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-rw-r--r--net/flip/flip_network_transaction.h142
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diff --git a/net/flip/flip_network_transaction.h b/net/flip/flip_network_transaction.h
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--- a/net/flip/flip_network_transaction.h
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-// Copyright (c) 2009 The Chromium Authors. All rights reserved.
-// Use of this source code is governed by a BSD-style license that can be
-// found in the LICENSE file.
-
-#ifndef NET_FLIP_NETWORK_TRANSACTION_H_
-#define NET_FLIP_NETWORK_TRANSACTION_H_
-
-#include <string>
-#include <deque>
-
-#include "base/ref_counted.h"
-#include "base/scoped_ptr.h"
-#include "base/time.h"
-#include "net/base/address_list.h"
-#include "net/base/host_resolver.h"
-#include "net/base/io_buffer.h"
-#include "net/base/load_flags.h"
-#include "net/base/load_states.h"
-#include "net/base/ssl_config_service.h"
-#include "net/flip/flip_session.h"
-#include "net/http/http_auth.h"
-#include "net/http/http_auth_handler.h"
-#include "net/http/http_response_info.h"
-#include "net/http/http_transaction.h"
-#include "net/proxy/proxy_service.h"
-#include "net/socket/client_socket_handle.h"
-#include "net/socket/client_socket_pool.h"
-#include "testing/gtest/include/gtest/gtest_prod.h"
-
-namespace net {
-
-class ClientSocketFactory;
-class HttpNetworkSession;
-class UploadDataStream;
-
-// A FlipNetworkTransaction can be used to fetch HTTP conent.
-// The FlipDelegate is the consumer of events from the FlipSession.
-class FlipNetworkTransaction : public HttpTransaction, public FlipDelegate {
- public:
- explicit FlipNetworkTransaction(HttpNetworkSession* session);
- virtual ~FlipNetworkTransaction();
-
- // FlipDelegate methods:
- virtual const HttpRequestInfo* request();
- virtual const UploadDataStream* data();
- virtual void OnRequestSent(int status);
- virtual void OnResponseReceived(HttpResponseInfo* response);
- virtual void OnDataReceived(const char* buffer, int bytes);
- virtual void OnClose(int status);
- virtual void OnCancel();
-
- // HttpTransaction methods:
- virtual int Start(const HttpRequestInfo* request_info,
- CompletionCallback* callback,
- LoadLog* load_log);
- virtual int RestartIgnoringLastError(CompletionCallback* callback);
- virtual int RestartWithCertificate(X509Certificate* client_cert,
- CompletionCallback* callback);
- virtual int RestartWithAuth(const std::wstring& username,
- const std::wstring& password,
- CompletionCallback* callback);
- virtual bool IsReadyToRestartForAuth() { return false; }
- virtual int Read(IOBuffer* buf, int buf_len, CompletionCallback* callback);
- virtual const HttpResponseInfo* GetResponseInfo() const;
- virtual LoadState GetLoadState() const;
- virtual uint64 GetUploadProgress() const;
-
- protected:
- friend class FlipNetworkTransactionTest;
-
- // Provide access to the session for testing.
- FlipSession* GetFlipSession() { return flip_.get(); }
-
- private:
- enum State {
- STATE_INIT_CONNECTION,
- STATE_INIT_CONNECTION_COMPLETE,
- STATE_SEND_REQUEST,
- STATE_SEND_REQUEST_COMPLETE,
- STATE_READ_HEADERS,
- STATE_READ_HEADERS_COMPLETE,
- STATE_READ_BODY,
- STATE_READ_BODY_COMPLETE,
- STATE_NONE
- };
-
- // Used to callback an HttpTransaction call.
- void DoHttpTransactionCallback(int result);
-
- // Runs the state transition loop.
- int DoLoop(int result);
-
- // Each of these methods corresponds to a State value. Those with an input
- // argument receive the result from the previous state. If a method returns
- // ERR_IO_PENDING, then the result from OnIOComplete will be passed to the
- // next state method as the result arg.
- int DoInitConnection();
- int DoInitConnectionComplete(int result);
- int DoSendRequest();
- int DoSendRequestComplete(int result);
- int DoReadHeaders();
- int DoReadHeadersComplete(int result);
- int DoReadBody();
- int DoReadBodyComplete(int result);
-
- // The Flip request id for this request.
- int flip_request_id_;
-
- // The Flip session servicing this request. If NULL, the request has not
- // started.
- scoped_refptr<FlipSession> flip_;
-
- CompletionCallback* user_callback_;
- scoped_refptr<IOBuffer> user_buffer_;
- int user_buffer_bytes_remaining_;
-
- scoped_refptr<HttpNetworkSession> session_;
-
- const HttpRequestInfo* request_;
- HttpResponseInfo response_;
-
- scoped_ptr<UploadDataStream> request_body_stream_;
-
- // We buffer the response body as it arrives asynchronously from the stream.
- // TODO(mbelshe): is this infinite buffering?
- std::deque<scoped_refptr<IOBufferWithSize> > response_body_;
- bool response_complete_;
- // Since we buffer the response, we also buffer the response status.
- // Not valid until response_complete_ is true.
- int response_status_;
-
- // The time the Start method was called.
- base::Time start_time_;
-
- // The next state in the state machine.
- State next_state_;
-};
-
-} // namespace net
-
-#endif // NET_HTTP_NETWORK_TRANSACTION_H_
-