); + } + ~AnimationRunnerTest() override { runner_.RemoveObserver(&runner_observer_); } + + protected: + // Convenience to schedule an animation for a single view/group pair. + AnimationRunner::AnimationId ScheduleForSingleView( + ServerView* view, + const AnimationGroup* group, + base::TimeTicks now) { + std::vector<AnimationRunner::ViewAndAnimationPair> pairs; + pairs.push_back(std::make_pair(view, group)); + return runner_.Schedule(pairs, now); + } + + // If |id| is valid and there is only one view schedule against the animation + // it is returned; otherwise returns null. + ServerView* GetSingleViewAnimating(AnimationRunner::AnimationId id) { + std::set<ServerView*> views(runner_.GetViewsAnimating(id)); + return views.size() == 1 ? *views.begin() : nullptr; + } + + const base::TimeTicks initial_time_; + TestAnimationRunnerObserver runner_observer_; + AnimationRunner runner_; + + private: + DISALLOW_COPY_AND_ASSIGN(AnimationRunnerTest); +}; + +// Opacity from 1 to .5 over 1000. +TEST_F(AnimationRunnerTest, SingleProperty) { + TestServerViewDelegate view_delegate; + ServerView view(&view_delegate, ViewId()); + + AnimationGroup group; + InitGroupForView(&group, view.id(), 1); + AddOpacityElement(&group, TimeDelta::FromMicroseconds(1000), + AnimationValuePtr(), FloatAnimationValue(.5)); + + const uint32_t animation_id = + ScheduleForSingleView(&view, &group, initial_time_); + + ASSERT_EQ(1u, runner_observer_.changes()->size()); + EXPECT_EQ("scheduled", runner_observer_.changes()->at(0)); + EXPECT_EQ(animation_id, runner_observer_.change_ids()->at(0)); + runner_observer_.clear_changes(); + + EXPECT_TRUE(runner_.HasAnimations()); + + // Opacity should still be 1 (the initial value). + EXPECT_EQ(1.f, view.opacity()); + + // Animate half way. + runner_.Tick(initial_time_ + TimeDelta::FromMicroseconds(500)); + + EXPECT_EQ(.75f, view.opacity()); + EXPECT_TRUE(runner_observer_.changes()->empty()); + + // Run well past the end. Value should progress to end and delegate should + // be notified. + runner_.Tick(initial_time_ + TimeDelta::FromSeconds(10)); + EXPECT_EQ(.5f, view.opacity()); + + ASSERT_EQ(1u, runner_observer_.changes()->size()); + EXPECT_EQ("done", runner_observer_.changes()->at(0)); + EXPECT_EQ(animation_id, runner_observer_.change_ids()->at(0)); + + EXPECT_FALSE(runner_.HasAnimations()); +} + +// Opacity from 1 to .5, followed by transform from identity to 2x,3x. +TEST_F(AnimationRunnerTest, TwoPropertiesInSequence) { + TestServerViewDelegate view_delegate; + ServerView view(&view_delegate, ViewId()); + + AnimationGroup group; + InitGroupForView(&group, view.id(), 1); + AddOpacityElement(&group, TimeDelta::FromMicroseconds(1000), + AnimationValuePtr(), FloatAnimationValue(.5f)); + + gfx::Transform done_transform; + done_transform.Scale(2, 4); + AddTransformElement(&group, TimeDelta::FromMicroseconds(2000), + AnimationValuePtr(), + TransformAnimationValue(done_transform)); + + const uint32_t animation_id = + ScheduleForSingleView(&view, &group, initial_time_); + runner_observer_.clear_changes(); + + // Nothing in the view should have changed yet. + EXPECT_EQ(1.f, view.opacity()); + EXPECT_TRUE(view.transform().IsIdentity()); + + // Animate half way from through opacity animation. + runner_.Tick(initial_time_ + TimeDelta::FromMicroseconds(500)); + + EXPECT_EQ(.75f, view.opacity()); + EXPECT_TRUE(view.transform().IsIdentity()); + + // Finish first element (opacity). + runner_.Tick(initial_time_ + TimeDelta::FromMicroseconds(1000)); + EXPECT_EQ(.5f, view.opacity()); + EXPECT_TRUE(view.transform().IsIdentity()); + + // Half way through second (transform). + runner_.Tick(initial_time_ + TimeDelta::FromMicroseconds(2000)); + EXPECT_EQ(.5f, view.opacity()); + gfx::Transform half_way_transform; + half_way_transform.Scale(1.5, 2.5); + EXPECT_EQ(half_way_transform, view.transform()); + + EXPECT_TRUE(runner_observer_.changes()->empty()); + + // To end. + runner_.Tick(initial_time_ + TimeDelta::FromMicroseconds(3500)); + EXPECT_EQ(.5f, view.opacity()); + EXPECT_EQ(done_transform, view.transform()); + + ASSERT_EQ(1u, runner_observer_.changes()->size()); + EXPECT_EQ("done", runner_observer_.changes()->at(0)); + EXPECT_EQ(animation_id, runner_observer_.change_ids()->at(0)); +} + +// Opacity from .5 to 1 over 1000, transform to 2x,4x over 500. +TEST_F(AnimationRunnerTest, TwoPropertiesInParallel) { + TestServerViewDelegate view_delegate; + ServerView view(&view_delegate, ViewId(1, 1)); + + AnimationGroup group; + InitGroupForView(&group, view.id(), 1); + AddOpacityElement(&group, TimeDelta::FromMicroseconds(1000), + FloatAnimationValue(.5f), FloatAnimationValue(1)); + + group.sequences.push_back(AnimationSequence::New()); + group.sequences[1]->cycle_count = 1; + gfx::Transform done_transform; + done_transform.Scale(2, 4); + AddTransformElement(&group, TimeDelta::FromMicroseconds(500), + AnimationValuePtr(), + TransformAnimationValue(done_transform)); + + const uint32_t animation_id = + ScheduleForSingleView(&view, &group, initial_time_); + + runner_observer_.clear_changes(); + + // Nothing in the view should have changed yet. + EXPECT_EQ(1.f, view.opacity()); + EXPECT_TRUE(view.transform().IsIdentity()); + + // Animate to 250, which is 1/4 way through opacity and half way through + // transform. + runner_.Tick(initial_time_ + TimeDelta::FromMicroseconds(250)); + + EXPECT_EQ(.625f, view.opacity()); + gfx::Transform half_way_transform; + half_way_transform.Scale(1.5, 2.5); + EXPECT_EQ(half_way_transform, view.transform()); + + // Animate to 500, which is 1/2 way through opacity and transform done. + runner_.Tick(initial_time_ + TimeDelta::FromMicroseconds(500)); + EXPECT_EQ(.75f, view.opacity()); + EXPECT_EQ(done_transform, view.transform()); + + // Animate to 750, which is 3/4 way through opacity and transform done. + runner_.Tick(initial_time_ + TimeDelta::FromMicroseconds(750)); + EXPECT_EQ(.875f, view.opacity()); + EXPECT_EQ(done_transform, view.transform()); + + EXPECT_TRUE(runner_observer_.changes()->empty()); + + // To end. + runner_.Tick(initial_time_ + TimeDelta::FromMicroseconds(3500)); + EXPECT_EQ(1.f, view.opacity()); + EXPECT_EQ(done_transform, view.transform()); + + ASSERT_EQ(1u, runner_observer_.changes()->size()); + EXPECT_EQ("done", runner_observer_.changes()->at(0)); + EXPECT_EQ(animation_id, runner_observer_.change_ids()->at(0)); +} + +// Opacity from .5 to 1 over 1000, pause for 500, 1 to .5 over 500, with a cycle +// count of 3. +TEST_F(AnimationRunnerTest, Cycles) { + TestServerViewDelegate view_delegate; + ServerView view(&view_delegate, ViewId(1, 2)); + + view.SetOpacity(.5f); + + AnimationGroup group; + InitGroupForView(&group, view.id(), 3); + AddOpacityElement(&group, TimeDelta::FromMicroseconds(1000), + AnimationValuePtr(), FloatAnimationValue(1)); + AddPauseElement(&group, TimeDelta::FromMicroseconds(500)); + AddOpacityElement(&group, TimeDelta::FromMicroseconds(500), + AnimationValuePtr(), FloatAnimationValue(.5)); + + ScheduleForSingleView(&view, &group, initial_time_); + runner_observer_.clear_changes(); + + // Nothing in the view should have changed yet. + EXPECT_EQ(.5f, view.opacity()); + + runner_.Tick(initial_time_ + TimeDelta::FromMicroseconds(500)); + EXPECT_EQ(.75f, view.opacity()); + + runner_.Tick(initial_time_ + TimeDelta::FromMicroseconds(1250)); + EXPECT_EQ(1.f, view.opacity()); + + runner_.Tick(initial_time_ + TimeDelta::FromMicroseconds(1750)); + EXPECT_EQ(.75f, view.opacity()); + + runner_.Tick(initial_time_ + TimeDelta::FromMicroseconds(2500)); + EXPECT_EQ(.75f, view.opacity()); + + runner_.Tick(initial_time_ + TimeDelta::FromMicroseconds(3250)); + EXPECT_EQ(1.f, view.opacity()); + + runner_.Tick(initial_time_ + TimeDelta::FromMicroseconds(3750)); + EXPECT_EQ(.75f, view.opacity()); + + // Animate to the end. + runner_.Tick(initial_time_ + TimeDelta::FromMicroseconds(6500)); + EXPECT_EQ(.5f, view.opacity()); + + ASSERT_EQ(1u, runner_observer_.changes()->size()); + EXPECT_EQ("done", runner_observer_.changes()->at(0)); +} + +// Verifies scheduling the same view twice sends an interrupt. +TEST_F(AnimationRunnerTest, ScheduleTwice) { + TestServerViewDelegate view_delegate; + ServerView view(&view_delegate, ViewId(1, 2)); + + AnimationGroup group; + InitGroupForView(&group, view.id(), 1); + AddOpacityElement(&group, TimeDelta::FromMicroseconds(1000), + AnimationValuePtr(), FloatAnimationValue(.5)); + + const uint32_t animation_id = + ScheduleForSingleView(&view, &group, initial_time_); + runner_observer_.clear_changes(); + + // Animate half way. + runner_.Tick(initial_time_ + TimeDelta::FromMicroseconds(500)); + + EXPECT_EQ(.75f, view.opacity()); + EXPECT_TRUE(runner_observer_.changes()->empty()); + + // Schedule again. We should get an interrupt, but opacity shouldn't change. + const uint32_t animation2_id = ScheduleForSingleView( + &view, &group, initial_time_ + TimeDelta::FromMicroseconds(500)); + + // Id should have changed. + EXPECT_NE(animation_id, animation2_id); + + EXPECT_FALSE(runner_.IsAnimating(animation_id)); + EXPECT_EQ(&view, GetSingleViewAnimating(animation2_id)); + + EXPECT_EQ(.75f, view.opacity()); + EXPECT_EQ(2u, runner_observer_.changes()->size()); + EXPECT_EQ("interrupted", runner_observer_.changes()->at(0)); + EXPECT_EQ(animation_id, runner_observer_.change_ids()->at(0)); + EXPECT_EQ("scheduled", runner_observer_.changes()->at(1)); + EXPECT_EQ(animation2_id, runner_observer_.change_ids()->at(1)); + runner_observer_.clear_changes(); + + runner_.Tick(initial_time_ + TimeDelta::FromMicroseconds(1000)); + EXPECT_EQ(.625f, view.opacity()); + EXPECT_TRUE(runner_observer_.changes()->empty()); + + runner_.Tick(initial_time_ + TimeDelta::FromMicroseconds(2000)); + EXPECT_EQ(.5f, view.opacity()); + EXPECT_EQ(1u, runner_observer_.changes()->size()); + EXPECT_EQ("done", runner_observer_.changes()->at(0)); + EXPECT_EQ(animation2_id, runner_observer_.change_ids()->at(0)); +} + +// Verifies Remove() works. +TEST_F(AnimationRunnerTest, CancelAnimationForView) { + // Create an animation and advance it part way. + TestServerViewDelegate view_delegate; + ServerView view(&view_delegate, ViewId()); + AnimationGroup group; + InitGroupForView(&group, view.id(), 1); + AddOpacityElement(&group, TimeDelta::FromMicroseconds(1000), + AnimationValuePtr(), FloatAnimationValue(.5)); + + const uint32_t animation_id = + ScheduleForSingleView(&view, &group, initial_time_); + runner_observer_.clear_changes(); + EXPECT_EQ(&view, GetSingleViewAnimating(animation_id)); + + EXPECT_TRUE(runner_.HasAnimations()); + + // Animate half way. + runner_.Tick(initial_time_ + TimeDelta::FromMicroseconds(500)); + EXPECT_EQ(.75f, view.opacity()); + EXPECT_TRUE(runner_observer_.changes()->empty()); + + // Cancel the animation. + runner_.CancelAnimationForView(&view); + + EXPECT_FALSE(runner_.HasAnimations()); + EXPECT_EQ(nullptr, GetSingleViewAnimating(animation_id)); + + EXPECT_EQ(.75f, view.opacity()); + + EXPECT_EQ(1u, runner_observer_.changes()->size()); + EXPECT_EQ("canceled", runner_observer_.changes()->at(0)); + EXPECT_EQ(animation_id, runner_observer_.change_ids()->at(0)); +} + +// Verifies