diff options
Diffstat (limited to 'net/socket/client_socket_pool_base.h')
-rw-r--r-- | net/socket/client_socket_pool_base.h | 53 |
1 files changed, 41 insertions, 12 deletions
diff --git a/net/socket/client_socket_pool_base.h b/net/socket/client_socket_pool_base.h index f550e42..832c166 100644 --- a/net/socket/client_socket_pool_base.h +++ b/net/socket/client_socket_pool_base.h @@ -28,6 +28,7 @@ #include <map> #include <set> #include <string> +#include <vector> #include "base/basictypes.h" #include "base/memory/ref_counted.h" @@ -239,6 +240,11 @@ class NET_EXPORT_PRIVATE ClientSocketPoolBaseHelper virtual ~ClientSocketPoolBaseHelper(); + // Adds/Removes layered pools. It is expected in the destructor that no + // layered pools remain. + void AddLayeredPool(LayeredPool* pool); + void RemoveLayeredPool(LayeredPool* pool); + // See ClientSocketPool::RequestSocket for documentation on this function. // ClientSocketPoolBaseHelper takes ownership of |request|, which must be // heap allocated. @@ -261,6 +267,9 @@ class NET_EXPORT_PRIVATE ClientSocketPoolBaseHelper // See ClientSocketPool::Flush for documentation on this function. void Flush(); + // See ClientSocketPool::IsStalled for documentation on this function. + bool IsStalled() const; + // See ClientSocketPool::CloseIdleSockets for documentation on this function. void CloseIdleSockets(); @@ -306,6 +315,16 @@ class NET_EXPORT_PRIVATE ClientSocketPoolBaseHelper // sockets that timed out or can't be reused. Made public for testing. void CleanupIdleSockets(bool force); + // Closes one idle socket. Picks the first one encountered. + // TODO(willchan): Consider a better algorithm for doing this. Perhaps we + // should keep an ordered list of idle sockets, and close them in order. + // Requires maintaining more state. It's not clear if it's worth it since + // I'm not sure if we hit this situation often. + bool CloseOneIdleSocket(); + + // Checks layered pools to see if they can close an idle connection. + bool CloseOneIdleConnectionInLayeredPool(); + // See ClientSocketPool::GetInfoAsValue for documentation on this function. base::DictionaryValue* GetInfoAsValue(const std::string& name, const std::string& type) const; @@ -371,7 +390,7 @@ class NET_EXPORT_PRIVATE ClientSocketPoolBaseHelper static_cast<int>(idle_sockets_.size()); } - bool IsStalled(int max_sockets_per_group) const { + bool IsStalledOnPoolMaxSockets(int max_sockets_per_group) const { return HasAvailableSocketSlot(max_sockets_per_group) && pending_requests_.size() > jobs_.size(); } @@ -457,9 +476,9 @@ class NET_EXPORT_PRIVATE ClientSocketPoolBaseHelper // Scans the group map for groups which have an available socket slot and // at least one pending request. Returns true if any groups are stalled, and - // if so, fills |group| and |group_name| with data of the stalled group - // having highest priority. - bool FindTopStalledGroup(Group** group, std::string* group_name); + // if so (and if both |group| and |group_name| are not NULL), fills |group| + // and |group_name| with data of the stalled group having highest priority. + bool FindTopStalledGroup(Group** group, std::string* group_name) const; // Called when timer_ fires. This method scans the idle sockets removing // sockets that timed out or can't be reused. @@ -511,13 +530,6 @@ class NET_EXPORT_PRIVATE ClientSocketPoolBaseHelper static void LogBoundConnectJobToRequest( const NetLog::Source& connect_job_source, const Request* request); - // Closes one idle socket. Picks the first one encountered. - // TODO(willchan): Consider a better algorithm for doing this. Perhaps we - // should keep an ordered list of idle sockets, and close them in order. - // Requires maintaining more state. It's not clear if it's worth it since - // I'm not sure if we hit this situation often. - void CloseOneIdleSocket(); - // Same as CloseOneIdleSocket() except it won't close an idle socket in // |group|. If |group| is NULL, it is ignored. Returns true if it closed a // socket. @@ -582,6 +594,8 @@ class NET_EXPORT_PRIVATE ClientSocketPoolBaseHelper // make sure that they are discarded rather than reused. int pool_generation_number_; + std::set<LayeredPool*> higher_layer_pools_; + base::WeakPtrFactory<ClientSocketPoolBaseHelper> weak_factory_; DISALLOW_COPY_AND_ASSIGN(ClientSocketPoolBaseHelper); @@ -648,6 +662,13 @@ class ClientSocketPoolBase { virtual ~ClientSocketPoolBase() {} // These member functions simply forward to ClientSocketPoolBaseHelper. + void AddLayeredPool(LayeredPool* pool) { + helper_.AddLayeredPool(pool); + } + + void RemoveLayeredPool(LayeredPool* pool) { + helper_.RemoveLayeredPool(pool); + } // RequestSocket bundles up the parameters into a Request and then forwards to // ClientSocketPoolBaseHelper::RequestSocket(). @@ -692,6 +713,10 @@ class ClientSocketPoolBase { return helper_.ReleaseSocket(group_name, socket, id); } + void Flush() { helper_.Flush(); } + + bool IsStalled() const { return helper_.IsStalled(); } + void CloseIdleSockets() { return helper_.CloseIdleSockets(); } int idle_socket_count() const { return helper_.idle_socket_count(); } @@ -740,7 +765,11 @@ class ClientSocketPoolBase { void EnableConnectBackupJobs() { helper_.EnableConnectBackupJobs(); } - void Flush() { helper_.Flush(); } + bool CloseOneIdleSocket() { return helper_.CloseOneIdleSocket(); } + + bool CloseOneIdleConnectionInLayeredPool() { + return helper_.CloseOneIdleConnectionInLayeredPool(); + } private: // This adaptor class exists to bridge the |