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-rw-r--r--mojo/shell/public/cpp/lib/application_runner.cc6
1 files changed, 1 insertions, 5 deletions
diff --git a/mojo/shell/public/cpp/lib/application_runner.cc b/mojo/shell/public/cpp/lib/application_runner.cc
index 201aa62..5253053 100644
--- a/mojo/shell/public/cpp/lib/application_runner.cc
+++ b/mojo/shell/public/cpp/lib/application_runner.cc
@@ -5,12 +5,10 @@
#include "mojo/shell/public/cpp/application_runner.h"
#include "base/at_exit.h"
-#include "base/bind.h"
#include "base/command_line.h"
#include "base/memory/scoped_ptr.h"
#include "base/message_loop/message_loop.h"
#include "base/process/launch.h"
-#include "base/run_loop.h"
#include "mojo/shell/public/cpp/shell_client.h"
#include "mojo/shell/public/cpp/shell_connection.h"
@@ -56,9 +54,7 @@ MojoResult ApplicationRunner::Run(MojoHandle shell_client_request_handle,
client_.get(),
MakeRequest<shell::mojom::ShellClient>(MakeScopedHandle(
MessagePipeHandle(shell_client_request_handle)))));
- base::RunLoop run_loop;
- connection_->set_connection_lost_closure(run_loop.QuitClosure());
- run_loop.Run();
+ loop->Run();
// It's very common for the client to cache the app and terminate on errors.
// If we don't delete the client before the app we run the risk of the
// client having a stale reference to the app and trying to use it.