a tick with a very large delta and a sequence that repeats forever +// doesn't take a long time. +TEST_F(AnimationRunnerTest, InfiniteRepeatWithHugeGap) { + TestServerViewDelegate view_delegate; + ServerView view(&view_delegate, ViewId(1, 2)); + + view.SetOpacity(.5f); + + AnimationGroup group; + InitGroupForView(&group, view.id(), 0); + AddOpacityElement(&group, TimeDelta::FromMicroseconds(500), + AnimationValuePtr(), FloatAnimationValue(1)); + AddOpacityElement(&group, TimeDelta::FromMicroseconds(500), + AnimationValuePtr(), FloatAnimationValue(.5)); + + ScheduleForSingleView(&view, &group, initial_time_); + runner_observer_.clear_changes(); + + runner_.Tick(initial_time_ + TimeDelta::FromMicroseconds(1000000000750)); + + EXPECT_EQ(.75f, view.opacity()); + + ASSERT_EQ(0u, runner_observer_.changes()->size()); +} + +// Verifies a second schedule sets any properties that are no longer animating +// to their final value. +TEST_F(AnimationRunnerTest, RescheduleSetsPropertiesToFinalValue) { + TestServerViewDelegate view_delegate; + ServerView view(&view_delegate, ViewId()); + + AnimationGroup group; + InitGroupForView(&group, view.id(), 1); + AddOpacityElement(&group, TimeDelta::FromMicroseconds(1000), + AnimationValuePtr(), FloatAnimationValue(.5)); + + gfx::Transform done_transform; + done_transform.Scale(2, 4); + AddTransformElement(&group, TimeDelta::FromMicroseconds(500), + AnimationValuePtr(), + TransformAnimationValue(done_transform)); + + ScheduleForSingleView(&view, &group, initial_time_); + + // Schedule() again, this time without animating opacity. + group.sequences[0]->elements[0]->property = ANIMATION_PROPERTY_NONE; + ScheduleForSingleView(&view, &group, initial_time_); + + // Opacity should go to final value. + EXPECT_EQ(.5f, view.opacity()); + // Transform shouldn't have changed since newly scheduled animation also has + // transform in it. + EXPECT_TRUE(view.transform().IsIdentity()); +} + +// Opacity from 1 to .5 over 1000 of v1 and v2 transform to 2x,4x over 500. +TEST_F(AnimationRunnerTest, TwoViews) { + TestServerViewDelegate view_delegate; + ServerView view1(&view_delegate, ViewId()); + ServerView view2(&view_delegate, ViewId(1, 2)); + + AnimationGroup group1; + InitGroupForView(&group1, view1.id(), 1); + AddOpacityElement(&group1, TimeDelta::FromMicroseconds(1000), + AnimationValuePtr(), FloatAnimationValue(.5)); + + AnimationGroup group2; + InitGroupForView(&group2, view2.id(), 1); + gfx::Transform done_transform; + done_transform.Scale(2, 4); + AddTransformElement(&group2, TimeDelta::FromMicroseconds(500), + AnimationValuePtr(), + TransformAnimationValue(done_transform)); + + std::vector<AnimationRunner::ViewAndAnimationPair> pairs; + pairs.push_back(std::make_pair(&view1, &group1)); + pairs.push_back(std::make_pair(&view2, &group2)); + + const uint32_t animation_id = runner_.Schedule(pairs, initial_time_); + + ASSERT_EQ(1u, runner_observer_.changes()->size()); + EXPECT_EQ("scheduled", runner_observer_.changes()->at(0)); + EXPECT_EQ(animation_id, runner_observer_.change_ids()->at(0)); + runner_observer_.clear_changes(); + + EXPECT_TRUE(runner_.HasAnimations()); + EXPECT_TRUE(runner_.IsAnimating(animation_id)); + + // Properties should be at the initial value. + EXPECT_EQ(1.f, view1.opacity()); + EXPECT_TRUE(view2.transform().IsIdentity()); + + // Animate 250ms in, which is quarter way for opacity and half way for + // transform. + runner_.Tick(initial_time_ + TimeDelta::FromMicroseconds(250)); + EXPECT_EQ(.875f, view1.opacity()); + gfx::Transform half_way_transform; + half_way_transform.Scale(1.5, 2.5); + EXPECT_EQ(half_way_transform, view2.transform()); + std::set<ServerView*> views_animating( + runner_.GetViewsAnimating(animation_id)); + EXPECT_EQ(2u, views_animating.size()); + EXPECT_EQ(1u, views_animating.count(&view1)); + EXPECT_EQ(1u, views_animating.count(&view2)); + + // Animate 750ms in, view1 should be done 3/4 done, and view2 done. + runner_.Tick(initial_time_ + TimeDelta::FromMicroseconds(750)); + EXPECT_EQ(.625, view1.opacity()); + EXPECT_EQ(done_transform, view2.transform()); + views_animating = runner_.GetViewsAnimating(animation_id); + EXPECT_EQ(1u, views_animating.size()); + EXPECT_EQ(1u, views_animating.count(&view1)); + EXPECT_TRUE(runner_.HasAnimations()); + EXPECT_TRUE(runner_.IsAnimating(animation_id)); + + // Animate to end. + runner_.Tick(initial_time_ + TimeDelta::FromMicroseconds(1750)); + EXPECT_EQ(.5, view1.opacity()); + EXPECT_EQ(done_transform, view2.transform()); + views_animating = runner_.GetViewsAnimating(animation_id); + EXPECT_TRUE(views_animating.empty()); + EXPECT_FALSE(runner_.HasAnimations()); + EXPECT_FALSE(runner_.IsAnimating(animation_id)); +} + +TEST_F(AnimationRunnerTest, Reschedule) { + TestServerViewDelegate view_delegate; + ServerView view(&view_delegate, ViewId()); + + // Animation from 1-0 over 1ms and in parallel transform to 2x,4x over 1ms. + AnimationGroup group; + InitGroupForView(&group, view.id(), 1); + AddOpacityElement(&group, TimeDelta::FromMicroseconds(1000), + AnimationValuePtr(), FloatAnimationValue(0)); + group.sequences.push_back(AnimationSequence::New()); + group.sequences[1]->cycle_count = 1; + gfx::Transform done_transform; + done_transform.Scale(2, 4); + AddTransformElement(&group, TimeDelta::FromMicroseconds(1000), + AnimationValuePtr(), + TransformAnimationValue(done_transform)); + const uint32_t animation_id1 = + ScheduleForSingleView(&view, &group, initial_time_); + + // Animate half way in. + runner_.Tick(initial_time_ + TimeDelta::FromMicroseconds(500)); + EXPECT_EQ(.5f, view.opacity()); + gfx::Transform half_way_transform; + half_way_transform.Scale(1.5, 2.5); + EXPECT_EQ(half_way_transform, view.transform()); + + runner_observer_.clear_changes(); + + // Schedule the same view animating opacity to 1. + AnimationGroup group2; + InitGroupForView(&group2, view.id(), 1); + AddOpacityElement(&group2, TimeDelta::FromMicroseconds(1000), + AnimationValuePtr(), FloatAnimationValue(1)); + const uint32_t animation_id2 = ScheduleForSingleView( + &view, &group2, initial_time_ + TimeDelta::FromMicroseconds(500)); + + // Opacity should remain at .5, but transform should go to end state. + EXPECT_EQ(.5f, view.opacity()); + EXPECT_EQ(done_transform, view.transform()); + + ASSERT_EQ(2u, runner_observer_.changes()->size()); + EXPECT_EQ("interrupted", runner_observer_.changes()->at(0)); + EXPECT_EQ(animation_id1, runner_observer_.change_ids()->at(0)); + EXPECT_EQ("scheduled", runner_observer_.changes()->at(1)); + EXPECT_EQ(animation_id2, runner_observer_.change_ids()->at(1)); + runner_observer_.clear_changes(); + + // Animate half way through new sequence. Opacity should be the only thing + // changing. + runner_.Tick(initial_time_ + TimeDelta::FromMicroseconds(1000)); + EXPECT_EQ(.75f, view.opacity()); + EXPECT_EQ(done_transform, view.transform()); + ASSERT_EQ(0u, runner_observer_.changes()->size()); + + // Animate to end. + runner_.Tick(initial_time_ + TimeDelta::FromMicroseconds(2000)); + ASSERT_EQ(1u, runner_observer_.changes()->size()); + EXPECT_EQ("done", runner_observer_.changes()->at(0)); + EXPECT_EQ(animation_id2, runner_observer_.change_ids()->at(0)); +} + +} // namespace view_manager |